Player Matchup

Chang'e
Chang'e
DarkTypeGold
Chang'e
Level 119
God Stats
15W - 7L
1,608 SR
Queue Stats
91W - 125L
1,368 Elo+
Party 2
Artemis
Artemis
goodbadgirl32
Artemis
Level 40
God Stats
51W - 44L
1,503 SR
Queue Stats
80W - 105L
1,262 Elo+
Party 2
Loki
Loki
xxxBOSS420xxx81
Loki
Level 62
God Stats
12W - 8L
1,474 SR
Queue Stats
73W - 93L
1,345 Elo+
Solo
Team Averages
Level 74
1,528 SR
1,325 Elo+

VS

Team Averages
Level 53
1,492 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Gear_4thSnakeman
Sun Wukong
Level 87
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Anubis
Anubis
ItsJeff09
Anubis
Level 44
God Stats
18W - 25L
1,520 SR
Queue Stats
53W - 83L
1,460 Elo+
Party 1
Thor
Thor
John_Teno
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkTypeGold
Chang'e
20
4 / 6 / 12
17,973
666
28,804
23,337
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
20
7 / 2 / 10
17,802
659
22,339
18,892
5,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 3 / 11
18,236
675
27,067
20,395
8,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gear_4thSnakeman
Sun Wukong
18
3 / 9 / 7
15,622
579
15,474
40,687
29,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ItsJeff09
Anubis
20
7 / 5 / 2
19,670
729
24,296
25,303
14,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
19
1 / 6 / 9
15,243
565
7,794
21,719
11,635
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
19
Kills
11
11
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DarkTypeGold
Chang'e
4
6
12
1.67
L
Sun Wukong
Gear_4thSnakeman
Sun Wukong
3
9
7
0.72
L
Anubis
ItsJeff09
Anubis
7
5
2
1.6
L
Thor
1
6
9
0.92
W
Artemis
7
2
10
6
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,210
Damage
47,564
62,624
Taken
87,709
21,429
Mitigated
55,597
19,698
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DarkTypeGold
Chang'e
28,804
2,791
4,406
8,724
23,337
7,560
1,094
8,180
14,947
72,271
0
L
Sun Wukong
Gear_4thSnakeman
Sun Wukong
15,474
2,902
0
2,123
40,687
29,438
0
14,241
25,912
0
52,496
L
Anubis
ItsJeff09
Anubis
24,296
229
67
8,958
25,303
14,524
0
8,574
16,385
129,680
0
L
Thor
7,794
276
253
1,264
21,719
11,635
0
5,670
15,831
0
33,557
W
Artemis
22,339
12,426
0
5,307
18,892
5,783
2,162
9,962
8,542
0
81,165
W
27,067
6,085
0
1,261
20,395
8,086
560
7,273
12,827
0
103,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
50,535
276
Minions Killed
278
12
Camps Cleared
10
1,343,791
Distance Traveled
1,259,510
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,973
666
95
4
2
426,979
5
L
Sun Wukong
15,622
579
62
2
1
422,716
0
L
Anubis
19,670
729
176
7
6
456,195
10
L
Thor
15,243
565
40
1
3
380,599
9
W
Artemis
17,802
659
90
3
2
437,727
1
W
Loki
18,236
675
91
3
8
479,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role