Player Matchup

Pele
Pele
ABackCampGoblin
Pele
Level 141
God Stats
5W - 2L
1,663 SR
Queue Stats
41W - 42L
1,648 Elo+
Party 1
Anhur
Anhur
DrGoodTouch28
Anhur
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 16L
1,173 Elo+
Party 1
Persephone
Persephone
EasilySpookethed
Persephone
Level 69
God Stats
7W - 6L
1,619 SR
Queue Stats
39W - 37L
1,642 Elo+
Party 1
Artio
Artio
MrsRainbowQueen
Artio
Level 46
God Stats
1W - 0L
1,302 SR
Queue Stats
12W - 18L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
supremevibe
Nu Wa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,584 Elo+
Party 1
Team Averages
Level 76
1,517 SR
1,492 Elo+

VS

Team Averages
Level 54
1,614 SR
1,573 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheTrueCheesus
King Arthur
Level 38
God Stats
2W - 2L
1,658 SR
Queue Stats
87W - 73L
1,533 Elo+
Party 3
Izanami
Izanami
Zoidberged
Izanami
Level 38
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 3L
1,597 Elo+
Solo
Chang'e
Chang'e
hugo_oz_47
Chang'e
Level 122
God Stats
0W - 1L
1,484 SR
Queue Stats
16W - 17L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
nutapjohnson
Cthulhu
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
6,979
698
9,103
10,830
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,887
489
4,411
4,832
1,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
EasilySpookethed
Persephone
10
0 / 0 / 4
5,821
582
3,107
3,086
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,078
508
703
6,614
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 2
5,821
582
4,791
3,749
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 4 / 0
4,677
468
3,554
10,016
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
TheTrueCheesus
King Arthur
10
0 / 2 / 0
5,931
593
3,425
8,972
5,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zoidberged
Izanami
9
2 / 1 / 0
5,518
552
3,948
6,014
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
hugo_oz_47
Chang'e
8
0 / 3 / 0
4,936
494
2,418
5,743
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
nutapjohnson
Cthulhu
7
0 / 2 / 1
5,032
503
1,078
5,537
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
8
0
1
8.5
W
2
1
0
2
W
Persephone
EasilySpookethed
Persephone
0
0
4
2
W
0
1
1
0.5
L
King Arthur
TheTrueCheesus
King Arthur
0
2
0
0
L
Izanami
Zoidberged
Izanami
2
1
0
2
L
Chang'e
hugo_oz_47
Chang'e
0
3
0
0
L
Cthulhu
nutapjohnson
Cthulhu
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
14,423
29,111
Taken
36,282
11,576
Mitigated
14,049
9,978
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,554
1,409
0
1,422
10,016
3,107
0
2,020
7,922
0
26,806
W
9,103
2,652
0
5,544
10,830
4,157
0
1,584
9,048
0
49,057
W
4,411
2,764
0
500
4,832
1,263
0
355
4,477
0
22,676
W
Persephone
EasilySpookethed
Persephone
3,107
274
0
1,082
3,086
1,022
554
807
2,147
32,838
0
W
703
307
208
1,644
6,614
4,105
0
420
6,194
13,999
0
L
King Arthur
TheTrueCheesus
King Arthur
3,425
156
0
2,980
8,972
5,040
130
2,837
5,705
0
44,087
L
Izanami
Zoidberged
Izanami
3,948
2,812
0
1,204
6,014
1,616
0
681
5,213
0
36,392
L
Chang'e
hugo_oz_47
Chang'e
2,418
150
448
1,993
5,743
1,788
0
1,725
3,938
27,138
0
L
Cthulhu
nutapjohnson
Cthulhu
1,078
264
0
467
5,537
2,498
0
554
4,903
11,090
0
W
4,791
2,024
0
1,000
3,749
1,029
630
0
3,749
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
26,094
261
Minions Killed
250
0
Camps Cleared
0
952,759
Distance Traveled
900,096
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,677
468
45
5
0
207,665
2
W
Pele
6,979
698
82
8
0
219,171
0
W
Anhur
4,887
489
31
3
0
158,869
1
W
Persephone
5,821
582
66
7
0
192,219
1
W
Artio
5,078
508
28
3
0
199,489
1
L
King Arthur
5,931
593
82
8
0
170,625
4
L
Izanami
5,518
552
58
6
0
152,586
0
L
Chang'e
4,936
494
45
5
0
208,035
4
L
Cthulhu
5,032
503
20
2
0
161,185
2
W
Nu Wa
5,821
582
54
5
0
183,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role