Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Figs0017
Discordia
Level 145
God Stats
9W - 2L
1,739 SR
Queue Stats
258W - 270L
1,531 Elo+
Solo
Chang'e
Chang'e
Joshtheruthless
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,536 Elo+
Solo
Da Ji
Da Ji
NecroYamanu
Da Ji
Level 125
God Stats
2W - 1L
1,768 SR
Queue Stats
92W - 53L
1,663 Elo+
Solo
Kukulkan
Kukulkan
dividedbyzero08
Kukulkan
Level 67
God Stats
57W - 42L
1,562 SR
Queue Stats
77W - 90L
1,469 Elo+
Solo
Team Averages
Level 114
1,614 SR
1,540 Elo+

VS

Team Averages
Level 88
1,419 SR
1,476 Elo+
Achilles
Achilles
DGP10000
Achilles
Level 19
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 41L
1,194 Elo+
Solo
Athena
Athena
Natsu pyro
Athena
Level 100
God Stats
0W - 1L
1,546 SR
Queue Stats
14W - 28L
1,439 Elo+
Party 1
Tiamat
Tiamat
TYLIN ARCAJA
Tiamat
Level 80
God Stats
0W - 1L
1,173 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 1
Serqet
Serqet
intocable_GT
Serqet
Level 92
God Stats
8W - 8L
1,783 SR
Queue Stats
191W - 172L
1,608 Elo+
Solo
Aphrodite
Aphrodite
skennygod
Aphrodite
Level 149
God Stats
3W - 4L
1,314 SR
Queue Stats
47W - 56L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
10 / 3 / 15
11,898
793
20,350
19,290
14,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Figs0017
Discordia
20
6 / 0 / 12
12,189
813
19,462
9,642
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 14
11,782
785
18,573
15,532
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
10 / 2 / 11
12,509
834
16,155
12,572
5,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
2 / 1 / 17
11,363
758
13,309
10,463
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DGP10000
Achilles
15
0 / 13 / 4
8,947
596
3,961
27,375
20,846
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Natsu pyro
Athena
17
2 / 4 / 5
10,307
687
9,288
23,514
23,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
15
1 / 9 / 1
9,339
623
11,080
19,517
17,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
16
1 / 3 / 4
9,657
644
16,408
18,765
9,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
skennygod
Aphrodite
18
4 / 6 / 3
11,065
738
10,574
19,051
13,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
35
Kills
8
8
Deaths
35
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
3
15
5.83
L
Achilles
DGP10000
Achilles
0
13
4
0.15
W
Discordia
Figs0017
Discordia
6
0
12
12
W
7
2
14
7
L
Athena
Natsu pyro
Athena
2
4
5
1.13
W
10
2
11
7.75
L
Tiamat
1
9
1
0.17
W
Kukulkan
2
1
17
10.5
L
Serqet
1
3
4
1
L
Aphrodite
skennygod
Aphrodite
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,849
Damage
51,311
67,499
Taken
108,222
36,699
Mitigated
85,571
26,918
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
20,350
10,471
3,770
5,557
19,290
14,710
2,081
7,840
10,599
0
30,858
L
Achilles
DGP10000
Achilles
3,961
1,317
0
2,719
27,375
20,846
155
10,976
16,223
0
14,472
W
Discordia
Figs0017
Discordia
19,462
1,467
0
1,944
9,642
4,161
2,355
3,608
5,398
59,508
0
W
18,573
3,371
6,685
7,170
15,532
6,979
1,085
8,438
6,530
40,212
0
L
Athena
Natsu pyro
Athena
9,288
1,489
0
3,784
23,514
23,993
37
10,913
12,289
27,789
0
W
16,155
5,757
0
0
12,572
5,875
1,833
5,394
6,063
0
39,518
L
Tiamat
11,080
434
0
2,219
19,517
17,865
0
9,604
9,508
27,011
0
W
Kukulkan
13,309
1,062
695
1,097
10,463
4,974
1,040
4,674
5,681
49,630
0
L
Serqet
16,408
3,430
0
250
18,765
9,322
375
8,116
10,397
0
36,534
L
Aphrodite
skennygod
Aphrodite
10,574
659
7,411
8,841
19,051
13,545
60
10,356
8,461
42,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,741
Gold Earned
49,315
303
Minions Killed
252
0
Camps Cleared
0
1,580,620
Distance Traveled
1,314,499
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,898
793
20
1
0
297,139
0
L
Achilles
8,947
596
16
1
0
210,760
3
W
Discordia
12,189
813
101
7
0
338,757
1
W
Chang'e
11,782
785
50
3
0
294,921
0
L
Athena
10,307
687
55
4
0
269,963
3
W
Da Ji
12,509
834
62
4
0
314,927
0
L
Tiamat
9,339
623
49
3
0
250,274
0
W
Kukulkan
11,363
758
70
5
0
334,876
2
L
Serqet
9,657
644
48
3
0
331,166
3
L
Aphrodite
11,065
738
84
6
0
252,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role