Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Beastly BT
Sun Wukong
Diamond V
Level 147
God Stats
0W - 3L
1,254 SR
Queue Stats
242W - 203L
2,068 MMR
Party 2
Skadi
Skadi
Diamond II
Itsbooney
Skadi
Diamond II
Level 160
God Stats
25W - 12L
1,799 SR
Queue Stats
290W - 232L
2,358 MMR
Party 2
Persephone
Persephone
Diamond IV
Titaneagle v
Persephone
Diamond IV
Level 159
God Stats
7W - 9L
1,589 SR
Queue Stats
300W - 243L
2,196 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,547 SR
2,207 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,710 SR
1,852 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum V
IS_CHUPASNIPERR
Odin
Platinum V
Level 160
God Stats
12W - 5L
1,723 SR
Queue Stats
40W - 24L
1,997 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
SaitouYoshimura
Gilgamesh
Platinum IV
Level 97
God Stats
6W - 1L
1,908 SR
Queue Stats
27W - 15L
2,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beastly BT
Sun Wukong
12
1 / 3 / 0
8,522
568
8,858
19,334
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Itsbooney
Skadi
13
1 / 4 / 1
8,838
589
8,485
14,624
7,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Titaneagle v
Persephone
14
0 / 2 / 2
9,514
634
14,702
13,189
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasThothAh Muzen CabAchillesAres

VS

Bans
BastetZeusGebVulcanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 2 / 4
11,418
761
15,867
12,606
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 0 / 9
9,669
645
10,107
14,318
14,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SaitouYoshimura
Gilgamesh
15
3 / 0 / 7
11,395
760
16,689
20,132
18,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
9
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
4
4
L
Sun Wukong
Beastly BT
Sun Wukong
1
3
0
0.33
W
1
0
9
5.5
L
Skadi
Itsbooney
Skadi
1
4
1
0.38
W
Gilgamesh
SaitouYoshimura
Gilgamesh
3
0
7
6.5
L
Persephone
Titaneagle v
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
42,663
47,147
Taken
47,056
26,401
Mitigated
37,228
10,923
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,867
7,653
0
7,738
12,606
4,617
2,621
3,887
8,499
73,867
0
L
Sun Wukong
Beastly BT
Sun Wukong
8,858
1,674
0
5,374
19,334
13,939
0
9,560
9,369
0
20,762
W
10,107
2,435
0
4,763
14,318
14,461
371
4,880
9,177
0
24,833
L
Skadi
Itsbooney
Skadi
8,485
2,570
0
2,256
14,624
7,814
0
3,869
10,548
0
28,352
W
Gilgamesh
SaitouYoshimura
Gilgamesh
16,689
5,320
831
3,409
20,132
18,150
150
6,251
13,424
0
34,245
L
Persephone
Titaneagle v
Persephone
14,702
887
54
3,239
13,189
4,648
0
3,135
9,901
52,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
32,482
143
Minions Killed
178
4
Camps Cleared
8
809,746
Distance Traveled
923,434
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,418
761
115
8
6
257,100
4
L
Sun Wukong
8,522
568
30
2
1
264,668
3
W
Odin
9,669
645
39
3
2
318,604
2
L
Skadi
8,838
589
39
3
2
270,665
2
W
Gilgamesh
11,395
760
24
2
0
347,730
3
L
Persephone
9,514
634
74
5
1
274,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role