Player Matchup

Izanami
Izanami
AlikeTurtle97
Izanami
Level 38
God Stats
5W - 2L
1,718 SR
Queue Stats
26W - 40L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
Kartboy47soccer
Cthulhu
Level 26
God Stats
0W - 3L
1,274 SR
Queue Stats
8W - 24L
1,077 Elo+
Party 3
Hel
Hel
YungKiraKami
Hel
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 67L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
bxbychickie
Jing Wei
Level 16
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Yemoja
Yemoja
vLarxene
Yemoja
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Team Averages
Level 23
1,394 SR
1,304 Elo+

VS

Team Averages
Level 60
1,522 SR
1,417 Elo+
Guan Yu
Guan Yu
ActualCereal
Guan Yu
Level 85
God Stats
6W - 4L
1,239 SR
Queue Stats
290W - 333L
1,411 Elo+
Party 4
Neith
Neith
DIGO80
Neith
Level 16
God Stats
19W - 22L
1,397 SR
Queue Stats
24W - 25L
1,401 Elo+
Party 1
Persephone
Persephone
IHaveZeroHp
Persephone
Level 108
God Stats
4W - 1L
1,824 SR
Queue Stats
63W - 59L
1,457 Elo+
Party 1
Bacchus
Bacchus
SixFercho
Bacchus
Level 65
God Stats
9W - 1L
1,835 SR
Queue Stats
244W - 262L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Space_Ender
Ah Muzen Cab
Level 24
God Stats
16W - 30L
1,315 SR
Queue Stats
280W - 358L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 6 / 0
10,409
867
10,030
19,243
9,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 0
10,204
850
13,202
20,675
20,123
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 5 / 0
10,274
856
10,572
23,148
13,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
bxbychickie
Jing Wei
16
0 / 10 / 0
10,209
851
6,442
22,946
11,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
vLarxene
Yemoja
16
0 / 1 / 0
11,423
952
2,316
16,549
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

79

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ActualCereal
Guan Yu
18
1 / 1 / 12
11,529
961
9,202
16,356
21,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
DIGO80
Neith
18
5 / 0 / 13
12,051
1,004
14,042
4,994
2,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
IHaveZeroHp
Persephone
19
11 / 0 / 10
13,710
1,143
30,328
7,115
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SixFercho
Bacchus
19
5 / 0 / 18
13,944
1,162
24,201
16,751
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Space_Ender
Ah Muzen Cab
18
2 / 0 / 10
11,831
986
18,934
4,542
2,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
87
1
Kills
24
24
Deaths
1
0
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ActualCereal
Guan Yu
1
1
12
7
L
Izanami
1
6
0
0.17
W
Neith
DIGO80
Neith
5
0
13
11.5
W
Persephone
IHaveZeroHp
Persephone
11
0
10
16
L
0
2
0
0
W
Bacchus
SixFercho
Bacchus
5
0
18
14
W
Ah Muzen Cab
Space_Ender
Ah Muzen Cab
2
0
10
7
L
0
5
0
0
L
Jing Wei
bxbychickie
Jing Wei
0
10
0
0
L
Yemoja
vLarxene
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
96,707
102,561
Taken
49,758
75,409
Mitigated
60,082
27,786
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ActualCereal
Guan Yu
9,202
1,544
4,361
6,180
16,356
21,234
0
8,762
7,594
0
14,529
L
Izanami
10,030
8,251
0
0
19,243
9,450
0
11,250
7,661
0
29,136
W
Neith
DIGO80
Neith
14,042
5,785
0
2,626
4,994
2,750
0
3,058
1,936
0
23,751
W
Persephone
IHaveZeroHp
Persephone
30,328
1,524
171
2,200
7,115
3,819
0
3,125
3,990
55,208
0
L
13,202
714
1,800
492
20,675
20,123
0
12,402
8,017
33,785
0
W
Bacchus
SixFercho
Bacchus
24,201
2,820
0
1,275
16,751
29,530
0
9,156
7,595
43,605
0
W
Ah Muzen Cab
Space_Ender
Ah Muzen Cab
18,934
4,347
0
1,250
4,542
2,749
0
1,989
2,553
0
55,005
L
10,572
697
10,880
7,332
23,148
13,022
0
10,227
12,685
33,994
0
L
Jing Wei
bxbychickie
Jing Wei
6,442
5,368
0
250
22,946
11,135
0
11,773
10,955
0
15,952
L
Yemoja
vLarxene
Yemoja
2,316
1,059
4,530
2,502
16,549
21,679
0
7,595
8,714
14,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
63,065
212
Minions Killed
231
4
Camps Cleared
11
995,209
Distance Traveled
1,183,100
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,529
961
8
1
0
224,831
0
L
Izanami
10,409
867
44
4
1
165,460
0
W
Neith
12,051
1,004
38
3
0
227,606
0
W
Persephone
13,710
1,143
72
6
3
229,430
0
L
Cthulhu
10,204
850
62
5
1
230,617
5
W
Bacchus
13,944
1,162
41
3
3
242,073
0
W
Ah Muzen Cab
11,831
986
72
6
5
259,160
0
L
Hel
10,274
856
57
5
1
219,383
0
L
Jing Wei
10,209
851
23
2
1
193,465
0
L
Yemoja
11,423
952
26
2
0
186,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role