Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum V
Guimpereira
Atlas
Platinum V
Level 80
God Stats
6W - 2L
1,420 SR
Queue Stats
74W - 63L
1,893 MMR
Solo
Jing Wei
Jing Wei
Platinum III
SirTopoide01
Jing Wei
Platinum III
Level 143
God Stats
9W - 9L
1,437 SR
Queue Stats
398W - 396L
1,801 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,471 SR
1,639 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,551 SR
1,740 MMR
Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Platinum V
AlexBrs
Eset
Platinum V
Level 156
God Stats
0W - 1L
1,793 SR
Queue Stats
137W - 148L
1,851 MMR
Party 2
Artio
Artio
Platinum V
ComandanteFIMOSE
Artio
Platinum V
Level 89
God Stats
1W - 2L
1,518 SR
Queue Stats
183W - 190L
1,708 MMR
Solo
Hachiman
Hachiman
Diamond IV
Sarahen
Hachiman
Diamond IV
Level 160
God Stats
1W - 2L
1,444 SR
Queue Stats
236W - 228L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 2 / 3
7,799
650
7,811
8,829
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
13
6 / 1 / 2
7,563
630
4,954
5,364
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
 
Achilles
11
3 / 2 / 1
6,801
567
6,780
8,475
6,680
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 9
6,338
528
3,364
11,296
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SirTopoide01
Jing Wei
12
1 / 0 / 4
7,261
605
4,441
4,526
1,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SolRamaBakasuraBaron SamediAthena

VS

Bans
MercuryKaliGebIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 6 / 1
6,018
502
4,556
12,709
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
 
Neith
10
1 / 4 / 2
5,841
487
4,153
8,389
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
AlexBrs
Eset
10
1 / 3 / 2
6,222
519
6,034
7,994
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
4,742
395
2,939
8,744
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Sarahen
Hachiman
11
1 / 1 / 0
6,353
529
3,427
5,910
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
3
3.75
W
Ra
 
Ra
6
1
2
7
W
Achilles
 
Achilles
3
2
1
1.75
L
Vamana
 
Vamana
3
6
1
0.58
L
Neith
 
Neith
1
4
2
0.5
L
Eset
AlexBrs
Eset
1
3
2
0.67
L
0
3
1
0.17
W
0
1
9
4.5
L
Hachiman
Sarahen
Hachiman
1
1
0
1
W
Jing Wei
SirTopoide01
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
21,109
38,490
Taken
43,746
21,539
Mitigated
19,509
10,592
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,811
4,007
0
360
8,829
3,416
0
1,738
7,091
0
56,182
W
Ra
 
Ra
4,954
691
1,030
2,379
5,364
2,180
0
1,941
3,423
62,617
0
W
Achilles
 
Achilles
6,780
1,415
0
2,039
8,475
6,680
0
264
8,211
0
34,704
L
Vamana
 
Vamana
4,556
2,160
0
1,374
12,709
5,862
0
1,589
11,120
0
38,233
L
Neith
 
Neith
4,153
1,390
0
2,240
8,389
3,997
256
130
8,259
0
30,469
L
Eset
AlexBrs
Eset
6,034
1,244
622
1,856
7,994
2,636
0
2,137
5,857
42,926
0
L
2,939
619
300
2,165
8,744
5,086
0
3,646
5,098
12,444
0
W
3,364
1,248
0
3,540
11,296
7,627
0
4,000
7,296
17,316
0
L
Hachiman
Sarahen
Hachiman
3,427
2,218
0
490
5,910
1,928
0
816
5,094
0
45,303
W
Jing Wei
SirTopoide01
Jing Wei
4,441
3,218
0
1,244
4,526
1,636
1,298
1,030
3,496
0
53,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
29,176
401
Minions Killed
292
0
Camps Cleared
0
1,175,767
Distance Traveled
1,057,153
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,799
650
82
7
0
252,030
2
W
Ra
7,563
630
124
10
0
229,080
5
W
Achilles
6,801
567
67
6
0
245,681
4
L
Vamana
6,018
502
61
5
0
241,981
3
L
Neith
5,841
487
48
4
0
208,343
5
L
Eset
6,222
519
75
6
0
215,101
4
L
Artio
4,742
395
14
1
0
190,689
2
W
Atlas
6,338
528
15
1
0
229,800
4
L
Hachiman
6,353
529
94
8
0
201,039
3
W
Jing Wei
7,261
605
113
9
0
219,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role