Player Matchup

Gilgamesh
Gilgamesh
Cerbero-099
Gilgamesh
Level 63
God Stats
1W - 8L
1,134 SR
Queue Stats
26W - 28L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
EChadG71
Ao Kuang
Level 85
God Stats
108W - 75L
1,628 SR
Queue Stats
260W - 257L
1,419 Elo+
Party 1
Izanami
Izanami
LoST x RollTide
Izanami
Level 66
God Stats
66W - 57L
1,496 SR
Queue Stats
130W - 132L
1,396 Elo+
Party 1
Freya
Freya
Sensei_SooZei
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
ZER0 Z0UL
Ratatoskr
Level 68
God Stats
2W - 7L
1,556 SR
Queue Stats
114W - 131L
1,390 Elo+
Solo
Team Averages
Level 85
1,463 SR
1,410 Elo+

VS

Team Averages
Level 61
1,611 SR
1,448 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AshlyEnjoyer
Ao Kuang
Level 61
God Stats
2W - 3L
1,280 SR
Queue Stats
329W - 295L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
Gator_Tant
Heimdallr
Level 67
God Stats
11W - 10L
1,694 SR
Queue Stats
184W - 173L
1,409 Elo+
Solo
Athena
Athena
Only Star4367
Athena
Level 63
God Stats
33W - 25L
1,750 SR
Queue Stats
429W - 399L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
YaboiMirage8915
Baron Samedi
Level 29
God Stats
8W - 3L
1,830 SR
Queue Stats
255W - 235L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cerbero-099
Gilgamesh
11
0 / 4 / 1
6,009
462
2,059
10,350
5,970
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
EChadG71
Ao Kuang
8
0 / 3 / 1
5,238
403
6,670
12,576
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
5,713
439
6,281
8,929
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 1
6,147
473
5,327
9,445
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
ZER0 Z0UL
Ratatoskr
9
1 / 4 / 0
5,527
425
5,320
10,273
3,503
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 4
8,055
620
5,484
6,959
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
AshlyEnjoyer
Ao Kuang
13
5 / 0 / 3
7,605
585
5,627
10,185
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Gator_Tant
Heimdallr
12
3 / 2 / 0
7,443
573
11,450
12,746
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 5
7,330
564
4,077
13,685
9,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YaboiMirage8915
Baron Samedi
12
3 / 2 / 4
7,356
566
5,593
7,763
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
16
16
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
4
6
W
Ao Kuang
AshlyEnjoyer
Ao Kuang
5
0
3
6.5
L
Gilgamesh
Cerbero-099
Gilgamesh
0
4
1
0.13
L
Ao Kuang
EChadG71
Ao Kuang
0
3
1
0.17
W
Heimdallr
Gator_Tant
Heimdallr
3
2
0
1.5
L
1
1
1
1.5
W
1
0
5
3.5
L
3
4
1
0.88
W
Baron Samedi
YaboiMirage8915
Baron Samedi
3
2
4
2.5
L
Ratatoskr
ZER0 Z0UL
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
32,231
51,573
Taken
51,338
22,982
Mitigated
29,558
13,106
Healing
22,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,484
1,629
0
908
6,959
6,777
943
1,086
5,873
47,679
0
W
Ao Kuang
AshlyEnjoyer
Ao Kuang
5,627
1,318
0
4,463
10,185
3,879
570
1,234
8,951
55,965
0
L
Gilgamesh
Cerbero-099
Gilgamesh
2,059
565
0
1,029
10,350
5,970
0
5,656
4,694
0
31,593
L
Ao Kuang
EChadG71
Ao Kuang
6,670
2,211
0
6,224
12,576
7,076
0
3,141
9,435
33,091
0
W
Heimdallr
Gator_Tant
Heimdallr
11,450
5,938
543
6,229
12,746
5,750
1,550
2,450
10,296
0
58,314
L
6,281
4,618
0
2,602
8,929
2,110
0
1,445
7,484
0
39,908
W
4,077
1,590
2,684
4,617
13,685
9,361
365
3,698
9,987
24,981
0
L
5,327
1,908
0
2,117
9,445
4,323
0
6,325
3,120
25,015
3,501
W
Baron Samedi
YaboiMirage8915
Baron Samedi
5,593
1,176
406
2,748
7,763
3,791
543
2,872
4,891
43,278
0
L
Ratatoskr
ZER0 Z0UL
Ratatoskr
5,320
2,660
0
1,134
10,273
3,503
0
4,214
6,059
0
26,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
37,789
227
Minions Killed
354
0
Camps Cleared
0
1,317,938
Distance Traveled
1,223,549
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,055
620
93
7
0
231,083
0
W
Ao Kuang
7,605
585
89
7
0
287,055
3
L
Gilgamesh
6,009
462
65
5
0
247,357
5
L
Ao Kuang
5,238
403
46
4
0
282,935
5
W
Heimdallr
7,443
573
77
6
0
194,152
0
L
Izanami
5,713
439
53
4
0
266,025
2
W
Athena
7,330
564
37
3
0
290,820
2
L
Freya
6,147
473
29
2
0
223,028
2
W
Baron Samedi
7,356
566
58
4
0
220,439
2
L
Ratatoskr
5,527
425
34
3
0
298,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role