Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DTDlizard
Neith
Level 148
God Stats
2W - 2L
1,636 SR
Queue Stats
68W - 61L
1,557 Elo+
Solo
Khepri
Khepri
DreamingFrisk
Khepri
Level 124
God Stats
3W - 0L
1,713 SR
Queue Stats
81W - 73L
1,618 Elo+
Party 2
Serqet
Serqet
Fαng
Serqet
Level 157
God Stats
6W - 5L
1,622 SR
Queue Stats
208W - 204L
1,516 Elo+
Party 1
Vulcan
Vulcan
o0 AG 0o
Vulcan
Level 141
God Stats
21W - 20L
1,678 SR
Queue Stats
235W - 222L
1,586 Elo+
Party 2
Team Averages
Level 146
1,630 SR
1,556 Elo+

VS

Team Averages
Level 59
1,516 SR
1,496 Elo+
Neith
Neith
All1gatro
Neith
Level 17
God Stats
4W - 8L
1,527 SR
Queue Stats
5W - 12L
1,460 Elo+
Party 3
Hera
Hera
Bakasus
Hera
Level 69
God Stats
1W - 1L
1,871 SR
Queue Stats
16W - 15L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
Shrexorsism
Gilgamesh
Level 16
God Stats
1W - 1L
1,372 SR
Queue Stats
10W - 6L
1,594 Elo+
Party 3
Khepri
Khepri
Zoreee
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
preetam
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,308 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 0 / 5
12,065
862
15,240
10,211
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
DTDlizard
Neith
18
9 / 0 / 7
11,198
800
15,997
8,268
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 9
9,614
687
4,475
12,961
13,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Fαng
Serqet
17
2 / 1 / 14
10,272
734
10,116
12,108
7,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
o0 AG 0o
Vulcan
19
3 / 0 / 10
11,122
794
18,040
7,930
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
All1gatro
Neith
15
0 / 5 / 1
8,498
607
7,265
13,389
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Bakasus
Hera
16
1 / 6 / 1
9,232
659
4,903
11,686
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Shrexorsism
Gilgamesh
14
1 / 4 / 1
8,888
635
7,872
15,266
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Zoreee
Khepri
14
0 / 5 / 2
8,650
618
3,096
18,763
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
preetam
Morgan Le Fay
15
0 / 4 / 1
8,752
625
11,128
13,158
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
24
Kills
2
2
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
0
5
12.5
L
Neith
All1gatro
Neith
0
5
1
0.1
L
Hera
Bakasus
Hera
1
6
1
0.25
W
Neith
DTDlizard
Neith
9
0
7
12.5
W
0
1
9
4.5
W
Serqet
Fαng
Serqet
2
1
14
9
L
Gilgamesh
Shrexorsism
Gilgamesh
1
4
1
0.38
L
Khepri
Zoreee
Khepri
0
5
2
0.2
W
Vulcan
o0 AG 0o
Vulcan
3
0
10
8
L
Morgan Le Fay
preetam
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,868
Damage
34,264
51,478
Taken
72,262
34,047
Mitigated
52,416
13,407
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,240
7,369
0
3,150
10,211
5,740
2,335
2,654
7,557
0
66,808
L
Neith
All1gatro
Neith
7,265
2,512
0
1,588
13,389
6,845
0
6,327
6,710
0
18,042
L
Hera
Bakasus
Hera
4,903
1,118
0
471
11,686
5,092
0
3,128
8,513
34,732
0
W
Neith
DTDlizard
Neith
15,997
7,370
0
3,855
8,268
4,071
3,561
4,977
3,291
0
48,492
W
4,475
206
277
3,155
12,961
13,278
339
4,079
8,882
16,740
0
W
Serqet
Fαng
Serqet
10,116
2,201
0
1,256
12,108
7,044
0
5,141
6,967
0
27,371
L
Gilgamesh
Shrexorsism
Gilgamesh
7,872
2,478
1,263
1,370
15,266
12,846
0
2,673
11,984
0
19,853
L
Khepri
Zoreee
Khepri
3,096
169
0
1,378
18,763
21,145
0
4,854
13,407
14,263
0
W
Vulcan
o0 AG 0o
Vulcan
18,040
4,318
0
1,714
7,930
3,914
1,304
2,276
5,654
61,360
0
L
Morgan Le Fay
preetam
Morgan Le Fay
11,128
929
0
828
13,158
6,488
0
5,241
7,722
44,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
44,020
306
Minions Killed
214
0
Camps Cleared
0
1,533,618
Distance Traveled
1,385,279
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,065
862
97
7
0
374,618
1
L
Neith
8,498
607
35
3
0
271,488
0
L
Hera
9,232
659
73
5
0
270,362
0
W
Neith
11,198
800
51
4
0
273,628
4
W
Khepri
9,614
687
21
2
0
272,333
2
W
Serqet
10,272
734
36
3
0
306,467
0
L
Gilgamesh
8,888
635
19
1
0
274,384
1
L
Khepri
8,650
618
12
1
0
279,075
5
W
Vulcan
11,122
794
101
7
0
306,572
1
L
Morgan Le Fay
8,752
625
75
5
0
289,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role