Player Matchup

Ullr
Ullr
Arakhnic
Ullr
Level 160
God Stats
11W - 1L
2,054 SR
Queue Stats
355W - 190L
1,843 Elo+
Party 1
Yu Huang
Yu Huang
JabDawGg
Yu Huang
Level 160
God Stats
17W - 10L
1,967 SR
Queue Stats
393W - 239L
1,785 Elo+
Party 1
Shiva
Shiva
Maxthy
Shiva
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 58L
1,792 Elo+
Party 1
Raijin
Raijin
Phial
Raijin
Level 160
God Stats
4W - 0L
1,908 SR
Queue Stats
112W - 70L
1,782 Elo+
Party 1
Ne Zha
Ne Zha
StaySaltyTwrBoy
Ne Zha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,896 Elo+
Party 1
Team Averages
Level 136
1,786 SR
1,820 Elo+

VS

Team Averages
Level 89
1,601 SR
1,519 Elo+
Ne Zha
Ne Zha
Banapes777
Ne Zha
Level 85
God Stats
10W - 9L
1,693 SR
Queue Stats
146W - 147L
1,511 Elo+
Solo
Ullr
Ullr
FerrisBullr
Ullr
Level 48
God Stats
46W - 30L
1,729 SR
Queue Stats
108W - 93L
1,633 Elo+
Solo
Hera
Hera
PeenGobbler
Hera
Level 105
God Stats
5W - 5L
1,544 SR
Queue Stats
753W - 721L
1,485 Elo+
Solo
Chernobog
Chernobog
Snipeyy
Chernobog
Level 143
God Stats
8W - 9L
1,560 SR
Queue Stats
281W - 203L
1,515 Elo+
Party 2
Ymir
Ymir
hninja3
Ymir
Level 65
God Stats
1W - 2L
1,478 SR
Queue Stats
74W - 68L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
7 / 1 / 4
10,364
610
15,395
11,579
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
JabDawGg
Yu Huang
15
6 / 1 / 13
9,872
581
14,034
8,080
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Maxthy
Shiva
14
3 / 1 / 18
9,420
554
11,176
18,874
18,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Phial
Raijin
16
7 / 1 / 7
10,226
602
9,687
8,449
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 10
10,385
611
11,253
14,445
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Banapes777
Ne Zha
12
1 / 8 / 2
7,760
456
6,553
17,475
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 1
9,351
550
4,489
10,354
6,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 9 / 1
6,859
403
4,875
13,444
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Snipeyy
Chernobog
11
1 / 7 / 0
7,050
415
8,322
15,800
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
hninja3
Ymir
11
1 / 7 / 1
7,254
427
4,545
21,503
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
31
Kills
4
5
Deaths
32
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
1
4
9
L
Ne Zha
Banapes777
Ne Zha
1
8
2
0.25
L
1
1
1
1.5
W
Yu Huang
JabDawGg
Yu Huang
6
1
13
12.5
W
Shiva
Maxthy
Shiva
3
1
18
12
L
0
9
1
0.06
W
Raijin
Phial
Raijin
7
1
7
10.5
L
Chernobog
Snipeyy
Chernobog
1
7
0
0.14
W
8
1
10
13
L
Ymir
hninja3
Ymir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,545
Damage
28,784
61,427
Taken
78,576
37,690
Mitigated
38,331
20,135
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
15,395
7,959
0
2,822
11,579
4,931
5,324
1,142
10,395
0
91,227
L
Ne Zha
Banapes777
Ne Zha
6,553
1,856
0
2,252
17,475
7,022
0
4,590
12,769
0
55,033
L
4,489
1,745
0
2,986
10,354
6,083
1,896
3,756
6,224
0
78,336
W
Yu Huang
JabDawGg
Yu Huang
14,034
2,110
0
1,182
8,080
3,960
0
2,655
5,321
78,859
0
W
Shiva
Maxthy
Shiva
11,176
3,448
2,921
4,312
18,874
18,377
333
2,758
16,014
0
30,036
L
4,875
867
0
780
13,444
4,884
0
3,482
9,962
37,641
0
W
Raijin
Phial
Raijin
9,687
1,271
0
1,011
8,449
3,875
298
1,006
7,411
65,467
0
L
Chernobog
Snipeyy
Chernobog
8,322
5,077
0
2,070
15,800
5,357
0
2,827
12,925
0
48,761
W
11,253
3,463
0
7,887
14,445
6,547
0
1,415
12,866
0
83,230
L
Ymir
hninja3
Ymir
4,545
741
275
3,006
21,503
14,985
0
8,384
12,975
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
38,274
552
Minions Killed
431
0
Camps Cleared
0
1,661,645
Distance Traveled
1,480,502
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,364
610
149
9
0
295,440
2
L
Ne Zha
7,760
456
79
5
0
323,445
3
L
Ullr
9,351
550
165
10
0
303,067
2
W
Yu Huang
9,872
581
124
7
0
312,990
1
W
Shiva
9,420
554
23
1
0
359,705
5
L
Hera
6,859
403
67
4
0
288,220
6
W
Raijin
10,226
602
136
8
0
334,291
5
L
Chernobog
7,050
415
89
5
0
285,877
0
W
Ne Zha
10,385
611
120
7
0
359,219
2
L
Ymir
7,254
427
31
2
0
279,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role