Player Matchup

Chiron
Chiron
B11L11A11N11K
Chiron
Level 76
God Stats
9W - 8L
1,356 SR
Queue Stats
152W - 167L
1,321 Elo+
Party 2
Osiris
Osiris
CyBeRLiFe0101
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,347 Elo+
Party 3
Atlas
Atlas
Damnedsoul07
Atlas
Level 77
God Stats
30W - 30L
1,395 SR
Queue Stats
159W - 172L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
GodsPetLlama
Sylvanus
Level 105
God Stats
8W - 6L
1,482 SR
Queue Stats
67W - 58L
1,455 Elo+
Party 3
Sol
Sol
Jaxze--
Sol
Level 128
God Stats
317W - 309L
1,531 SR
Queue Stats
541W - 570L
1,385 Elo+
Solo
Team Averages
Level 91
1,453 SR
1,366 Elo+

VS

Team Averages
Level 68
1,468 SR
1,345 Elo+
Athena
Athena
DiscipleSalty
Athena
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 203L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
Ruthless NSF
Nu Wa
Level 43
God Stats
6W - 10L
1,361 SR
Queue Stats
9W - 16L
1,327 Elo+
Solo
Thor
Thor
cloudebellic
Thor
Level 100
God Stats
41W - 26L
1,528 SR
Queue Stats
211W - 238L
1,450 Elo+
Solo
Izanami
Izanami
i_A_BoT213
Izanami
Level 27
God Stats
2W - 5L
1,407 SR
Queue Stats
145W - 155L
1,319 Elo+
Party 1
Arachne
Arachne
st st studder
Arachne
Level 126
God Stats
8W - 12L
1,546 SR
Queue Stats
17W - 33L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,522
544
8,901
6,486
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
6,450
538
3,294
7,159
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 7
6,913
576
7,646
10,875
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
GodsPetLlama
Sylvanus
12
9 / 0 / 1
8,014
668
9,442
9,967
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
11
4 / 1 / 3
7,238
603
9,060
9,781
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,389
449
2,138
13,554
5,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 6 / 0
5,744
479
7,168
8,764
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,772
481
4,627
9,273
6,564
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
i_A_BoT213
Izanami
8
1 / 3 / 0
5,285
440
3,246
10,177
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Arachne
8
0 / 2 / 0
4,941
412
2,578
11,503
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
0
0
1
0.5
W
1
2
7
2.25
L
0
4
0
0
W
Sylvanus
GodsPetLlama
Sylvanus
9
0
1
9.5
W
Sol
4
1
3
5.5
L
2
6
0
0.33
L
0
2
1
0.25
L
Izanami
i_A_BoT213
Izanami
1
3
0
0.33
L
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
19,757
44,268
Taken
53,271
21,798
Mitigated
23,190
23,833
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,901
3,203
763
3,631
6,486
1,828
889
1,128
5,358
0
39,801
W
3,294
1,073
0
2,655
7,159
5,895
0
986
6,173
0
29,996
W
7,646
2,947
410
3,980
10,875
5,128
545
2,046
8,829
35,736
0
L
2,138
925
1,324
1,856
13,554
5,876
0
4,296
9,258
19,169
0
W
Sylvanus
GodsPetLlama
Sylvanus
9,442
2,735
2,335
5,508
9,967
5,614
77
1,861
8,106
47,655
13,422
W
Sol
9,060
3,964
0
4,551
9,781
3,333
2,311
3,285
6,496
57,859
0
L
7,168
3,708
0
220
8,764
3,545
0
7,699
1,065
30,725
0
L
4,627
1,697
0
1,910
9,273
6,564
1,008
3,376
5,897
0
33,338
L
Izanami
i_A_BoT213
Izanami
3,246
2,551
273
3,569
10,177
2,998
0
4,642
5,535
0
35,421
L
Arachne
2,578
2,044
0
2,670
11,503
4,207
0
5,104
6,399
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
27,131
356
Minions Killed
233
0
Camps Cleared
0
1,145,960
Distance Traveled
1,088,542
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,522
544
65
5
0
221,964
4
W
Osiris
6,450
538
57
5
0
229,742
0
W
Atlas
6,913
576
43
4
0
226,447
2
L
Athena
5,389
449
39
3
0
238,016
1
W
Sylvanus
8,014
668
96
8
0
249,971
2
W
Sol
7,238
603
95
8
0
217,836
1
L
Nu Wa
5,744
479
33
3
0
195,192
1
L
Thor
5,772
481
68
6
0
197,521
0
L
Izanami
5,285
440
53
4
0
221,130
2
L
Arachne
4,941
412
40
3
0
236,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role