Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
disjoinedhem558
Heimdallr
Level 76
God Stats
9W - 8L
1,331 SR
Queue Stats
297W - 285L
1,480 Elo+
Solo
Ymir
Ymir
ÉoDannn
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,496 Elo+

VS

Team Averages
Level 136
1,505 SR
1,499 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FumoDeMenta
Anhur
Level 154
God Stats
10W - 6L
1,525 SR
Queue Stats
457W - 470L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 1 / 3
7,116
1,423
9,298
2,892
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
11
2 / 1 / 7
6,190
1,238
2,662
3,611
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
 
Xbalanque
10
0 / 1 / 7
5,531
1,106
4,717
2,916
1,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
disjoinedhem558
Heimdallr
10
3 / 1 / 3
6,165
1,233
3,795
3,947
1,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 3 / 6
5,308
1,062
799
7,268
5,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 1 / 2
6,352
1,270
3,146
6,922
4,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
10
1 / 4 / 5
5,188
1,038
4,162
5,538
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
 
Tiamat
10
1 / 2 / 4
5,152
1,030
2,119
3,928
2,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
 
Sobek
5
0 / 1 / 1
4,318
864
409
1,945
1,048
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 3 / 1
4,740
948
1,162
4,105
1,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
11
Kills
7
7
Deaths
11
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
3
7.5
W
Da Ji
 
Da Ji
2
1
7
5.5
W
Xbalanque
 
Xbalanque
0
1
7
3.5
L
Hades
 
Hades
5
1
2
6
L
Artemis
 
Artemis
1
4
5
0.88
L
Tiamat
 
Tiamat
1
2
4
1.5
L
Sobek
 
Sobek
0
1
1
0.5
L
0
3
1
0.17
W
Heimdallr
disjoinedhem558
Heimdallr
3
1
3
4.5
W
Ymir
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
10,998
20,634
Taken
22,438
10,939
Mitigated
11,222
6,624
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,298
221
1,503
675
2,892
1,267
0
913
1,979
20,596
0
W
Da Ji
 
Da Ji
2,662
443
1,135
936
3,611
1,538
0
1,075
2,536
0
5,163
W
Xbalanque
 
Xbalanque
4,717
1,008
45
35
2,916
1,118
252
602
2,314
0
7,222
L
Hades
 
Hades
3,146
646
0
3,610
6,922
4,392
0
1,618
5,304
10,206
0
L
Artemis
 
Artemis
4,162
711
158
408
5,538
2,127
0
2,739
2,799
0
7,372
L
Tiamat
 
Tiamat
2,119
0
553
698
3,928
2,202
0
2,662
1,266
5,761
0
L
Sobek
 
Sobek
409
0
80
328
1,945
1,048
0
386
1,559
409
0
L
1,162
725
0
0
4,105
1,453
0
2,692
1,413
0
2,888
W
Heimdallr
disjoinedhem558
Heimdallr
3,795
1,507
244
1,103
3,947
1,868
1,334
1,141
2,806
0
10,922
W
Ymir
799
50
253
695
7,268
5,148
0
1,943
5,325
2,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
25,750
65
Minions Killed
39
0
Camps Cleared
0
550,455
Distance Traveled
368,679
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,116
1,423
28
6
0
114,124
0
W
Da Ji
6,190
1,238
8
2
0
122,072
2
W
Xbalanque
5,531
1,106
9
2
0
106,226
0
L
Hades
6,352
1,270
21
4
0
106,650
1
L
Artemis
5,188
1,038
7
1
0
91,702
0
L
Tiamat
5,152
1,030
9
2
0
89,926
0
L
Sobek
4,318
864
0
0
0
20,839
0
L
Anhur
4,740
948
2
0
0
59,562
0
W
Heimdallr
6,165
1,233
18
4
0
103,976
0
W
Ymir
5,308
1,062
2
0
0
104,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role