Player Matchup

Khepri
Khepri
Chris0pherBr
Khepri
Level 48
God Stats
1W - 2L
1,708 SR
Queue Stats
25W - 29L
1,418 Elo+
Party 2
Bastet
Bastet
Lobo-invernal
Bastet
Level 67
God Stats
0W - 4L
1,180 SR
Queue Stats
136W - 146L
1,412 Elo+
Party 2
King Arthur
King Arthur
XxShadowLaw11xX
King Arthur
Level 87
God Stats
11W - 8L
1,500 SR
Queue Stats
157W - 146L
1,461 Elo+
Party 4
Yu Huang
Yu Huang
vvokky
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,406 Elo+
Party 4
Sol
Sol
wgereti
Sol
Level 144
God Stats
1W - 4L
1,573 SR
Queue Stats
82W - 90L
1,449 Elo+
Party 2
Team Averages
Level 81
1,492 SR
1,429 Elo+

VS

Team Averages
Level 104
1,419 SR
1,435 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AAenforcer716
Neith
Level 154
God Stats
461W - 438L
1,437 SR
Queue Stats
1,347W - 1,363L
1,360 Elo+
Solo
Fenrir
Fenrir
DoughBro121
Fenrir
Level 120
God Stats
1W - 3L
1,152 SR
Queue Stats
87W - 96L
1,436 Elo+
Party 3
Xbalanque
Xbalanque
IchigoZero_4
Xbalanque
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 208L
1,477 Elo+
Party 1
Zeus
Zeus
NEONAXE127
Zeus
Level 89
God Stats
2W - 0L
1,507 SR
Queue Stats
72W - 74L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 5 / 0
6,809
378
2,909
13,220
13,010
11
0 / 4 / 0
6,875
382
4,280
15,460
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
XxShadowLaw11xX
King Arthur
13
0 / 5 / 2
7,980
443
3,464
14,979
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
vvokky
Yu Huang
15
2 / 3 / 0
8,755
486
7,129
11,164
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
12
0 / 1 / 0
6,945
386
6,030
7,682
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 4
9,102
506
4,941
13,299
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 0
11,386
633
16,770
10,208
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
16
5 / 1 / 3
10,023
557
8,641
16,203
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
IchigoZero_4
Xbalanque
16
3 / 0 / 3
10,014
556
7,580
7,099
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 2
9,876
549
6,411
7,579
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
18
18
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
W
8
2
0
4
L
Khepri
0
5
0
0
W
Fenrir
5
1
3
6.5
W
Xbalanque
IchigoZero_4
Xbalanque
3
0
3
4.5
L
0
4
0
0
W
0
0
2
1
L
King Arthur
XxShadowLaw11xX
King Arthur
0
5
2
0.2
L
Yu Huang
vvokky
Yu Huang
2
3
0
0.67
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
44,343
62,505
Taken
54,388
34,961
Mitigated
31,563
17,057
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,941
1,930
0
3,150
13,299
10,809
285
3,689
9,610
37,855
0
W
16,770
9,406
170
4,509
10,208
5,867
9,071
3,191
7,017
0
88,878
L
Khepri
2,909
590
19
1,403
13,220
13,010
0
2,542
10,678
14,873
0
W
Fenrir
8,641
3,756
0
8,752
16,203
8,704
0
2,687
13,516
0
84,791
W
Xbalanque
IchigoZero_4
Xbalanque
7,580
4,315
0
3,702
7,099
3,054
3,077
3,462
3,356
0
69,417
L
4,280
1,055
0
5,730
15,460
6,334
0
2,370
12,934
0
44,184
W
6,411
902
0
3,384
7,579
3,129
245
3,039
4,540
68,421
0
L
King Arthur
XxShadowLaw11xX
King Arthur
3,464
624
0
2,416
14,979
7,416
0
0
14,979
0
43,147
L
Yu Huang
vvokky
Yu Huang
7,129
1,195
0
2,882
11,164
5,244
0
4,488
6,360
57,534
0
L
Sol
6,030
1,501
0
4,607
7,682
2,957
0
1,480
6,202
66,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
50,401
376
Minions Killed
572
0
Camps Cleared
0
1,642,713
Distance Traveled
1,606,713
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,102
506
54
3
0
356,243
7
W
Neith
11,386
633
134
7
0
264,692
1
L
Khepri
6,809
378
22
1
0
330,988
6
W
Fenrir
10,023
557
116
6
0
365,130
2
W
Xbalanque
10,014
556
120
7
0
315,652
1
L
Bastet
6,875
382
75
4
0
351,428
3
W
Zeus
9,876
549
148
8
0
304,996
2
L
King Arthur
7,980
443
91
5
0
345,634
0
L
Yu Huang
8,755
486
93
5
0
298,116
0
L
Sol
6,945
386
95
5
0
316,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role