Player Matchup

Ne Zha
Ne Zha
JesusGirth
Ne Zha
Level 102
God Stats
2W - 2L
1,692 SR
Queue Stats
12W - 10L
1,691 Elo+
Party 2
Scylla
Scylla
MrBLACKOPXD
Scylla
Level 118
God Stats
0W - 1L
1,523 SR
Queue Stats
13W - 14L
1,662 Elo+
Party 2
Bakasura
Bakasura
PennyTraded
Bakasura
Level 82
God Stats
0W - 1L
1,265 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tubbre
Kumbhakarna
Level 144
God Stats
2W - 1L
1,853 SR
Queue Stats
13W - 14L
1,662 Elo+
Party 2
Shiva
Shiva
pathy542
Shiva
Level 90
God Stats
2W - 1L
1,625 SR
Queue Stats
5W - 5L
1,877 Elo+
Party 2
Team Averages
Level 107
1,591 SR
1,676 Elo+

VS

Team Averages
Level 131
1,566 SR
1,583 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CharlieMain
Chernobog
Level 153
God Stats
3W - 0L
1,541 SR
Queue Stats
117W - 80L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
JustOverHyped
Kuzenbo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 46L
1,640 Elo+
Party 1
King Arthur
King Arthur
akkakak
King Arthur
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
anster123
Baron Samedi
Level 87
God Stats
10W - 2L
1,788 SR
Queue Stats
105W - 66L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JesusGirth
Ne Zha
16
1 / 8 / 4
9,389
671
12,935
18,704
9,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
3 / 3 / 2
10,102
722
14,778
14,403
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
PennyTraded
Bakasura
14
0 / 4 / 3
8,457
604
3,191
11,472
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Tubbre
Kumbhakarna
14
0 / 8 / 3
8,776
627
6,243
26,616
25,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
pathy542
Shiva
16
2 / 2 / 4
9,227
659
11,170
21,883
24,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
7 / 1 / 11
11,572
827
18,756
13,642
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
CharlieMain
Chernobog
18
6 / 3 / 13
11,083
792
23,614
14,090
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
16
1 / 1 / 16
10,488
749
6,271
14,187
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
akkakak
King Arthur
18
7 / 2 / 14
11,069
791
17,467
20,325
15,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
anster123
Baron Samedi
17
4 / 1 / 17
10,955
783
17,746
13,626
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
6
Kills
25
25
Deaths
8
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
11
12.5
W
Chernobog
CharlieMain
Chernobog
6
3
13
4.17
L
Ne Zha
JesusGirth
Ne Zha
1
8
4
0.38
W
Kuzenbo
1
1
16
9
L
Scylla
3
3
2
1.33
L
Bakasura
PennyTraded
Bakasura
0
4
3
0.38
L
Kumbhakarna
Tubbre
Kumbhakarna
0
8
3
0.19
W
King Arthur
akkakak
King Arthur
7
2
14
7
W
Baron Samedi
anster123
Baron Samedi
4
1
17
12.5
L
Shiva
pathy542
Shiva
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,317
Damage
83,854
93,078
Taken
75,870
71,553
Mitigated
57,407
7,607
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
18,756
1,325
0
5,087
13,642
7,358
1,596
3,974
9,541
0
55,125
W
Chernobog
CharlieMain
Chernobog
23,614
13,508
0
3,401
14,090
6,640
6,489
3,821
9,986
0
63,155
L
Ne Zha
JesusGirth
Ne Zha
12,935
2,846
0
2,624
18,704
9,623
0
5,178
13,214
0
44,144
W
Kuzenbo
6,271
2,651
0
3,710
14,187
20,687
778
3,351
10,680
13,097
0
L
Scylla
14,778
670
0
500
14,403
6,276
104
3,147
10,987
39,458
0
L
Bakasura
PennyTraded
Bakasura
3,191
1,521
0
853
11,472
6,132
0
2,257
9,012
0
10,132
L
Kumbhakarna
Tubbre
Kumbhakarna
6,243
254
0
828
26,616
25,105
0
6,572
19,512
13,588
0
W
King Arthur
akkakak
King Arthur
17,467
2,502
0
3,326
20,325
15,668
442
6,650
10,401
0
33,380
W
Baron Samedi
anster123
Baron Samedi
17,746
1,951
3,303
6,456
13,626
7,054
1,074
3,225
10,096
51,995
0
L
Shiva
pathy542
Shiva
11,170
1,448
1,001
1,801
21,883
24,417
0
6,406
14,930
0
20,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
55,167
182
Minions Killed
250
0
Camps Cleared
0
1,304,348
Distance Traveled
1,454,135
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,572
827
85
6
0
312,194
1
W
Chernobog
11,083
792
64
5
0
271,199
0
L
Ne Zha
9,389
671
61
4
0
273,908
0
W
Kuzenbo
10,488
749
14
1
0
293,764
0
L
Scylla
10,102
722
53
4
0
282,774
1
L
Bakasura
8,457
604
30
2
0
170,735
2
L
Kumbhakarna
8,776
627
19
1
0
270,395
0
W
King Arthur
11,069
791
35
3
0
291,406
0
W
Baron Samedi
10,955
783
52
4
0
285,572
3
L
Shiva
9,227
659
19
1
0
306,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role