Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BattlingGem51
Nu Wa
Level 49
God Stats
24W - 19L
1,572 SR
Queue Stats
258W - 246L
1,373 Elo+
Solo
Nike
Nike
Imma sweaty4007
Nike
Level 82
God Stats
4W - 1L
1,868 SR
Queue Stats
30W - 26L
1,677 Elo+
Party 2
Discordia
Discordia
ZoNeGrave
Discordia
Level 37
God Stats
10W - 2L
1,610 SR
Queue Stats
90W - 69L
1,787 Elo+
Party 2
Chronos
Chronos
kukuMissMe
Chronos
Level 122
God Stats
6W - 2L
1,764 SR
Queue Stats
79W - 53L
1,696 Elo+
Party 2
Team Averages
Level 76
1,663 SR
1,607 Elo+

VS

Team Averages
Level 92
1,479 SR
1,441 Elo+
Tiamat
Tiamat
Fear_The_Rooster
Tiamat
Level 69
God Stats
1W - 1L
1,665 SR
Queue Stats
58W - 73L
1,419 Elo+
Party 1
Medusa
Medusa
Gyro-013
Medusa
Level 127
God Stats
2W - 6L
1,223 SR
Queue Stats
115W - 149L
1,467 Elo+
Party 1
Nemesis
Nemesis
LORJohn1
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,491 Elo+
Party 1
Athena
Athena
Terma_Hater_202x
Athena
Level 28
God Stats
12W - 12L
1,505 SR
Queue Stats
35W - 43L
1,409 Elo+
Party 1
Shiva
Shiva
X0x baki x0X
Shiva
Level 110
God Stats
2W - 6L
1,502 SR
Queue Stats
154W - 161L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 0 / 1
8,794
586
5,059
3,792
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 7
7,911
527
7,242
7,939
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 0 / 1
7,914
528
2,480
8,368
5,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ZoNeGrave
Discordia
13
4 / 1 / 6
7,448
497
6,202
7,139
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
kukuMissMe
Chronos
14
5 / 1 / 5
7,949
530
13,801
10,777
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,950
397
4,209
11,231
6,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Gyro-013
Medusa
13
0 / 2 / 0
7,201
480
1,059
7,744
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
LORJohn1
Nemesis
11
2 / 3 / 0
7,105
474
7,453
13,356
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
5,883
392
2,627
11,853
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
6,852
457
5,217
8,565
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
1
2.5
W
3
0
7
6.5
L
0
4
1
0.13
L
Medusa
Gyro-013
Medusa
0
2
0
0
W
0
0
1
0.5
L
Nemesis
LORJohn1
Nemesis
2
3
0
0.67
L
0
4
2
0.25
L
0
1
0
0
W
Discordia
ZoNeGrave
Discordia
4
1
6
7
W
Chronos
kukuMissMe
Chronos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
20,565
38,015
Taken
52,749
23,221
Mitigated
28,187
11,996
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,059
2,527
0
908
3,792
1,535
0
0
3,792
0
81,786
W
7,242
3,723
370
2,303
7,939
7,997
406
2,502
5,397
32,435
0
L
4,209
417
45
3,212
11,231
6,686
0
7,293
3,731
38,501
0
L
Medusa
Gyro-013
Medusa
1,059
57
0
3,877
7,744
3,006
0
587
7,157
0
61,726
W
2,480
337
0
0
8,368
5,983
403
237
7,484
0
57,228
L
Nemesis
LORJohn1
Nemesis
7,453
3,305
0
3,299
13,356
5,541
0
6,738
6,452
0
57,691
L
2,627
356
218
1,509
11,853
7,528
0
7,690
4,069
11,537
0
L
5,217
269
0
3,490
8,565
5,426
0
2,336
6,189
0
48,707
W
Discordia
ZoNeGrave
Discordia
6,202
737
39
2,565
7,139
2,483
243
1,690
5,449
43,106
0
W
Chronos
kukuMissMe
Chronos
13,801
7,485
0
5,811
10,777
5,223
567
2,407
8,370
62,072
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
32,991
478
Minions Killed
357
0
Camps Cleared
0
1,367,509
Distance Traveled
1,360,681
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,794
586
134
9
0
280,841
5
W
Nu Wa
7,911
527
44
3
0
251,602
2
L
Tiamat
5,950
397
64
4
0
250,215
5
L
Medusa
7,201
480
109
7
0
241,866
1
W
Nike
7,914
528
127
8
0
256,577
0
L
Nemesis
7,105
474
87
6
0
301,831
1
L
Athena
5,883
392
16
1
0
303,727
5
L
Shiva
6,852
457
81
5
0
263,042
0
W
Discordia
7,448
497
72
5
0
274,587
0
W
Chronos
7,949
530
101
7
0
303,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role