Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CarvedSmiles
Ares
Level 138
God Stats
15W - 8L
1,699 SR
Queue Stats
182W - 131L
1,604 Elo+
Party 2
Skadi
Skadi
mine man67822
Skadi
Level 109
God Stats
6W - 2L
1,698 SR
Queue Stats
55W - 44L
1,587 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,538 Elo+

VS

Team Averages
Level 64
1,477 SR
1,327 Elo+
Hun Batz
Hun Batz
DSN-SlaKKz
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,350 Elo+
Solo
Fenrir
Fenrir
LaLiLuLeo
Fenrir
Level 51
God Stats
68W - 58L
1,586 SR
Queue Stats
509W - 431L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
ManLikeAliii
Baron Samedi
Level 124
God Stats
19W - 15L
1,629 SR
Queue Stats
235W - 251L
1,570 Elo+
Solo
Xbalanque
Xbalanque
cargon27
Xbalanque
Level 49
God Stats
0W - 6L
1,171 SR
Queue Stats
0W - 11L
1,095 Elo+
Party 1
Vamana
Vamana
piwicas
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
4 / 0 / 0
5,146
735
4,125
3,621
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
8
1 / 0 / 4
4,876
697
3,726
4,561
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
8
0 / 1 / 1
4,460
637
878
3,097
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 3
4,697
671
2,860
4,578
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
5,308
758
1,741
2,203
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DSN-SlaKKz
Hun Batz
6
0 / 2 / 0
3,838
548
1,119
6,385
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
LaLiLuLeo
Fenrir
6
0 / 1 / 0
3,686
527
1,243
4,167
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
ManLikeAliii
Baron Samedi
8
1 / 0 / 0
4,653
665
1,785
2,161
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
cargon27
Xbalanque
4
0 / 2 / 0
3,088
441
1,511
4,035
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
piwicas
Vamana
6
0 / 2 / 0
3,664
523
977
4,852
2,203
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
0
4
W
Nemesis
 
Nemesis
1
0
4
3
W
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
0
0
3
1.5
L
Hun Batz
DSN-SlaKKz
Hun Batz
0
2
0
0
L
Fenrir
LaLiLuLeo
Fenrir
0
1
0
0
L
Baron Samedi
ManLikeAliii
Baron Samedi
1
0
0
1
L
Xbalanque
cargon27
Xbalanque
0
2
0
0
W
2
0
0
2
L
Vamana
piwicas
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
6,635
18,060
Taken
21,600
7,009
Mitigated
7,412
5,194
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,125
2,098
0
1,642
3,621
1,230
529
0
3,621
0
26,090
W
Nemesis
 
Nemesis
3,726
1,590
0
795
4,561
1,439
0
458
4,103
0
29,606
W
Baron Samedi
 
Baron Samedi
878
122
0
1,004
3,097
1,208
0
1,311
1,786
21,853
0
W
2,860
118
137
1,476
4,578
2,468
170
16
4,562
14,182
0
L
Hun Batz
DSN-SlaKKz
Hun Batz
1,119
455
0
2,602
6,385
1,969
0
604
5,781
0
19,212
L
Fenrir
LaLiLuLeo
Fenrir
1,243
414
215
1,326
4,167
1,490
0
1,528
2,639
0
7,444
L
Baron Samedi
ManLikeAliii
Baron Samedi
1,785
52
0
791
2,161
1,014
0
696
1,465
29,440
0
L
Xbalanque
cargon27
Xbalanque
1,511
608
0
831
4,035
736
0
910
3,125
0
7,268
W
1,741
604
0
140
2,203
664
984
0
2,203
0
29,031
L
Vamana
piwicas
Vamana
977
175
0
0
4,852
2,203
0
0
4,852
0
11,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
18,929
225
Minions Killed
125
0
Camps Cleared
0
728,758
Distance Traveled
660,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,146
735
44
6
0
139,974
2
W
Nemesis
4,876
697
60
9
0
181,758
3
W
Baron Samedi
4,460
637
47
7
0
133,473
3
W
Ares
4,697
671
16
2
0
163,423
2
L
Hun Batz
3,838
548
45
6
0
154,877
3
L
Fenrir
3,686
527
9
1
0
128,539
2
L
Baron Samedi
4,653
665
44
6
0
137,162
4
L
Xbalanque
3,088
441
6
1
0
81,233
0
W
Skadi
5,308
758
58
8
0
110,130
1
L
Vamana
3,664
523
21
3
0
158,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role