Player Matchup

Sol
Sol
MalpowCX
Sol
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 23L
1,504 Elo+
Party 1
Ymir
Ymir
RickyRavioli
Ymir
Level 82
God Stats
13W - 10L
1,449 SR
Queue Stats
112W - 122L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YouKnowKasperino
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,539 Elo+
Party 1
Arachne
Arachne
inf1r3andbl00d
Arachne
Level 46
God Stats
2W - 2L
1,829 SR
Queue Stats
192W - 193L
1,451 Elo+
Solo
Sylvanus
Sylvanus
nothingodd1
Sylvanus
Level 108
God Stats
0W - 3L
1,531 SR
Queue Stats
122W - 123L
1,473 Elo+
Party 1
Team Averages
Level 70
1,605 SR
1,490 Elo+

VS

Team Averages
Level 71
1,464 SR
1,422 Elo+
Jing Wei
Jing Wei
ItzUberz
Jing Wei
Level 67
God Stats
4W - 5L
1,466 SR
Queue Stats
156W - 173L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Mist777
Baron Samedi
Level 106
God Stats
26W - 20L
1,454 SR
Queue Stats
202W - 195L
1,383 Elo+
Solo
Athena
Athena
Remthadoll
Athena
Level 7
God Stats
1W - 3L
1,218 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 3
Neith
Neith
saiizaii
Neith
Level 136
God Stats
4W - 1L
1,642 SR
Queue Stats
92W - 88L
1,464 Elo+
Party 3
Nemesis
Nemesis
tigawhu
Nemesis
Level 37
God Stats
12W - 6L
1,538 SR
Queue Stats
170W - 188L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,091
424
3,129
6,923
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 1 / 2
6,012
501
2,182
8,827
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
YouKnowKasperino
Ah Muzen Cab
10
1 / 0 / 2
5,528
461
5,561
4,416
1,551
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,704
475
5,001
12,636
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
nothingodd1
Sylvanus
12
0 / 0 / 0
6,865
572
5,831
5,587
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItzUberz
Jing Wei
12
0 / 0 / 0
6,170
514
2,203
7,859
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Mist777
Baron Samedi
11
2 / 0 / 0
6,340
528
9,853
6,413
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Remthadoll
Athena
9
1 / 1 / 1
5,834
486
2,255
8,082
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
saiizaii
Neith
10
1 / 2 / 1
5,947
496
5,393
6,590
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
tigawhu
Nemesis
10
0 / 0 / 1
5,726
477
4,195
9,379
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
3
Kills
4
4
Deaths
3
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ItzUberz
Jing Wei
0
0
0
0
L
0
2
2
0.5
W
Baron Samedi
Mist777
Baron Samedi
2
0
0
2
W
Athena
Remthadoll
Athena
1
1
1
1.5
L
1
1
2
2
L
Ah Muzen Cab
YouKnowKasperino
Ah Muzen Cab
1
0
2
2
L
1
1
2
2
L
Sylvanus
nothingodd1
Sylvanus
0
0
0
0
W
Neith
saiizaii
Neith
1
2
1
0.75
W
Nemesis
tigawhu
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
23,899
38,389
Taken
38,323
20,187
Mitigated
17,391
12,847
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ItzUberz
Jing Wei
2,203
1,320
0
2,998
7,859
2,941
1,178
4,764
3,095
0
41,609
L
3,129
611
0
2,765
6,923
2,557
0
4,158
2,472
26,476
0
W
Baron Samedi
Mist777
Baron Samedi
9,853
720
933
3,844
6,413
3,273
192
2,436
3,977
45,654
0
W
Athena
Remthadoll
Athena
2,255
410
156
1,650
8,082
5,055
0
1,177
6,905
12,316
0
L
2,182
490
212
2,463
8,827
5,694
0
3,534
5,098
19,864
0
L
Ah Muzen Cab
YouKnowKasperino
Ah Muzen Cab
5,561
1,701
0
1,437
4,416
1,551
0
716
3,660
0
36,213
L
5,001
3,219
0
3,902
12,636
4,589
0
2,905
9,102
0
36,046
L
Sylvanus
nothingodd1
Sylvanus
5,831
2,180
0
2,068
5,587
5,796
864
0
5,587
38,749
12,255
W
Neith
saiizaii
Neith
5,393
2,046
0
2,490
6,590
2,814
0
340
5,692
0
44,124
W
Nemesis
tigawhu
Nemesis
4,195
976
0
1,845
9,379
3,308
0
1,358
8,021
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
30,017
284
Minions Killed
379
0
Camps Cleared
0
1,174,128
Distance Traveled
1,160,588
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,170
514
84
7
0
222,598
2
L
Sol
5,091
424
34
3
0
225,697
1
W
Baron Samedi
6,340
528
79
7
0
209,730
3
W
Athena
5,834
486
23
2
0
250,372
0
L
Ymir
6,012
501
35
3
0
242,636
1
L
Ah Muzen Cab
5,528
461
58
5
0
244,025
1
L
Arachne
5,704
475
63
5
0
268,502
2
L
Sylvanus
6,865
572
94
8
0
193,268
0
W
Neith
5,947
496
103
9
0
203,909
2
W
Nemesis
5,726
477
90
8
0
273,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role