Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
SRRaptor4704
Hachiman
Level 30
God Stats
3W - 8L
1,318 SR
Queue Stats
73W - 93L
1,370 Elo+
Solo
Kukulkan
Kukulkan
STUNTMAN74GD
Kukulkan
Level 108
God Stats
68W - 44L
1,613 SR
Queue Stats
235W - 266L
1,429 Elo+
Party 1
Team Averages
Level 81
1,477 SR
1,433 Elo+

VS

Team Averages
Level 85
1,502 SR
1,407 Elo+
Cliodhna
Cliodhna
Gabiruzinhor
Cliodhna
Level 59
God Stats
6W - 6L
1,458 SR
Queue Stats
295W - 368L
1,437 Elo+
Solo
Zeus
Zeus
RunHavok
Zeus
Level 119
God Stats
3W - 2L
1,557 SR
Queue Stats
254W - 367L
1,369 Elo+
Solo
Bacchus
Bacchus
persival074
Bacchus
Level 78
God Stats
5W - 4L
1,491 SR
Queue Stats
21W - 19L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
0 / 1 / 0
11,642
554
4,367
15,837
23,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SRRaptor4704
Hachiman
8
0 / 2 / 0
9,767
465
2,094
5,134
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
STUNTMAN74GD
Kukulkan
19
0 / 1 / 0
12,137
578
11,012
4,047
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gabiruzinhor
Cliodhna
18
2 / 0 / 2
12,788
609
7,247
9,047
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
1 / 0 / 2
12,730
606
10,573
9,564
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
persival074
Bacchus
16
1 / 0 / 3
13,191
628
3,875
10,178
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Cliodhna
Gabiruzinhor
Cliodhna
2
0
2
3
W
Zeus
1
0
2
2
L
Hachiman
SRRaptor4704
Hachiman
0
2
0
0
L
Kukulkan
STUNTMAN74GD
Kukulkan
0
1
0
0
W
Bacchus
persival074
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
21,695
25,018
Taken
28,789
27,667
Mitigated
27,214
3,759
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,367
815
59
3,263
15,837
23,983
0
7,257
8,039
0
22,006
W
Cliodhna
Gabiruzinhor
Cliodhna
7,247
1,367
0
4,692
9,047
4,765
763
3,439
5,608
0
61,231
W
Zeus
10,573
322
290
3,831
9,564
4,199
1,227
4,928
4,636
68,539
0
L
Hachiman
SRRaptor4704
Hachiman
2,094
979
0
0
5,134
1,762
0
3,546
1,370
0
8,725
L
Kukulkan
STUNTMAN74GD
Kukulkan
11,012
256
0
437
4,047
1,922
0
3,399
488
85,642
0
W
Bacchus
persival074
Bacchus
3,875
326
0
2,889
10,178
18,250
324
3,547
6,631
14,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
38,709
208
Minions Killed
216
7
Camps Cleared
12
816,993
Distance Traveled
1,002,243
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,642
554
41
2
1
319,585
4
W
Cliodhna
12,788
609
85
4
9
338,549
3
W
Zeus
12,730
606
109
5
2
318,762
1
L
Hachiman
9,767
465
13
1
0
136,524
2
L
Kukulkan
12,137
578
154
7
6
360,884
8
W
Bacchus
13,191
628
22
1
1
344,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role