Player Matchup

Cthulhu
Cthulhu
Crota5
Cthulhu
Level 95
God Stats
7W - 4L
1,647 SR
Queue Stats
110W - 109L
1,560 Elo+
Party 1
Medusa
Medusa
FatalxSquill
Medusa
Level 116
God Stats
0W - 2L
1,291 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 1
Pele
Pele
KoopaGeoff
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,484 Elo+
Party 2
Nemesis
Nemesis
Serabi
Nemesis
Level 139
God Stats
2W - 2L
1,677 SR
Queue Stats
170W - 175L
1,579 Elo+
Party 1
Eset
Eset
TheCasualDon
Eset
Level 138
God Stats
10W - 11L
1,674 SR
Queue Stats
194W - 179L
1,560 Elo+
Party 2
Team Averages
Level 118
1,558 SR
1,534 Elo+

VS

Team Averages
Level 128
1,541 SR
1,508 Elo+
Sobek
Sobek
Briefcasejoe777
Sobek
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 103L
1,438 Elo+
Party 3
Mercury
Mercury
Clyfford69
Mercury
Level 113
God Stats
23W - 12L
1,597 SR
Queue Stats
41W - 28L
1,592 Elo+
Solo
Hades
Hades
Flopples
Hades
Level 126
God Stats
17W - 7L
1,500 SR
Queue Stats
165W - 170L
1,509 Elo+
Solo
Heimdallr
Heimdallr
HeatwaveS13
Heimdallr
Level 125
God Stats
7W - 7L
1,510 SR
Queue Stats
147W - 163L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
kwasno
Guan Yu
Level 143
God Stats
9W - 10L
1,596 SR
Queue Stats
160W - 155L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crota5
Cthulhu
11
0 / 3 / 1
6,091
406
5,344
10,792
9,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
11
0 / 4 / 1
6,687
446
5,987
9,570
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
7,038
469
9,862
16,762
7,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Serabi
Nemesis
12
2 / 2 / 0
7,229
482
6,839
12,348
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,504
434
6,803
6,872
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,603
507
7,363
11,403
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Clyfford69
Mercury
14
3 / 1 / 2
8,044
536
5,845
10,265
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Flopples
Hades
14
3 / 0 / 2
8,281
552
8,411
9,293
4,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
HeatwaveS13
Heimdallr
14
3 / 1 / 4
8,418
561
7,770
11,998
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
kwasno
Guan Yu
13
2 / 0 / 1
8,242
549
10,086
11,884
9,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Mercury
Clyfford69
Mercury
3
1
2
4
L
Cthulhu
Crota5
Cthulhu
0
3
1
0.17
L
Medusa
0
4
1
0.13
W
Hades
Flopples
Hades
3
0
2
4
W
Heimdallr
HeatwaveS13
Heimdallr
3
1
4
5
L
0
3
0
0
L
Nemesis
Serabi
Nemesis
2
2
0
1
L
0
1
0
0
W
Guan Yu
kwasno
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
39,475
56,344
Taken
54,843
29,388
Mitigated
36,247
11,687
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
1,572
0
4,110
11,403
12,245
29
2,202
9,201
24,022
0
W
Mercury
Clyfford69
Mercury
5,845
2,725
0
490
10,265
4,263
0
2,297
7,968
0
64,785
L
Cthulhu
Crota5
Cthulhu
5,344
710
436
889
10,792
9,242
0
4,821
5,971
30,334
0
L
Medusa
5,987
3,439
0
1,267
9,570
3,748
0
1,495
8,075
0
49,156
W
Hades
Flopples
Hades
8,411
873
374
7,856
9,293
4,811
184
6,050
3,243
78,108
0
W
Heimdallr
HeatwaveS13
Heimdallr
7,770
4,482
0
5,532
11,998
5,771
2,067
1,458
10,540
0
70,829
L
9,862
2,703
0
6,498
16,762
7,934
0
2,620
14,142
0
58,884
L
Nemesis
Serabi
Nemesis
6,839
3,134
0
1,025
12,348
5,521
0
3,779
8,569
0
58,994
L
6,803
658
452
1,120
6,872
2,943
0
3,059
3,813
60,731
0
W
Guan Yu
kwasno
Guan Yu
10,086
945
348
3,691
11,884
9,157
0
140
11,744
0
58,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
40,588
406
Minions Killed
484
0
Camps Cleared
0
1,522,655
Distance Traveled
1,512,095
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,603
507
31
2
0
302,765
9
W
Mercury
8,044
536
94
6
0
367,635
3
L
Cthulhu
6,091
406
42
3
0
313,690
4
L
Medusa
6,687
446
79
5
0
264,787
0
W
Hades
8,281
552
148
10
0
286,394
6
W
Heimdallr
8,418
561
107
7
0
253,105
1
L
Pele
7,038
469
88
6
0
307,802
2
L
Nemesis
7,229
482
100
7
0
333,076
2
L
Eset
6,504
434
97
6
0
303,300
3
W
Guan Yu
8,242
549
104
7
0
302,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role