Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
OpioidAddiction
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 56L
1,770 Elo+
Party 2
Charybdis
Charybdis
Varbm
Charybdis
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Team Averages
Level 133
1,500 SR
1,590 Elo+

VS

Team Averages
Level 121
1,454 SR
1,600 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hycerz
Ymir
Level 149
God Stats
5W - 3L
1,285 SR
Queue Stats
581W - 295L
1,768 Elo+
Party 1
Baron Samedi
Baron Samedi
SFS
Baron Samedi
Level 92
God Stats
7W - 4L
1,578 SR
Queue Stats
19W - 22L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 2 / 0
4,482
640
2,633
8,171
5,550
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
8
0 / 5 / 0
4,459
637
2,804
7,564
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Varbm
Charybdis
7
0 / 6 / 0
4,428
633
4,459
7,644
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
9 / 0 / 3
7,145
1,021
8,276
5,628
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Hycerz
Ymir
10
3 / 0 / 10
6,300
900
6,503
8,204
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SFS
Baron Samedi
10
1 / 0 / 12
5,970
853
5,751
5,513
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
0
0
W
Danzaburou
 
Danzaburou
9
0
3
10.5
W
Ymir
Hycerz
Ymir
3
0
10
8
L
Thanatos
0
5
0
0
W
Baron Samedi
SFS
Baron Samedi
1
0
12
7
L
Charybdis
Varbm
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,896
Damage
20,530
23,379
Taken
19,345
11,859
Mitigated
9,293
3,579
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,633
643
91
646
8,171
5,550
0
3,850
4,204
3,875
0
W
Danzaburou
 
Danzaburou
8,276
4,075
0
880
5,628
2,411
1,255
939
4,689
0
26,148
W
Ymir
Hycerz
Ymir
6,503
1,585
0
3,895
8,204
4,612
583
1,230
6,974
14,843
0
L
Thanatos
2,804
318
0
2,832
7,564
3,454
0
3,673
3,754
0
9,729
W
Baron Samedi
SFS
Baron Samedi
5,751
1,159
1,292
2,965
5,513
2,270
437
695
4,818
23,997
0
L
Charybdis
Varbm
Charybdis
4,459
2,430
0
10
7,644
2,855
0
4,327
3,136
0
11,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,369
Gold Earned
19,415
42
Minions Killed
80
1
Camps Cleared
5
337,217
Distance Traveled
383,604
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,482
640
3
0
0
122,642
2
W
Danzaburou
7,145
1,021
29
4
2
128,505
1
W
Ymir
6,300
900
17
2
3
133,174
4
L
Thanatos
4,459
637
20
3
1
119,558
3
W
Baron Samedi
5,970
853
34
5
0
121,925
1
L
Charybdis
4,428
633
19
3
0
95,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role