Player Matchup

Poseidon
Poseidon
Evok Stylez
Poseidon
Level 87
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 2L
1,603 Elo+
Solo
Susano
Susano
ItzKassyBaby
Susano
Level 108
God Stats
24W - 24L
1,500 SR
Queue Stats
604W - 626L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
wDaoust
Sun Wukong
Level 107
God Stats
2W - 6L
1,180 SR
Queue Stats
375W - 390L
1,509 Elo+
Party 2
Team Averages
Level 101
1,407 SR
1,545 Elo+

VS

Team Averages
Level 107
1,510 SR
1,408 Elo+
Chaac
Chaac
ETHANXSAVAGE
Chaac
Level 82
God Stats
8W - 11L
1,531 SR
Queue Stats
221W - 301L
1,402 Elo+
Solo
Hachiman
Hachiman
Ninjalimepie
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,460 Elo+
Party 1
Ra
Ra
wickedwoz1
Ra
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Evok Stylez
Poseidon
16
4 / 8 / 7
11,962
704
12,628
18,743
5,560
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
15
3 / 6 / 6
10,854
638
9,876
19,777
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
wDaoust
Sun Wukong
17
4 / 2 / 4
11,924
701
17,181
28,517
31,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
13,339
785
19,020
26,570
24,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Ninjalimepie
Hachiman
19
5 / 2 / 10
12,923
760
22,927
12,611
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 10
12,339
726
15,485
15,129
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
16
16
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
7
2.3
L
Poseidon
Evok Stylez
Poseidon
4
8
7
0.94
L
Susano
3
6
6
1
W
Hachiman
Ninjalimepie
Hachiman
5
2
10
5
L
Sun Wukong
wDaoust
Sun Wukong
4
2
4
3
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
57,432
67,037
Taken
54,310
45,018
Mitigated
37,053
11,089
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,020
2,911
0
4,365
26,570
24,639
282
7,211
18,799
0
54,205
L
Poseidon
Evok Stylez
Poseidon
12,628
2,672
64
2,920
18,743
5,560
0
2,193
16,550
58,514
0
L
Susano
9,876
1,702
0
3,525
19,777
8,238
0
4,718
15,059
0
26,632
W
Hachiman
Ninjalimepie
Hachiman
22,927
11,118
0
2,699
12,611
5,423
1,834
2,798
9,404
0
59,210
L
Sun Wukong
wDaoust
Sun Wukong
17,181
2,473
0
4,580
28,517
31,220
0
8,738
19,779
356
48,146
W
15,485
1,586
3,143
5,440
15,129
6,991
589
3,573
11,051
58,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
38,601
157
Minions Killed
240
1
Camps Cleared
14
950,744
Distance Traveled
920,850
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,339
785
80
5
1
291,057
0
L
Poseidon
11,962
704
65
4
0
284,233
4
L
Susano
10,854
638
33
2
0
305,799
0
W
Hachiman
12,923
760
55
3
6
312,110
1
L
Sun Wukong
11,924
701
59
3
1
360,712
1
W
Ra
12,339
726
105
6
7
317,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role