Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Avorzy
Khepri
Level 127
God Stats
9W - 14L
1,243 SR
Queue Stats
1,235W - 1,086L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
I Arcanjo I9147
Erlang Shen
Level 104
God Stats
3W - 2L
1,223 SR
Queue Stats
481W - 386L
1,539 Elo+
Party 1
Fenrir
Fenrir
JakauBR
Fenrir
Level 129
God Stats
19W - 22L
1,388 SR
Queue Stats
91W - 102L
1,464 Elo+
Solo
Izanami
Izanami
XandeleonBR
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,488 Elo+
Party 3
Team Averages
Level 124
1,371 SR
1,496 Elo+

VS

Team Averages
Level 104
1,574 SR
1,487 Elo+
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BTM S3X1BOY
Zeus
Level 108
God Stats
10W - 10L
1,644 SR
Queue Stats
186W - 188L
1,387 Elo+
Solo
Horus
Horus
FéltRocky
Horus
Level 104
God Stats
1W - 3L
1,427 SR
Queue Stats
41W - 40L
1,539 Elo+
Party 2
Bastet
Bastet
poske_exe
Bastet
Level 84
God Stats
3W - 1L
1,798 SR
Queue Stats
238W - 292L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 4
6,070
552
3,503
5,670
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Avorzy
Khepri
9
0 / 0 / 4
6,018
547
2,052
3,989
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
I Arcanjo I9147
Erlang Shen
12
4 / 2 / 1
7,552
687
9,275
11,418
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JakauBR
Fenrir
11
6 / 2 / 3
6,667
606
6,125
10,651
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
XandeleonBR
Izanami
11
2 / 1 / 0
6,490
590
4,485
5,209
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 0 / 2
5,717
520
4,148
6,137
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
9
1 / 2 / 0
5,608
510
2,450
8,118
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 5 / 1
6,482
589
6,910
8,540
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
10
1 / 2 / 2
5,759
524
6,213
8,633
6,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
poske_exe
Bastet
8
1 / 4 / 4
5,513
501
3,101
8,912
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
7
7
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Chang'e
 
Chang'e
1
0
2
2
L
Freya
 
Freya
1
2
0
0.5
W
Khepri
Avorzy
Khepri
0
0
4
2
L
3
5
1
0.7
L
Horus
1
2
2
1
W
Erlang Shen
I Arcanjo I9147
Erlang Shen
4
2
1
2.25
W
Fenrir
JakauBR
Fenrir
6
2
3
3.75
W
Izanami
XandeleonBR
Izanami
2
1
0
2
L
Bastet
poske_exe
Bastet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
22,822
36,937
Taken
40,340
18,390
Mitigated
18,063
13,122
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,503
173
0
671
5,670
2,244
0
3,367
1,817
36,604
0
L
Chang'e
 
Chang'e
4,148
768
1,093
2,925
6,137
3,361
0
518
5,619
19,504
0
L
Freya
 
Freya
2,450
1,011
0
3,478
8,118
2,669
0
885
7,233
34,871
0
W
Khepri
Avorzy
Khepri
2,052
205
0
1,156
3,989
2,831
0
2,466
1,483
16,633
0
L
6,910
887
0
1,184
8,540
3,123
175
3,426
5,114
35,925
0
L
Horus
6,213
3,639
487
2,370
8,633
6,000
369
125
8,508
0
33,148
W
Erlang Shen
I Arcanjo I9147
Erlang Shen
9,275
4,633
0
6,265
11,418
6,432
720
988
10,430
0
55,609
W
Fenrir
JakauBR
Fenrir
6,125
2,566
0
1,923
10,651
4,758
0
3,277
7,200
0
36,711
W
Izanami
XandeleonBR
Izanami
4,485
3,483
0
3,107
5,209
2,125
930
2,710
2,499
0
57,268
L
Bastet
poske_exe
Bastet
3,101
882
0
2,132
8,912
2,910
0
601
8,311
0
25,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
29,079
343
Minions Killed
278
0
Camps Cleared
0
1,107,228
Distance Traveled
1,058,531
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,070
552
62
6
0
239,835
3
L
Chang'e
5,717
520
24
2
0
220,615
7
L
Freya
5,608
510
65
6
0
199,830
1
W
Khepri
6,018
547
32
3
0
208,392
2
L
Zeus
6,482
589
69
6
0
196,880
2
L
Horus
5,759
524
71
6
0
229,452
3
W
Erlang Shen
7,552
687
93
8
0
228,175
1
W
Fenrir
6,667
606
53
5
0
231,859
0
W
Izanami
6,490
590
103
9
0
198,967
3
L
Bastet
5,513
501
49
4
0
211,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role