Player Matchup

Chaac
Chaac
MorningStar5873
Chaac
Level 86
God Stats
0W - 2L
1,217 SR
Queue Stats
50W - 91L
1,239 Elo+
Party 1
Scylla
Scylla
Woobilation
Scylla
Level 96
God Stats
8W - 19L
1,454 SR
Queue Stats
35W - 72L
1,211 Elo+
Party 1
Izanami
Izanami
z34rey6bmj28
Izanami
Level 143
God Stats
55W - 55L
1,485 SR
Queue Stats
122W - 139L
1,323 Elo+
Solo
Team Averages
Level 108
1,385 SR
1,258 Elo+

VS

Team Averages
Level 67
1,352 SR
1,263 Elo+
Tsukuyomi
Tsukuyomi
PoorBoiPlante
Tsukuyomi
Level 48
God Stats
13W - 29L
1,339 SR
Queue Stats
169W - 264L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
PoorBoyTaebo
Baron Samedi
Level 67
God Stats
21W - 13L
1,506 SR
Queue Stats
201W - 315L
1,241 Elo+
Party 2
Gilgamesh
Gilgamesh
amlileagle
Gilgamesh
Level 85
God Stats
5W - 6L
1,212 SR
Queue Stats
79W - 92L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,700
642
7,318
16,278
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
11
1 / 6 / 1
7,572
631
6,566
9,093
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
z34rey6bmj28
Izanami
14
0 / 2 / 2
7,938
662
4,887
9,455
3,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PoorBoiPlante
Tsukuyomi
14
3 / 0 / 12
8,936
745
5,839
7,733
3,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
PoorBoyTaebo
Baron Samedi
14
4 / 1 / 11
8,867
739
8,436
8,227
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
amlileagle
Gilgamesh
14
8 / 1 / 7
9,612
801
17,599
11,212
7,196
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
15
15
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Tsukuyomi
PoorBoiPlante
Tsukuyomi
3
0
12
9
W
Baron Samedi
PoorBoyTaebo
Baron Samedi
4
1
11
9.5
L
Scylla
1
6
1
0.25
W
Gilgamesh
amlileagle
Gilgamesh
8
1
7
11.5
L
Izanami
z34rey6bmj28
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
31,874
34,826
Taken
27,172
15,520
Mitigated
15,144
8,025
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,318
1,106
44
4,668
16,278
9,327
0
5,349
10,929
0
16,023
W
Tsukuyomi
PoorBoiPlante
Tsukuyomi
5,839
1,801
215
1,195
7,733
3,307
531
2,622
4,984
0
33,406
W
Baron Samedi
PoorBoyTaebo
Baron Samedi
8,436
286
1,462
3,323
8,227
4,641
26
2,094
5,947
25,984
0
L
Scylla
6,566
126
0
273
9,093
2,853
0
2,119
6,974
21,727
0
W
Gilgamesh
amlileagle
Gilgamesh
17,599
7,291
62
2,548
11,212
7,196
0
2,269
8,743
0
36,916
L
Izanami
z34rey6bmj28
Izanami
4,887
1,842
73
2,967
9,455
3,340
0
1,461
7,994
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
27,415
140
Minions Killed
137
3
Camps Cleared
9
615,727
Distance Traveled
753,933
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,700
642
21
2
0
200,459
0
W
Tsukuyomi
8,936
745
52
4
2
270,916
1
W
Baron Samedi
8,867
739
41
3
4
245,490
2
L
Scylla
7,572
631
36
3
2
194,037
2
W
Gilgamesh
9,612
801
44
4
3
237,527
3
L
Izanami
7,938
662
83
7
1
221,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role