Player Matchup

Tiamat
Tiamat
Equenoxx
Tiamat
Level 65
God Stats
3W - 3L
1,422 SR
Queue Stats
65W - 58L
1,453 Elo+
Solo
Cliodhna
Cliodhna
MindblowingTTV
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
MojaveAce
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,117 Elo+
Party 2
King Arthur
King Arthur
Tiemujin
King Arthur
Level 63
God Stats
64W - 52L
1,562 SR
Queue Stats
190W - 207L
1,455 Elo+
Solo
Ullr
Ullr
jestersclown
Ullr
Level 51
God Stats
1W - 2L
1,422 SR
Queue Stats
55W - 56L
1,395 Elo+
Party 2
Team Averages
Level 56
1,481 SR
1,372 Elo+

VS

Team Averages
Level 49
1,535 SR
1,377 Elo+
Heimdallr
Heimdallr
TheRealRickyBTW
Heimdallr
Level 27
God Stats
11W - 13L
1,729 SR
Queue Stats
201W - 227L
1,356 Elo+
Party 1
Vulcan
Vulcan
Xentey
Vulcan
Level 88
God Stats
6W - 4L
1,374 SR
Queue Stats
110W - 101L
1,371 Elo+
Party 1
Ares
Ares
gordura_acustico
Ares
Level 55
God Stats
8W - 6L
1,372 SR
Queue Stats
171W - 211L
1,381 Elo+
Solo
Hun Batz
Hun Batz
jo7pedro
Hun Batz
Level 47
God Stats
5W - 1L
1,699 SR
Queue Stats
55W - 73L
1,386 Elo+
Solo
Rama
Rama
mjk156
Rama
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 126L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Equenoxx
Tiamat
11
0 / 3 / 0
7,458
439
5,255
10,601
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
14
5 / 2 / 1
8,788
517
10,999
13,768
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
MojaveAce
Aphrodite
11
0 / 2 / 4
7,410
436
4,477
10,573
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tiemujin
King Arthur
14
3 / 2 / 0
8,512
501
5,681
14,422
15,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 1
7,935
467
8,444
11,095
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheRealRickyBTW
Heimdallr
11
0 / 4 / 2
7,160
421
7,081
8,571
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Xentey
Vulcan
14
2 / 2 / 3
8,563
504
9,965
11,403
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 5
7,557
445
3,621
12,478
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
jo7pedro
Hun Batz
17
9 / 0 / 0
9,951
585
8,676
11,627
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
mjk156
Rama
12
0 / 3 / 1
7,195
423
6,082
8,817
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
11
Kills
11
11
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Equenoxx
Tiamat
0
3
0
0
L
Cliodhna
5
2
1
2.75
L
Aphrodite
MojaveAce
Aphrodite
0
2
4
1
W
Heimdallr
TheRealRickyBTW
Heimdallr
0
4
2
0.25
L
King Arthur
Tiemujin
King Arthur
3
2
0
1.5
W
Vulcan
Xentey
Vulcan
2
2
3
1.75
W
0
2
5
1.25
L
3
2
1
1.75
W
Hun Batz
jo7pedro
Hun Batz
9
0
0
9
W
Rama
mjk156
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
35,425
60,459
Taken
52,896
37,342
Mitigated
26,593
18,082
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Equenoxx
Tiamat
5,255
1,122
0
1,927
10,601
6,255
0
5,956
4,645
47,898
0
L
Cliodhna
10,999
3,416
0
2,001
13,768
5,905
0
2,474
11,294
0
77,994
L
Aphrodite
MojaveAce
Aphrodite
4,477
1,538
3,278
5,749
10,573
5,386
396
3,390
7,183
17,870
0
W
Heimdallr
TheRealRickyBTW
Heimdallr
7,081
3,548
0
1,478
8,571
3,914
154
0
8,571
0
34,202
L
King Arthur
Tiemujin
King Arthur
5,681
0
0
2,194
14,422
15,350
219
306
14,116
0
43,579
W
Vulcan
Xentey
Vulcan
9,965
3,411
0
2,665
11,403
4,490
848
4,016
7,015
80,256
0
W
3,621
109
0
2,102
12,478
9,762
42
3,022
9,425
24,859
0
L
8,444
4,036
0
2,933
11,095
4,446
750
1,460
9,635
0
60,202
W
Hun Batz
jo7pedro
Hun Batz
8,676
3,064
0
5,181
11,627
5,302
0
1,481
10,072
0
75,260
W
Rama
mjk156
Rama
6,082
4,983
0
2,102
8,817
3,125
768
736
8,081
0
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
40,426
415
Minions Killed
421
0
Camps Cleared
0
1,664,971
Distance Traveled
1,615,733
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,458
439
94
6
0
240,140
1
L
Cliodhna
8,788
517
138
8
0
352,705
4
L
Aphrodite
7,410
436
26
2
0
308,407
2
W
Heimdallr
7,160
421
61
4
0
256,097
2
L
King Arthur
8,512
501
80
5
0
447,912
1
W
Vulcan
8,563
504
136
8
0
333,427
4
W
Ares
7,557
445
29
2
0
340,845
1
L
Ullr
7,935
467
77
5
0
315,807
2
W
Hun Batz
9,951
585
119
7
0
389,671
0
W
Rama
7,195
423
76
4
0
295,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role