Player Matchup

Tiamat
Tiamat
Alexonism
Tiamat
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
815W - 810L
1,544 Elo+
Solo
Hades
Hades
Holo perros
Hades
Level 109
God Stats
2W - 2L
1,379 SR
Queue Stats
413W - 438L
1,489 Elo+
Solo
Jing Wei
Jing Wei
IIVigiLI
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
SaltySpitoon_671
Baron Samedi
Level 53
God Stats
1W - 2L
1,546 SR
Queue Stats
48W - 62L
1,455 Elo+
Solo
Bakasura
Bakasura
camringrozav
Bakasura
Level 118
God Stats
12W - 9L
1,548 SR
Queue Stats
170W - 152L
1,519 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,516 Elo+

VS

Team Averages
Level 135
1,535 SR
1,451 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AlbinoPrism9920
Chronos
Level 107
God Stats
17W - 26L
1,384 SR
Queue Stats
403W - 394L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Blunts2Bongs420
Sylvanus
Level 123
God Stats
8W - 10L
1,633 SR
Queue Stats
35W - 32L
1,592 Elo+
Party 1
Loki
Loki
HittingThose
Loki
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
544W - 547L
1,564 Elo+
Solo
Discordia
Discordia
IllCUB RIPPER
Discordia
Level 129
God Stats
0W - 1L
1,847 SR
Queue Stats
34W - 32L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexonism
Tiamat
16
3 / 4 / 9
10,185
485
9,991
15,377
12,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 5
11,759
560
13,874
21,800
15,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
IIVigiLI
Jing Wei
19
4 / 1 / 6
12,090
576
13,050
15,827
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SaltySpitoon_671
Baron Samedi
18
3 / 2 / 11
11,920
568
13,266
13,236
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
camringrozav
Bakasura
20
10 / 0 / 5
12,879
613
20,154
18,652
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 4 / 3
10,726
511
12,543
24,453
16,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 2
9,243
440
9,050
16,720
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
14
2 / 6 / 4
9,350
445
8,285
23,602
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 2
10,288
490
12,951
18,696
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
IllCUB RIPPER
Discordia
16
1 / 6 / 2
9,303
443
7,980
11,797
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
25
Kills
11
11
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
3
1.13
L
0
5
2
0.2
W
Tiamat
Alexonism
Tiamat
3
4
9
1.88
L
Sylvanus
2
6
4
0.67
L
5
4
2
1.5
W
5
4
5
1.88
W
Jing Wei
IIVigiLI
Jing Wei
4
1
6
7
L
Discordia
IllCUB RIPPER
Discordia
1
6
2
0.33
W
Baron Samedi
SaltySpitoon_671
Baron Samedi
3
2
11
4.25
W
Bakasura
camringrozav
Bakasura
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,335
Damage
50,809
84,892
Taken
95,268
50,883
Mitigated
58,247
40,400
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,543
2,989
0
10,144
24,453
16,871
3,024
8,014
15,445
0
88,408
L
9,050
1,812
0
3,567
16,720
7,240
0
3,135
13,030
67,657
0
W
Tiamat
Alexonism
Tiamat
9,991
1,698
774
5,461
15,377
12,134
197
7,252
7,939
44,128
0
L
Sylvanus
8,285
1,713
2,679
6,731
23,602
21,567
14
13,383
8,834
24,765
0
L
12,951
4,945
0
520
18,696
7,550
0
6,732
11,754
0
96,717
W
13,874
2,743
505
12,256
21,800
15,822
505
1,937
19,863
84,535
0
W
Jing Wei
IIVigiLI
Jing Wei
13,050
11,215
0
6,708
15,827
6,432
1,218
6,798
9,029
0
95,239
L
Discordia
IllCUB RIPPER
Discordia
7,980
169
0
507
11,797
5,019
456
5,867
5,481
67,240
0
W
Baron Samedi
SaltySpitoon_671
Baron Samedi
13,266
1,205
1,841
5,772
13,236
7,277
1,053
4,920
8,316
99,519
0
W
Bakasura
camringrozav
Bakasura
20,154
14,231
0
7,083
18,652
9,218
1,722
4,905
13,747
0
121,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
48,910
702
Minions Killed
532
0
Camps Cleared
0
2,055,121
Distance Traveled
1,879,285
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,726
511
144
7
0
356,792
1
L
Chronos
9,243
440
116
6
0
353,214
2
W
Tiamat
10,185
485
52
2
0
389,344
6
L
Sylvanus
9,350
445
38
2
0
347,827
1
L
Loki
10,288
490
131
6
0
447,471
5
W
Hades
11,759
560
142
7
0
383,326
1
W
Jing Wei
12,090
576
151
7
0
405,186
9
L
Discordia
9,303
443
103
5
0
373,981
3
W
Baron Samedi
11,920
568
157
7
0
385,467
5
W
Bakasura
12,879
613
200
10
0
491,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role