Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
UnhoIy King
Zhong Kui
Level 88
God Stats
7W - 10L
1,509 SR
Queue Stats
179W - 177L
1,554 Elo+
Party 2
Team Averages
Level 100
1,503 SR
1,518 Elo+

VS

Team Averages
Level 77
1,426 SR
1,428 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Da_Gats
Chang'e
Level 63
God Stats
18W - 16L
1,496 SR
Queue Stats
166W - 241L
1,341 Elo+
Party 1
Sylvanus
Sylvanus
DeLEONXIVIXCV
Sylvanus
Level 100
God Stats
9W - 11L
1,283 SR
Queue Stats
310W - 353L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 1 / 10
9,682
807
14,383
12,653
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
 
Shiva
12
2 / 2 / 11
8,647
721
12,222
13,096
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
UnhoIy King
Zhong Kui
14
8 / 5 / 8
10,264
855
18,872
13,599
9,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 6 / 5
8,544
712
8,065
19,622
14,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Da_Gats
Chang'e
13
4 / 5 / 4
8,359
697
12,145
16,245
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DeLEONXIVIXCV
Sylvanus
12
1 / 5 / 7
8,460
705
5,573
18,558
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
16
Kills
8
8
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
10
11
W
Shiva
 
Shiva
2
2
11
3.75
L
Horus
 
Horus
3
6
5
0.92
L
Chang'e
Da_Gats
Chang'e
4
5
4
1.2
L
Sylvanus
DeLEONXIVIXCV
Sylvanus
1
5
7
0.9
W
Zhong Kui
UnhoIy King
Zhong Kui
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
25,783
39,348
Taken
54,425
26,821
Mitigated
41,066
14,679
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,383
1,652
367
4,200
12,653
5,740
657
5,242
7,287
0
40,875
W
Shiva
 
Shiva
12,222
1,607
659
3,246
13,096
12,035
210
6,317
6,542
0
27,557
L
Horus
 
Horus
8,065
4,150
1,515
4,045
19,622
14,825
0
6,667
12,592
0
16,467
L
Chang'e
Da_Gats
Chang'e
12,145
1,611
4,170
3,623
16,245
7,577
0
5,590
10,506
29,873
0
L
Sylvanus
DeLEONXIVIXCV
Sylvanus
5,573
1,726
3,129
3,282
18,558
18,664
0
5,566
12,710
11,967
0
W
Zhong Kui
UnhoIy King
Zhong Kui
18,872
3,366
888
5,319
13,599
9,046
1,301
6,548
6,700
37,722
3,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
25,363
124
Minions Killed
77
5
Camps Cleared
2
612,893
Distance Traveled
555,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,682
807
49
4
2
226,099
0
W
Shiva
8,647
721
29
2
1
215,147
1
L
Horus
8,544
712
16
1
0
191,717
1
L
Chang'e
8,359
697
41
3
0
194,065
0
L
Sylvanus
8,460
705
20
2
2
170,157
1
W
Zhong Kui
10,264
855
46
4
2
171,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role