Player Matchup

Nu Wa
Nu Wa
BlazeTheVulpine
Nu Wa
Level 147
God Stats
2W - 1L
1,727 SR
Queue Stats
232W - 172L
1,576 Elo+
Party 2
Neith
Neith
GRico1525
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,500 Elo+
Party 2
Loki
Loki
Rashndaar
Loki
Level 74
God Stats
8W - 5L
1,635 SR
Queue Stats
33W - 26L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
X4nX
The Morrigan
Level 159
God Stats
11W - 11L
1,747 SR
Queue Stats
54W - 73L
1,523 Elo+
Party 2
Chaac
Chaac
pandasARE asian
Chaac
Level 17
God Stats
3W - 2L
1,339 SR
Queue Stats
5W - 5L
1,227 Elo+
Party 2
Team Averages
Level 82
1,590 SR
1,471 Elo+

VS

Team Averages
Level 80
1,528 SR
1,518 Elo+
Danzaburou
Danzaburou
FatalVengeance9
Danzaburou
Level 75
God Stats
9W - 5L
1,561 SR
Queue Stats
219W - 203L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
MG Logic
Guan Yu
Level 26
God Stats
3W - 5L
1,776 SR
Queue Stats
190W - 185L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
PrimalCenturion
Hun Batz
Level 108
God Stats
1W - 0L
1,292 SR
Queue Stats
181W - 164L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
SparerFir453
Nu Wa
Level 102
God Stats
18W - 12L
1,471 SR
Queue Stats
196W - 188L
1,558 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxTVicker08xX
Kumbhakarna
Level 87
God Stats
13W - 8L
1,541 SR
Queue Stats
79W - 75L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
10,207
425
18,958
21,064
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
GRico1525
Neith
14
0 / 6 / 1
8,649
360
2,273
12,775
6,171
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
20
5 / 3 / 3
12,253
511
14,518
22,244
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
X4nX
The Morrigan
16
0 / 5 / 2
10,133
422
17,124
14,926
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 0
11,186
466
11,147
27,007
21,469
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatalVengeance9
Danzaburou
18
7 / 0 / 6
12,490
520
16,645
15,947
7,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Guan Yu
MG Logic
Guan Yu
16
4 / 1 / 1
10,533
439
6,684
16,643
18,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
16
2 / 3 / 7
10,486
437
10,884
20,542
9,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 6
12,485
520
21,448
14,170
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
XxTVicker08xX
Kumbhakarna
15
0 / 0 / 10
10,645
444
6,477
22,077
28,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
20
21
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Danzaburou
FatalVengeance9
Danzaburou
7
0
6
10
L
Neith
GRico1525
Neith
0
6
1
0.08
W
Guan Yu
MG Logic
Guan Yu
4
1
1
4.5
W
Hun Batz
2
3
7
1.83
L
Loki
5
3
3
2.17
W
7
5
6
2
L
The Morrigan
X4nX
The Morrigan
0
5
2
0.2
W
Kumbhakarna
XxTVicker08xX
Kumbhakarna
0
0
10
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,020
Damage
62,138
98,016
Taken
89,379
62,873
Mitigated
71,015
22,671
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,958
6,592
74
3,184
21,064
18,403
48
7,765
13,299
63,626
0
W
Danzaburou
FatalVengeance9
Danzaburou
16,645
10,015
0
6,533
15,947
7,911
2,814
6,815
9,132
0
101,633
L
Neith
GRico1525
Neith
2,273
1,135
0
585
12,775
6,171
0
4,588
8,187
0
42,262
W
Guan Yu
MG Logic
Guan Yu
6,684
507
1,192
3,435
16,643
18,952
684
4,622
12,021
0
49,673
W
Hun Batz
10,884
1,978
0
7,350
20,542
9,619
0
5,059
15,483
0
91,626
L
Loki
14,518
4,103
0
8,522
22,244
9,773
0
7,359
14,885
0
129,196
W
21,448
4,379
0
1,931
14,170
5,896
246
5,380
8,790
117,958
0
L
The Morrigan
X4nX
The Morrigan
17,124
3,293
304
2,226
14,926
7,057
110
6,132
8,794
90,439
14,586
W
Kumbhakarna
XxTVicker08xX
Kumbhakarna
6,477
824
511
4,042
22,077
28,637
368
12,329
9,748
32,637
0
L
11,147
2,000
0
7,776
27,007
21,469
1,767
4,860
22,147
0
107,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
56,639
618
Minions Killed
553
0
Camps Cleared
0
2,107,186
Distance Traveled
2,316,721
9
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,207
425
55
2
0
402,943
1
W
Danzaburou
12,490
520
151
6
0
485,362
11
L
Neith
8,649
360
59
2
0
397,780
0
W
Guan Yu
10,533
439
84
4
0
441,259
7
W
Hun Batz
10,486
437
121
5
0
496,744
11
L
Loki
12,253
511
166
7
0
529,318
3
W
Nu Wa
12,485
520
161
7
0
412,712
5
L
The Morrigan
10,133
422
172
7
0
390,434
5
W
Kumbhakarna
10,645
444
36
2
0
480,644
9
L
Chaac
11,186
466
166
7
0
386,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role