Player Matchup

Yemoja
Yemoja
HealedCobra
Yemoja
Level 101
God Stats
45W - 42L
1,595 SR
Queue Stats
841W - 774L
1,581 Elo+
Party 3
Olorun
Olorun
JL4mb
Olorun
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
210W - 179L
1,609 Elo+
Party 2
King Arthur
King Arthur
Rhaegar11
King Arthur
Level 89
God Stats
24W - 24L
1,320 SR
Queue Stats
591W - 510L
1,606 Elo+
Party 3
Hun Batz
Hun Batz
Vincenf43
Hun Batz
Level 152
God Stats
2W - 1L
1,723 SR
Queue Stats
211W - 169L
1,565 Elo+
Party 3
Bakasura
Bakasura
neggabih
Bakasura
Level 124
God Stats
6W - 5L
1,458 SR
Queue Stats
127W - 109L
1,564 Elo+
Party 2
Team Averages
Level 119
1,474 SR
1,585 Elo+

VS

Team Averages
Level 86
1,488 SR
1,522 Elo+
Mulan
Mulan
Qwertymom11
Mulan
Level 46
God Stats
8W - 7L
1,500 SR
Queue Stats
11W - 15L
1,386 Elo+
Solo
Hou Yi
Hou Yi
TSenju
Hou Yi
Level 147
God Stats
0W - 1L
1,237 SR
Queue Stats
185W - 193L
1,439 Elo+
Solo
Ra
Ra
Taeyangswag
Ra
Level 61
God Stats
16W - 9L
1,555 SR
Queue Stats
149W - 134L
1,626 Elo+
Party 1
Ares
Ares
antman62
Ares
Level 59
God Stats
25W - 27L
1,542 SR
Queue Stats
321W - 316L
1,535 Elo+
Party 1
Bakasura
Bakasura
lolguy2148
Bakasura
Level 116
God Stats
7W - 5L
1,605 SR
Queue Stats
325W - 288L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 4
9,706
462
4,024
12,602
13,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
JL4mb
Olorun
18
3 / 2 / 3
11,088
528
10,199
19,116
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rhaegar11
King Arthur
18
4 / 0 / 0
11,763
560
15,129
15,547
16,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Vincenf43
Hun Batz
18
1 / 5 / 4
10,694
509
14,835
20,635
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
neggabih
Bakasura
19
6 / 0 / 2
11,394
543
10,746
14,896
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,030
430
6,316
19,465
14,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
TSenju
Hou Yi
12
0 / 5 / 4
7,737
368
10,886
14,036
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 2
10,053
479
7,602
13,664
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
14
3 / 0 / 1
8,911
424
10,362
9,754
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
lolguy2148
Bakasura
16
3 / 3 / 2
10,014
477
11,724
21,403
11,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
15
Kills
8
8
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
4
3
W
Olorun
JL4mb
Olorun
3
2
3
2.25
L
0
3
0
0
W
King Arthur
Rhaegar11
King Arthur
4
0
0
4
L
Hou Yi
TSenju
Hou Yi
0
5
4
0.4
L
2
4
2
0.75
W
Hun Batz
Vincenf43
Hun Batz
1
5
4
0.6
L
Ares
3
0
1
3.5
L
Bakasura
lolguy2148
Bakasura
3
3
2
1.33
W
Bakasura
neggabih
Bakasura
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,933
Damage
46,890
82,796
Taken
78,322
57,663
Mitigated
47,217
35,092
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,024
1,951
7,012
3,146
12,602
13,469
0
4,780
7,021
25,160
0
W
Olorun
JL4mb
Olorun
10,199
5,835
231
12,621
19,116
8,948
1,470
4,313
14,684
114,608
0
L
6,316
1,633
0
1,395
19,465
14,472
0
766
18,139
0
68,022
W
King Arthur
Rhaegar11
King Arthur
15,129
904
0
2,815
15,547
16,968
0
1,129
12,997
8,498
88,621
L
Hou Yi
TSenju
Hou Yi
10,886
5,167
0
2,637
14,036
5,565
0
7,281
6,475
0
59,498
L
7,602
643
1,312
4,326
13,664
6,251
0
791
12,389
92,559
0
W
Hun Batz
Vincenf43
Hun Batz
14,835
4,159
0
6,616
20,635
10,564
0
5,945
14,137
0
118,511
L
Ares
10,362
264
0
3,270
9,754
9,332
0
4,216
5,398
31,392
0
L
Bakasura
lolguy2148
Bakasura
11,724
7,384
0
4,808
21,403
11,597
0
2,520
17,883
0
82,104
W
Bakasura
neggabih
Bakasura
10,746
6,122
0
2,651
14,896
7,714
84
2,140
12,546
0
112,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
45,745
762
Minions Killed
563
0
Camps Cleared
0
2,187,490
Distance Traveled
2,038,621
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,706
462
39
2
0
413,702
6
W
Olorun
11,088
528
186
9
0
377,975
4
L
Mulan
9,030
430
136
6
0
377,209
7
W
King Arthur
11,763
560
172
8
0
425,066
2
L
Hou Yi
7,737
368
81
4
0
325,587
8
L
Ra
10,053
479
160
8
0
405,093
2
W
Hun Batz
10,694
509
189
9
0
432,239
1
L
Ares
8,911
424
33
2
0
444,895
4
L
Bakasura
10,014
477
153
7
0
485,837
1
W
Bakasura
11,394
543
176
8
0
538,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role