Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LadyDeathvolt
Neith
Level 53
God Stats
41W - 50L
1,436 SR
Queue Stats
142W - 169L
1,323 Elo+
Party 2
Charybdis
Charybdis
Truu Central
Charybdis
Level 69
God Stats
24W - 17L
1,424 SR
Queue Stats
178W - 190L
1,332 Elo+
Party 1
Thanatos
Thanatos
TruuYoshii
Thanatos
Level 83
God Stats
3W - 2L
1,539 SR
Queue Stats
197W - 203L
1,297 Elo+
Party 1
Achilles
Achilles
deathvoltrevived
Achilles
Level 69
God Stats
69W - 90L
1,382 SR
Queue Stats
374W - 400L
1,323 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,355 Elo+

VS

Team Averages
Level 43
1,419 SR
1,228 Elo+
Heimdallr
Heimdallr
BLVCKMVGIKx
Heimdallr
Level 39
God Stats
7W - 9L
1,414 SR
Queue Stats
29W - 39L
1,315 Elo+
Party 3
Anubis
Anubis
JimmyScorpi11
Anubis
Level 53
God Stats
0W - 1L
1,683 SR
Queue Stats
61W - 110L
1,132 Elo+
Party 4
King Arthur
King Arthur
LOKS2022
King Arthur
Level 29
God Stats
4W - 11L
1,120 SR
Queue Stats
70W - 111L
1,123 Elo+
Party 4
Khepri
Khepri
Precisionaim
Khepri
Level 52
God Stats
2W - 2L
1,555 SR
Queue Stats
29W - 44L
1,317 Elo+
Party 3
Cliodhna
Cliodhna
VergilsDespair
Cliodhna
Level 41
God Stats
7W - 11L
1,321 SR
Queue Stats
70W - 90L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 5 / 12
12,404
539
19,908
23,147
25,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 3 / 9
13,343
580
18,260
20,032
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Truu Central
Charybdis
17
6 / 5 / 3
11,758
511
15,386
18,027
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
TruuYoshii
Thanatos
19
10 / 2 / 5
12,949
563
12,422
19,268
9,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 10
11,708
509
12,774
22,473
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BLVCKMVGIKx
Heimdallr
16
4 / 3 / 3
10,274
447
15,800
15,284
9,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 12 / 1
10,112
440
15,001
21,394
12,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
LOKS2022
King Arthur
14
1 / 8 / 5
9,367
407
10,932
23,559
12,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
14
2 / 1 / 5
10,040
437
6,871
18,088
28,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
17
4 / 7 / 4
11,056
481
13,315
25,732
13,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
31
Kills
14
16
Deaths
31
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
5
12
2.4
L
Heimdallr
BLVCKMVGIKx
Heimdallr
4
3
3
1.83
L
3
12
1
0.29
L
King Arthur
LOKS2022
King Arthur
1
8
5
0.44
W
7
3
9
3.83
L
Khepri
2
1
5
4.5
W
Charybdis
Truu Central
Charybdis
6
5
3
1.5
W
Thanatos
TruuYoshii
Thanatos
10
2
5
6.25
L
Cliodhna
4
7
4
0.86
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,750
Damage
61,919
102,947
Taken
104,057
73,066
Mitigated
76,527
46,852
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,908
7,159
0
4,638
23,147
25,733
2,444
2,481
20,666
0
77,425
L
Heimdallr
BLVCKMVGIKx
Heimdallr
15,800
10,107
0
2,523
15,284
9,469
4,005
0
15,284
0
71,377
L
15,001
1,434
0
1,885
21,394
12,234
0
0
21,394
57,632
0
L
King Arthur
LOKS2022
King Arthur
10,932
2,095
334
6,725
23,559
12,664
0
0
23,559
0
49,057
W
18,260
11,629
142
9,957
20,032
6,132
2,885
10,540
9,492
0
97,770
L
Khepri
6,871
958
0
2,478
18,088
28,377
630
0
18,088
16,184
0
W
Charybdis
Truu Central
Charybdis
15,386
9,098
0
7,892
18,027
7,109
6,670
2,491
15,536
0
88,727
W
Thanatos
TruuYoshii
Thanatos
12,422
3,863
0
17,626
19,268
9,955
3,781
1,471
17,797
0
112,993
L
Cliodhna
13,315
1,903
0
8,381
25,732
13,783
0
0
25,732
0
81,778
W
12,774
1,010
508
6,089
22,473
24,137
541
5,330
17,143
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,162
Gold Earned
50,849
570
Minions Killed
381
0
Camps Cleared
0
2,131,711
Distance Traveled
1,883,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,404
539
104
5
0
436,692
1
L
Heimdallr
10,274
447
92
4
0
342,473
0
L
Anubis
10,112
440
73
3
0
290,710
0
L
King Arthur
9,367
407
71
3
0
384,358
0
W
Neith
13,343
580
152
7
0
389,580
1
L
Khepri
10,040
437
13
1
0
409,807
3
W
Charybdis
11,758
511
128
6
0
373,370
0
W
Thanatos
12,949
563
153
7
0
481,473
0
L
Cliodhna
11,056
481
132
6
0
455,955
1
W
Achilles
11,708
509
33
1
0
450,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role