Player Matchup

Sobek
Sobek
Lhaqe
Sobek
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 87L
1,642 Elo+
Party 2
Discordia
Discordia
MEINJUUL
Discordia
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 50L
1,674 Elo+
Party 2
King Arthur
King Arthur
Memester32
King Arthur
Level 142
God Stats
12W - 9L
1,668 SR
Queue Stats
160W - 130L
1,662 Elo+
Party 2
Ullr
Ullr
Soyunamoto
Ullr
Level 158
God Stats
21W - 15L
1,677 SR
Queue Stats
358W - 281L
1,627 Elo+
Party 2
Awilix
Awilix
TheWolfiePup
Awilix
Level 47
God Stats
13W - 12L
1,584 SR
Queue Stats
342W - 316L
1,575 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,636 Elo+

VS

Team Averages
Level 97
1,673 SR
1,799 Elo+
Osiris
Osiris
RadiolarianLake
Osiris
Level 123
God Stats
1W - 2L
1,673 SR
Queue Stats
361W - 131L
1,914 Elo+
Party 3
Nu Wa
Nu Wa
RimReaper420
Nu Wa
Level 31
God Stats
18W - 15L
1,533 SR
Queue Stats
79W - 66L
1,604 Elo+
Party 1
Chernobog
Chernobog
Slayer75413
Chernobog
Level 124
God Stats
5W - 6L
1,548 SR
Queue Stats
478W - 171L
1,896 Elo+
Party 3
Aphrodite
Aphrodite
Zallish
Aphrodite
Level 159
God Stats
1W - 6L
1,795 SR
Queue Stats
414W - 378L
1,592 Elo+
Party 1
Thoth
Thoth
Zorhha
Thoth
Level 48
God Stats
11W - 1L
1,815 SR
Queue Stats
302W - 78L
1,991 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lhaqe
Sobek
14
6 / 1 / 11
9,332
583
6,422
15,738
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
MEINJUUL
Discordia
14
4 / 4 / 5
8,441
528
8,533
8,694
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Memester32
King Arthur
13
2 / 3 / 5
8,366
523
10,575
13,148
11,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 6
8,944
559
8,070
12,030
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
15
6 / 3 / 6
9,304
582
8,775
11,486
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
9,687
605
12,025
14,880
11,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 2
8,035
502
9,450
11,347
8,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Slayer75413
Chernobog
15
3 / 2 / 2
8,951
559
11,828
11,591
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Zallish
Aphrodite
11
1 / 4 / 5
7,389
462
4,380
12,942
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Zorhha
Thoth
11
1 / 6 / 1
7,200
450
3,978
9,247
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
13
13
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Lhaqe
Sobek
6
1
11
11.5
W
Discordia
MEINJUUL
Discordia
4
4
5
1.63
W
King Arthur
Memester32
King Arthur
2
3
5
1.5
L
7
5
4
1.8
L
1
3
2
0.67
L
Chernobog
Slayer75413
Chernobog
3
2
2
2
W
2
2
6
2.5
W
Awilix
6
3
6
3
L
Aphrodite
Zallish
Aphrodite
1
4
5
0.88
L
Thoth
Zorhha
Thoth
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,375
Damage
41,661
61,096
Taken
60,007
42,631
Mitigated
38,405
8,825
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Lhaqe
Sobek
6,422
722
0
4,069
15,738
18,005
14
3,965
11,773
13,588
0
W
Discordia
MEINJUUL
Discordia
8,533
483
0
374
8,694
3,467
434
2,976
5,718
63,417
0
W
King Arthur
Memester32
King Arthur
10,575
797
0
750
13,148
11,507
0
5,962
7,186
0
68,830
L
12,025
5,993
0
3,916
14,880
11,692
46
2,713
12,036
0
85,383
L
9,450
2,601
85
1,210
11,347
8,209
28
1,918
9,327
64,478
0
L
Chernobog
Slayer75413
Chernobog
11,828
8,540
0
3,332
11,591
5,377
0
1,630
9,961
0
88,175
W
8,070
3,598
0
734
12,030
5,000
1,454
2,826
9,204
0
77,311
W
Awilix
8,775
2,938
0
2,898
11,486
4,652
0
2,079
9,407
0
55,926
L
Aphrodite
Zallish
Aphrodite
4,380
730
2,585
5,541
12,942
9,507
0
3,701
9,112
28,357
0
L
Thoth
Zorhha
Thoth
3,978
397
0
707
9,247
3,620
0
4,347
4,616
43,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
41,262
478
Minions Killed
475
0
Camps Cleared
0
1,648,881
Distance Traveled
1,511,163
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,332
583
14
1
0
351,403
9
W
Discordia
8,441
528
118
7
0
284,007
3
W
King Arthur
8,366
523
114
7
0
321,653
1
L
Osiris
9,687
605
106
7
0
345,085
3
L
Nu Wa
8,035
502
104
7
0
281,844
4
L
Chernobog
8,951
559
148
9
0
316,418
3
W
Ullr
8,944
559
142
9
0
322,549
3
W
Awilix
9,304
582
90
6
0
369,269
5
L
Aphrodite
7,389
462
39
2
0
277,850
4
L
Thoth
7,200
450
78
5
0
289,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role