Player Matchup

Gilgamesh
Gilgamesh
JabDawGg
Gilgamesh
Level 160
God Stats
4W - 2L
1,785 SR
Queue Stats
393W - 239L
1,772 Elo+
Party 2
Raijin
Raijin
Phial
Raijin
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 70L
1,767 Elo+
Party 2
Mercury
Mercury
RimReaper420
Mercury
Level 30
God Stats
3W - 3L
1,596 SR
Queue Stats
79W - 66L
1,603 Elo+
Party 1
Anhur
Anhur
StaySaltyTwrBoy
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,866 Elo+
Party 2
Hera
Hera
Zallish
Hera
Level 159
God Stats
9W - 4L
1,598 SR
Queue Stats
414W - 378L
1,590 Elo+
Party 1
Team Averages
Level 110
1,596 SR
1,720 Elo+

VS

Team Averages
Level 90
1,575 SR
1,626 Elo+
Arachne
Arachne
DerpScerp
Arachne
Level 128
God Stats
22W - 15L
1,836 SR
Queue Stats
585W - 493L
1,640 Elo+
Party 3
Izanami
Izanami
GuumyBear
Izanami
Level 108
God Stats
10W - 15L
1,502 SR
Queue Stats
357W - 287L
1,654 Elo+
Party 3
Atlas
Atlas
Hairyjohnson91
Atlas
Level 42
God Stats
4W - 7L
1,553 SR
Queue Stats
182W - 164L
1,560 Elo+
Solo
Tyr
Tyr
JakeFL
Tyr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
602W - 467L
1,664 Elo+
Party 3
Merlin
Merlin
SleeperOfRlyeh
Merlin
Level 128
God Stats
6W - 10L
1,484 SR
Queue Stats
710W - 586L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JabDawGg
Gilgamesh
9
2 / 1 / 3
5,912
591
3,666
10,765
5,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Phial
Raijin
12
2 / 0 / 0
7,160
716
5,795
1,603
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
RimReaper420
Mercury
11
3 / 3 / 4
6,489
649
5,700
8,035
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 2
5,619
562
3,272
5,599
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Zallish
Hera
11
4 / 0 / 5
6,531
653
6,716
3,624
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerpScerp
Arachne
9
2 / 1 / 1
5,517
552
3,664
7,973
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GuumyBear
Izanami
9
0 / 0 / 4
5,570
557
4,723
5,777
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 2
4,862
486
3,263
10,334
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
JakeFL
Tyr
10
0 / 2 / 0
5,495
550
0
6,558
3,763
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 5 / 2
5,810
581
4,437
6,869
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
5
5
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
DerpScerp
Arachne
2
1
1
2.5
L
Izanami
GuumyBear
Izanami
0
0
4
2
L
0
4
2
0.25
W
Gilgamesh
JabDawGg
Gilgamesh
2
1
3
3.5
L
Tyr
JakeFL
Tyr
0
2
0
0
W
Raijin
Phial
Raijin
2
0
0
2
W
Mercury
RimReaper420
Mercury
3
3
4
1.67
L
3
5
2
0.8
W
1
1
2
2
W
Hera
Zallish
Hera
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
16,087
29,626
Taken
37,511
12,494
Mitigated
16,342
8,148
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DerpScerp
Arachne
3,664
2,388
0
2,092
7,973
2,734
0
1,201
6,698
0
32,298
L
Izanami
GuumyBear
Izanami
4,723
3,129
0
2,578
5,777
1,884
0
1,503
4,240
0
44,370
L
3,263
1,418
0
1,745
10,334
5,378
0
2,758
7,542
16,375
0
W
Gilgamesh
JabDawGg
Gilgamesh
3,666
1,249
1,490
3,336
10,765
5,926
0
3,839
6,098
0
15,799
L
Tyr
JakeFL
Tyr
0
0
0
1,857
6,558
3,763
0
4,129
2,017
0
35,661
W
Raijin
Phial
Raijin
5,795
903
0
868
1,603
554
0
0
1,603
54,052
0
W
Mercury
RimReaper420
Mercury
5,700
3,139
0
515
8,035
3,134
0
962
7,073
0
46,273
L
4,437
204
0
420
6,869
2,583
26
2,404
4,463
33,246
0
W
3,272
2,095
0
1,633
5,599
1,632
0
1,689
3,910
0
40,795
W
Hera
Zallish
Hera
6,716
1,960
0
306
3,624
1,248
136
1,210
2,414
42,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
27,254
381
Minions Killed
283
0
Camps Cleared
0
1,071,334
Distance Traveled
1,067,429
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,517
552
62
6
0
261,471
2
L
Izanami
5,570
557
88
9
0
204,575
4
L
Atlas
4,862
486
17
2
0
194,976
2
W
Gilgamesh
5,912
591
22
2
0
223,694
4
L
Tyr
5,495
550
68
7
0
213,196
0
W
Raijin
7,160
716
114
11
0
206,068
3
W
Mercury
6,489
649
85
9
0
242,413
3
L
Merlin
5,810
581
48
5
0
193,211
3
W
Anhur
5,619
562
82
8
0
177,778
3
W
Hera
6,531
653
78
8
0
221,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role