Player Matchup

Tyr
Tyr
DribbleGodButter
Tyr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,212 Elo+
Solo
Horus
Horus
Hoop224u
Horus
Level 160
God Stats
4W - 0L
1,518 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 1
Medusa
Medusa
LilPeter5902
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,662 Elo+
Party 1
King Arthur
King Arthur
MoaiThai
King Arthur
Level 27
God Stats
3W - 0L
1,824 SR
Queue Stats
27W - 28L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
ZeitBuch
Gilgamesh
Level 27
God Stats
14W - 4L
1,639 SR
Queue Stats
21W - 18L
1,364 Elo+
Party 3
Team Averages
Level 46
1,596 SR
1,416 Elo+

VS

Team Averages
Level 32
1,485 SR
1,438 Elo+
Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hawkrage
Ullr
Level 5
God Stats
0W - 12L
1,285 SR
Queue Stats
452W - 541L
1,245 Elo+
Party 2
Loki
Loki
ShadowUmbreonTTV
Loki
Level 46
God Stats
20W - 22L
1,411 SR
Queue Stats
317W - 373L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
chawk231
Sun Wukong
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
210W - 303L
1,461 Elo+
Party 2
Chang'e
Chang'e
notcheuwan
Chang'e
Level 43
God Stats
0W - 1L
1,729 SR
Queue Stats
18W - 15L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
10,542
753
7,099
17,535
18,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
Hoop224u
Horus
17
7 / 3 / 12
11,256
804
10,857
18,071
18,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
6 / 2 / 14
11,794
842
25,540
13,950
7,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MoaiThai
King Arthur
19
7 / 3 / 10
11,602
829
16,818
18,764
22,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ZeitBuch
Gilgamesh
17
2 / 1 / 14
11,072
791
10,727
17,480
15,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 4 / 3
9,884
706
8,834
17,217
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
0 / 7 / 7
8,403
600
3,936
12,817
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 9 / 6
9,988
713
10,504
17,649
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
chawk231
Sun Wukong
16
4 / 3 / 3
9,990
714
9,832
21,067
14,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
notcheuwan
Chang'e
18
5 / 3 / 6
10,578
756
20,236
15,390
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
25
Kills
13
13
Deaths
26
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
3
0.63
W
3
4
13
2.38
L
Ullr
0
7
7
0.5
W
Horus
Hoop224u
Horus
7
3
12
4.33
W
Medusa
6
2
14
6.5
W
King Arthur
MoaiThai
King Arthur
7
3
10
4
L
3
9
6
0.67
W
Gilgamesh
ZeitBuch
Gilgamesh
2
1
14
9
L
Sun Wukong
chawk231
Sun Wukong
4
3
3
1.83
L
Chang'e
notcheuwan
Chang'e
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,041
Damage
53,342
85,800
Taken
84,140
81,977
Mitigated
51,352
20,025
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,834
1,228
0
1,154
17,217
18,099
0
0
16,813
19,152
0
W
7,099
2,651
0
1,730
17,535
18,731
1,362
6,398
11,137
0
25,178
L
Ullr
3,936
2,295
0
524
12,817
4,680
0
0
12,754
0
8,932
W
Horus
Hoop224u
Horus
10,857
5,442
2,302
3,090
18,071
18,238
886
4,815
13,256
0
20,968
W
Medusa
25,540
12,334
0
5,233
13,950
7,402
6,949
2,667
11,283
0
85,560
W
King Arthur
MoaiThai
King Arthur
16,818
2,171
743
1,951
18,764
22,194
314
8,667
10,097
0
46,724
L
10,504
2,058
0
1,334
17,649
7,424
0
0
17,493
0
20,687
W
Gilgamesh
ZeitBuch
Gilgamesh
10,727
2,866
1,639
3,337
17,480
15,412
495
6,523
10,957
0
33,184
L
Sun Wukong
chawk231
Sun Wukong
9,832
2,433
0
2,051
21,067
14,874
316
0
20,673
0
25,534
L
Chang'e
notcheuwan
Chang'e
20,236
1,266
2,863
8,205
15,390
6,275
0
0
15,246
56,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,266
Gold Earned
48,843
275
Minions Killed
172
0
Camps Cleared
0
1,493,600
Distance Traveled
1,347,884
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,884
706
28
2
0
286,892
1
W
Tyr
10,542
753
43
3
0
288,644
0
L
Ullr
8,403
600
8
1
0
216,505
0
W
Horus
11,256
804
10
1
0
275,271
0
W
Medusa
11,794
842
109
8
0
291,362
0
W
King Arthur
11,602
829
70
5
0
303,882
3
L
Loki
9,988
713
13
1
0
261,226
1
W
Gilgamesh
11,072
791
43
3
0
334,441
0
L
Sun Wukong
9,990
714
37
3
0
301,694
3
L
Chang'e
10,578
756
86
6
0
281,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role