Player Matchup

Sol
Sol
BaNaNaXQX
Sol
Level 115
God Stats
1W - 3L
1,386 SR
Queue Stats
251W - 246L
1,512 Elo+
Solo
Rama
Rama
LonelyTraveler
Rama
Level 84
God Stats
1W - 2L
1,459 SR
Queue Stats
71W - 69L
1,566 Elo+
Party 2
Chang'e
Chang'e
MadStranger
Chang'e
Level 87
God Stats
1W - 2L
1,454 SR
Queue Stats
71W - 68L
1,568 Elo+
Party 2
Hera
Hera
Masiniszta
Hera
Level 77
God Stats
0W - 3L
1,200 SR
Queue Stats
126W - 123L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Unimog
Hun Batz
Level 142
God Stats
0W - 2L
1,853 SR
Queue Stats
332W - 336L
1,513 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,534 Elo+

VS

Team Averages
Level 97
1,463 SR
1,426 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BuklauUK
Guan Yu
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
207W - 194L
1,535 Elo+
Solo
Scylla
Scylla
CatzGoMeow
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,167 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CryGuy
Cu Chulainn
Level 129
God Stats
1W - 1L
1,313 SR
Queue Stats
21W - 18L
1,581 Elo+
Party 1
Nemesis
Nemesis
MiniMimiChi
Nemesis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
7,901
790
11,560
12,251
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 7
8,138
814
7,547
11,732
4,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MadStranger
Chang'e
13
1 / 6 / 9
7,751
775
4,777
12,335
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 9
7,541
754
8,383
9,901
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Unimog
Hun Batz
15
3 / 4 / 4
8,675
868
6,266
9,079
4,473
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 3 / 15
10,097
1,010
11,418
5,123
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
BuklauUK
Guan Yu
13
3 / 3 / 14
8,064
806
3,377
12,961
13,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
CatzGoMeow
Scylla
15
5 / 3 / 13
9,069
907
11,846
6,969
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
CryGuy
Cu Chulainn
17
13 / 2 / 13
10,142
1,014
19,054
21,906
16,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MiniMimiChi
Nemesis
14
1 / 2 / 20
8,683
868
5,114
11,135
7,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
11
Kills
27
28
Deaths
13
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
3
15
4.17
L
4
5
7
1.5
W
Guan Yu
BuklauUK
Guan Yu
3
3
14
3.33
W
Scylla
CatzGoMeow
Scylla
5
3
13
3.83
W
Cu Chulainn
CryGuy
Cu Chulainn
13
2
13
9.75
L
3
6
7
1.08
L
Chang'e
MadStranger
Chang'e
1
6
9
0.92
L
0
7
9
0.64
W
Nemesis
MiniMimiChi
Nemesis
1
2
20
5.5
L
Hun Batz
Unimog
Hun Batz
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,533
Damage
50,809
55,298
Taken
58,094
22,728
Mitigated
41,258
14,173
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,418
1,767
22
854
5,123
2,180
1,183
2,467
2,467
20,159
14,667
L
11,560
3,401
375
2,382
12,251
4,622
0
3,479
8,772
21,939
0
W
Guan Yu
BuklauUK
Guan Yu
3,377
476
8,023
5,399
12,961
13,017
310
6,350
6,611
727
6,318
W
Scylla
CatzGoMeow
Scylla
11,846
373
721
753
6,969
2,647
353
2,534
4,435
26,944
0
W
Cu Chulainn
CryGuy
Cu Chulainn
19,054
3,176
440
5,914
21,906
16,102
604
8,340
13,566
828
28,358
L
7,547
5,581
570
1,599
11,732
4,852
0
2,354
9,378
0
16,861
L
Chang'e
MadStranger
Chang'e
4,777
80
3,811
2,887
12,335
4,449
0
3,576
8,759
7,401
0
L
8,383
2,249
516
254
9,901
4,332
0
4,214
5,687
21,224
0
W
Nemesis
MiniMimiChi
Nemesis
5,114
931
1,337
2,205
11,135
7,312
360
4,910
6,225
0
8,986
L
Hun Batz
Unimog
Hun Batz
6,266
1,187
276
1,503
9,079
4,473
0
1,764
7,315
0
21,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
46,055
103
Minions Killed
121
0
Camps Cleared
0
834,264
Distance Traveled
1,098,396
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,097
1,010
63
6
0
193,421
2
L
Sol
7,901
790
14
1
0
173,980
0
W
Guan Yu
8,064
806
7
1
0
222,797
1
W
Scylla
9,069
907
23
2
0
216,271
1
W
Cu Chulainn
10,142
1,014
19
2
0
229,111
0
L
Rama
8,138
814
17
2
0
154,510
0
L
Chang'e
7,751
775
5
1
0
190,250
1
L
Hera
7,541
754
22
2
0
170,641
3
W
Nemesis
8,683
868
9
1
0
236,796
0
L
Hun Batz
8,675
868
45
5
0
144,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role