Player Matchup

Vulcan
Vulcan
Concpt
Vulcan
Level 100
God Stats
1W - 0L
1,318 SR
Queue Stats
31W - 29L
1,389 Elo+
Solo
Thor
Thor
InfernusFerrum
Thor
Level 16
God Stats
2W - 1L
1,237 SR
Queue Stats
45W - 37L
1,265 Elo+
Party 2
Sol
Sol
Rider231
Sol
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 28L
1,607 Elo+
Party 2
Xing Tian
Xing Tian
Savoth
Xing Tian
Level 107
God Stats
1W - 2L
1,223 SR
Queue Stats
48W - 35L
1,553 Elo+
Party 2
Chaac
Chaac
Simplekilljoy
Chaac
Level 14
God Stats
3W - 1L
1,466 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 2
Team Averages
Level 65
1,349 SR
1,470 Elo+

VS

Team Averages
Level 92
1,571 SR
1,522 Elo+
Mercury
Mercury
Boom3706
Mercury
Level 160
God Stats
53W - 59L
1,526 SR
Queue Stats
155W - 179L
1,355 Elo+
Solo
Horus
Horus
BruhMcFrick
Horus
Level 142
God Stats
5W - 2L
1,600 SR
Queue Stats
207W - 162L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Carswell807
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,709 Elo+
Party 3
Geb
Geb
JayStephan13
Geb
Level 134
God Stats
7W - 9L
1,531 SR
Queue Stats
49W - 71L
1,449 Elo+
Party 3
Apollo
Apollo
birddown
Apollo
Level 18
God Stats
3W - 1L
1,699 SR
Queue Stats
18W - 10L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Concpt
Vulcan
19
4 / 4 / 5
12,411
730
17,720
14,378
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 8
12,104
712
9,952
18,761
11,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 0 / 7
14,048
826
23,676
21,415
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Savoth
Xing Tian
17
0 / 1 / 11
12,170
716
9,929
19,529
27,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 4 / 8
12,370
728
10,057
24,748
25,005
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boom3706
Mercury
18
1 / 3 / 4
10,993
647
8,430
16,563
7,928
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 7
11,338
667
15,959
28,176
30,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 1 / 3
11,107
653
17,561
7,539
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 2
9,877
581
4,218
7,086
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
birddown
Apollo
20
7 / 6 / 4
12,963
763
24,501
26,551
14,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
16
Kills
12
12
Deaths
16
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Boom3706
Mercury
1
3
4
1
L
2
6
7
0.92
L
2
1
3
3.5
W
Vulcan
Concpt
Vulcan
4
4
5
1.63
W
3
3
8
2.33
L
0
0
2
1
W
5
0
7
8.5
W
Xing Tian
Savoth
Xing Tian
0
1
11
5.5
W
4
4
8
2
L
Apollo
birddown
Apollo
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,334
Damage
70,669
98,831
Taken
85,915
81,541
Mitigated
61,233
27,995
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Boom3706
Mercury
8,430
957
0
2,410
16,563
7,928
0
8,795
7,654
0
38,874
L
15,959
5,096
2,309
8,532
28,176
30,512
21
15,776
11,800
0
35,172
L
17,561
1,829
58
1,166
7,539
3,738
0
4,403
3,010
45,556
0
W
Vulcan
Concpt
Vulcan
17,720
4,591
0
3,600
14,378
8,018
338
3,154
10,802
54,187
0
W
9,952
2,284
0
923
18,761
11,155
2,518
4,999
13,099
0
31,623
L
4,218
133
195
3,014
7,086
4,791
0
4,379
2,707
10,631
0
W
23,676
7,875
0
14,051
21,415
9,750
9,258
3,921
16,897
109,740
0
W
Xing Tian
Savoth
Xing Tian
9,929
832
0
3,011
19,529
27,613
222
3,507
15,600
21,085
0
W
10,057
1,757
0
6,410
24,748
25,005
1,377
4,600
19,470
360
26,192
L
Apollo
birddown
Apollo
24,501
14,818
0
5,288
26,551
14,264
0
17,289
8,958
0
86,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,103
Gold Earned
56,278
296
Minions Killed
272
0
Camps Cleared
0
1,768,365
Distance Traveled
1,535,273
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,993
647
56
3
0
361,630
2
L
Horus
11,338
667
30
2
0
325,570
0
L
Nu Wa
11,107
653
51
3
0
322,909
2
W
Vulcan
12,411
730
70
4
0
351,349
0
W
Thor
12,104
712
53
3
0
335,472
1
L
Geb
9,877
581
8
0
0
182,210
1
W
Sol
14,048
826
132
8
0
370,806
0
W
Xing Tian
12,170
716
17
1
0
352,564
0
W
Chaac
12,370
728
24
1
0
358,174
3
L
Apollo
12,963
763
127
7
0
342,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role