Player Matchup

Ymir
Ymir
I-Morpheuz-I
Ymir
Level 49
God Stats
3W - 5L
1,231 SR
Queue Stats
24W - 28L
1,430 Elo+
Party 2
Bastet
Bastet
JulioCardin
Bastet
Level 122
God Stats
4W - 2L
1,476 SR
Queue Stats
298W - 293L
1,449 Elo+
Solo
Poseidon
Poseidon
UnknownCPU3
Poseidon
Level 114
God Stats
1W - 2L
1,164 SR
Queue Stats
60W - 65L
1,396 Elo+
Party 2
Aphrodite
Aphrodite
ZER0 Z0UL
Aphrodite
Level 68
God Stats
16W - 21L
1,438 SR
Queue Stats
114W - 131L
1,381 Elo+
Solo
Nemesis
Nemesis
arrow1324
Nemesis
Level 65
God Stats
20W - 13L
1,545 SR
Queue Stats
308W - 360L
1,450 Elo+
Solo
Team Averages
Level 84
1,371 SR
1,421 Elo+

VS

Team Averages
Level 48
1,443 SR
1,344 Elo+
Artio
Artio
Auphoenix808
Artio
Level 69
God Stats
3W - 11L
1,397 SR
Queue Stats
131W - 172L
1,372 Elo+
Solo
Izanami
Izanami
AztMLuniix11
Izanami
Level 26
God Stats
6W - 6L
1,568 SR
Queue Stats
7W - 10L
1,354 Elo+
Party 1
Odin
Odin
CABRAL0CA
Odin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 71L
1,400 Elo+
Party 1
Zeus
Zeus
TXCshaka06
Zeus
Level 12
God Stats
1W - 4L
1,258 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Raijin
Raijin
nacospider
Raijin
Level 35
God Stats
2W - 3L
1,492 SR
Queue Stats
19W - 20L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,342
540
12,855
14,833
9,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
18
3 / 0 / 7
11,356
541
16,915
21,023
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
UnknownCPU3
Poseidon
19
9 / 0 / 1
12,255
584
11,800
12,244
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ZER0 Z0UL
Aphrodite
16
3 / 0 / 10
10,230
487
8,562
15,313
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
arrow1324
Nemesis
20
13 / 0 / 3
12,665
603
18,705
18,126
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,451
307
3,665
20,260
17,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
AztMLuniix11
Izanami
11
0 / 9 / 0
7,323
349
7,165
13,114
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
1 / 2 / 0
9,136
435
13,691
25,219
18,619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 8 / 0
7,959
379
8,706
13,978
3,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
nacospider
Raijin
13
0 / 6 / 2
8,298
395
7,805
14,245
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
34
Kills
2
2
Deaths
34
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Izanami
AztMLuniix11
Izanami
0
9
0
0
L
Odin
1
2
0
0.5
W
6
2
11
5.75
W
Bastet
3
0
7
6.5
L
1
8
0
0.13
W
Poseidon
UnknownCPU3
Poseidon
9
0
1
9.5
W
Aphrodite
ZER0 Z0UL
Aphrodite
3
0
10
8
W
Nemesis
arrow1324
Nemesis
13
0
3
14.5
L
Raijin
nacospider
Raijin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,837
Damage
41,032
81,539
Taken
86,816
41,380
Mitigated
49,269
37,466
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,665
297
514
2,580
20,260
17,367
0
12,010
8,250
19,049
0
L
Izanami
AztMLuniix11
Izanami
7,165
5,300
101
925
13,114
4,722
0
6,654
6,460
0
44,960
L
Odin
13,691
2,972
0
5,390
25,219
18,619
0
3,081
22,138
0
72,086
W
12,855
3,147
235
5,079
14,833
9,356
512
4,887
9,871
58,835
0
W
Bastet
16,915
6,674
0
9,644
21,023
9,722
1,910
2,656
18,339
0
85,679
L
8,706
1,238
0
1,559
13,978
3,924
631
7,444
6,534
36,804
0
W
Poseidon
UnknownCPU3
Poseidon
11,800
2,711
0
7,731
12,244
4,815
2,949
789
11,455
113,417
0
W
Aphrodite
ZER0 Z0UL
Aphrodite
8,562
2,329
2,521
9,872
15,313
7,825
2,899
7,739
7,188
68,549
0
W
Nemesis
arrow1324
Nemesis
18,705
10,752
0
2,384
18,126
9,662
954
3,432
14,510
0
141,103
L
Raijin
nacospider
Raijin
7,805
1,140
0
1,214
14,245
4,637
362
4,028
10,217
55,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,848
Gold Earned
39,167
691
Minions Killed
361
0
Camps Cleared
0
2,054,190
Distance Traveled
1,704,678
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,451
307
26
1
0
369,282
2
L
Izanami
7,323
349
74
4
0
317,856
1
L
Odin
9,136
435
121
6
0
374,877
1
W
Ymir
11,342
540
86
4
0
375,291
5
W
Bastet
11,356
541
160
8
0
412,044
0
L
Zeus
7,959
379
54
3
0
306,166
0
W
Poseidon
12,255
584
151
7
0
404,335
6
W
Aphrodite
10,230
487
112
5
0
407,685
0
W
Nemesis
12,665
603
182
9
0
454,835
4
L
Raijin
8,298
395
86
4
0
336,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role