Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
XanxusDerek
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 1
Rama
Rama
shadowrg7031
Rama
Level 19
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 10L
1,182 Elo+
Party 1
Team Averages
Level 43
1,429 SR
1,269 Elo+

VS

Team Averages
Level 90
1,654 SR
1,520 Elo+
Chang'e
Chang'e
Josh3310
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
Votx713
Sylvanus
Level 101
God Stats
3W - 2L
1,849 SR
Queue Stats
41W - 45L
1,551 Elo+
Party 2
Skadi
Skadi
crimsonanemone2
Skadi
Level 100
God Stats
8W - 8L
1,614 SR
Queue Stats
37W - 41L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 2
10,562
660
13,803
11,470
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
1 / 8 / 2
9,034
565
3,504
14,885
8,142
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 0
8,725
545
5,696
11,793
4,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Josh3310
Chang'e
17
3 / 1 / 12
10,895
681
7,688
8,822
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Votx713
Sylvanus
15
5 / 3 / 11
11,961
748
13,941
24,250
27,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
10 / 1 / 7
11,998
750
11,952
10,800
4,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
18
18
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
W
Chang'e
Josh3310
Chang'e
3
1
12
9
W
Sylvanus
Votx713
Sylvanus
5
3
11
3.5
L
Fenrir
1
8
2
0.25
W
10
1
7
13.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
33,581
38,148
Taken
43,872
17,086
Mitigated
36,304
3,446
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,803
3,552
0
2,041
11,470
4,348
0
7,513
3,957
58,657
0
W
Chang'e
Josh3310
Chang'e
7,688
507
2,995
4,942
8,822
3,973
865
4,490
4,332
33,317
0
W
Sylvanus
Votx713
Sylvanus
13,941
5,127
1,376
6,350
24,250
27,630
595
5,702
18,407
34,988
0
L
Fenrir
3,504
935
0
369
14,885
8,142
0
6,507
8,378
0
10,739
W
11,952
5,224
0
1,876
10,800
4,701
1,575
3,862
6,843
0
56,333
L
5,696
4,238
0
1,036
11,793
4,596
0
8,142
3,651
0
25,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
34,854
152
Minions Killed
176
5
Camps Cleared
7
720,487
Distance Traveled
833,484
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,562
660
97
6
2
263,136
4
W
Chang'e
10,895
681
59
4
2
292,511
3
W
Sylvanus
11,961
748
35
2
2
245,679
3
L
Fenrir
9,034
565
12
1
1
214,299
0
W
Skadi
11,998
750
82
5
3
295,294
2
L
Rama
8,725
545
43
3
2
243,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role