Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Benzaite
He Bo
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,189 Elo+
Solo
Cthulhu
Cthulhu
Blazkowicz55
Cthulhu
Level 114
God Stats
11W - 6L
1,836 SR
Queue Stats
253W - 252L
1,550 Elo+
Solo
Vulcan
Vulcan
ThiccPorkchop
Vulcan
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
311W - 212L
1,618 Elo+
Party 1
Nemesis
Nemesis
TiccTighSaveLive
Nemesis
Level 97
God Stats
22W - 9L
1,613 SR
Queue Stats
120W - 90L
1,612 Elo+
Party 1
Team Averages
Level 99
1,547 SR
1,494 Elo+

VS

Team Averages
Level 79
1,471 SR
1,533 Elo+
Neith
Neith
ArchiveTOG
Neith
Level 22
God Stats
3W - 2L
1,889 SR
Queue Stats
250W - 174L
1,605 Elo+
Party 2
Chang'e
Chang'e
CaptinLuck
Chang'e
Level 58
God Stats
0W - 4L
1,106 SR
Queue Stats
47W - 60L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
LucedDreamer
Cabrakan
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
227W - 158L
1,606 Elo+
Party 2
Chaac
Chaac
The_OUTKAST_92
Chaac
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 154L
1,554 Elo+
Solo
Thanatos
Thanatos
otfdavid300
Thanatos
Level 118
God Stats
16W - 18L
1,564 SR
Queue Stats
425W - 392L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 8
11,135
1,114
9,939
5,920
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Benzaite
He Bo
16
4 / 4 / 7
10,831
1,083
18,180
7,710
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Blazkowicz55
Cthulhu
16
1 / 0 / 12
9,810
981
9,169
10,727
13,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 7
9,860
986
15,657
7,898
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 10
10,954
1,095
9,283
12,581
10,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 1 / 4
10,251
1,025
10,833
11,821
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
CaptinLuck
Chang'e
15
3 / 4 / 3
10,205
1,021
6,041
11,047
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
LucedDreamer
Cabrakan
15
1 / 4 / 5
10,365
1,037
5,205
18,177
22,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 6
9,489
949
8,648
14,781
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
otfdavid300
Thanatos
16
5 / 4 / 4
10,510
1,051
10,018
11,120
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
15
Kills
11
11
Deaths
15
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
8
9
L
Neith
2
1
4
4
W
He Bo
Benzaite
He Bo
4
4
7
1.88
W
Cthulhu
Blazkowicz55
Cthulhu
1
0
12
7
L
Chang'e
CaptinLuck
Chang'e
3
4
3
1.13
L
Cabrakan
LucedDreamer
Cabrakan
1
4
5
0.88
L
0
2
6
1.5
W
1
4
7
1.13
W
4
2
10
4.5
L
Thanatos
otfdavid300
Thanatos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,228
Damage
40,745
44,836
Taken
66,946
31,931
Mitigated
52,894
5,013
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,939
6,716
0
1,648
5,920
1,956
0
807
5,046
0
29,833
L
Neith
10,833
4,270
0
1,436
11,821
6,207
0
8,435
3,386
0
41,162
W
He Bo
Benzaite
He Bo
18,180
779
0
386
7,710
3,371
0
2,281
5,351
40,825
0
W
Cthulhu
Blazkowicz55
Cthulhu
9,169
476
309
823
10,727
13,646
0
3,145
7,329
17,229
0
L
Chang'e
CaptinLuck
Chang'e
6,041
707
2,939
1,633
11,047
5,416
0
5,154
5,893
28,809
0
L
Cabrakan
LucedDreamer
Cabrakan
5,205
633
0
1,856
18,177
22,512
0
12,535
5,642
18,524
0
L
8,648
1,289
0
4,894
14,781
13,363
0
11,647
3,134
280
24,645
W
15,657
8,152
0
64
7,898
2,938
0
2,073
5,628
47,025
0
W
9,283
4,722
0
1,783
12,581
10,020
0
3,220
9,297
423
21,570
L
Thanatos
otfdavid300
Thanatos
10,018
751
0
6,251
11,120
5,396
0
5,618
5,502
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,590
Gold Earned
50,820
204
Minions Killed
215
11
Camps Cleared
6
959,187
Distance Traveled
953,480
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,135
1,114
55
6
2
179,208
2
L
Neith
10,251
1,025
78
8
0
181,985
0
W
He Bo
10,831
1,083
46
5
2
214,781
1
W
Cthulhu
9,810
981
14
1
0
181,300
0
L
Chang'e
10,205
1,021
40
4
2
162,824
1
L
Cabrakan
10,365
1,037
32
3
2
170,393
0
L
Chaac
9,489
949
48
5
0
205,338
0
W
Vulcan
9,860
986
71
7
2
202,452
0
W
Nemesis
10,954
1,095
18
2
5
181,446
0
L
Thanatos
10,510
1,051
17
2
2
232,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role