Player Matchup

Athena
Athena
Criminxl
Athena
Level 28
God Stats
20W - 22L
1,466 SR
Queue Stats
72W - 64L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
DEVASTAT1ONZ
Amaterasu
Level 101
God Stats
6W - 7L
1,568 SR
Queue Stats
179W - 176L
1,371 Elo+
Party 1
Chang'e
Chang'e
Itz-DuBsTeePz-xX
Chang'e
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 95L
1,451 Elo+
Party 2
Pele
Pele
John_Weed_420
Pele
Level 28
God Stats
10W - 11L
1,481 SR
Queue Stats
19W - 23L
1,506 Elo+
Party 2
Chernobog
Chernobog
Vanderize
Chernobog
Level 83
God Stats
2W - 1L
1,724 SR
Queue Stats
126W - 116L
1,478 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,437 Elo+

VS

Team Averages
Level 53
1,500 SR
1,338 Elo+
Zhong Kui
Zhong Kui
ALWAYS KILLZ
Zhong Kui
Level 64
God Stats
23W - 22L
1,418 SR
Queue Stats
223W - 241L
1,362 Elo+
Solo
Ymir
Ymir
Aye Rubyy
Ymir
Level 77
God Stats
13W - 16L
1,472 SR
Queue Stats
23W - 30L
1,411 Elo+
Party 3
Achilles
Achilles
CashInYourSoul
Achilles
Level 81
God Stats
0W - 4L
1,595 SR
Queue Stats
83W - 87L
1,332 Elo+
Solo
Fenrir
Fenrir
ItWasntThisGuY1
Fenrir
Level 27
God Stats
6W - 6L
1,515 SR
Queue Stats
18W - 27L
1,386 Elo+
Party 3
Izanami
Izanami
RuFF VisionZ
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Criminxl
Athena
16
4 / 0 / 9
11,923
518
6,391
21,466
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DEVASTAT1ONZ
Amaterasu
19
10 / 2 / 12
13,247
576
19,878
25,140
18,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 2 / 8
12,481
543
17,989
23,727
11,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 7
10,531
458
10,401
18,391
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Vanderize
Chernobog
17
3 / 4 / 11
11,343
493
14,677
12,448
6,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALWAYS KILLZ
Zhong Kui
16
2 / 7 / 2
10,432
454
18,555
22,466
19,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
1 / 5 / 6
9,766
425
10,022
27,943
38,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
16
0 / 5 / 3
10,101
439
6,495
16,262
18,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 4 / 2
10,610
461
13,067
20,566
10,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
RuFF VisionZ
Izanami
15
3 / 4 / 2
10,524
458
13,565
13,232
7,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
25
Kills
14
14
Deaths
25
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALWAYS KILLZ
Zhong Kui
2
7
2
0.43
L
Ymir
1
5
6
0.8
L
Achilles
0
5
3
0.3
W
Athena
Criminxl
Athena
4
0
9
8.5
W
Amaterasu
DEVASTAT1ONZ
Amaterasu
10
2
12
8
L
8
4
2
2.25
W
6
2
8
5
W
2
6
7
0.92
L
Izanami
RuFF VisionZ
Izanami
3
4
2
1
W
Chernobog
Vanderize
Chernobog
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,336
Damage
61,704
101,172
Taken
100,469
68,601
Mitigated
94,767
39,173
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALWAYS KILLZ
Zhong Kui
18,555
1,466
0
5,758
22,466
19,615
0
7,797
14,669
89,987
0
L
Ymir
10,022
2,437
234
2,928
27,943
38,673
248
7,475
20,468
26,001
0
L
Achilles
6,495
2,633
0
3,968
16,262
18,579
2,204
502
15,760
0
61,718
W
Athena
Criminxl
Athena
6,391
2,099
890
5,472
21,466
23,923
1,244
8,020
13,408
38,905
0
W
Amaterasu
DEVASTAT1ONZ
Amaterasu
19,878
9,438
0
11,534
25,140
18,709
5,066
5,168
19,529
0
105,192
L
13,067
2,612
0
4,257
20,566
10,192
292
5,420
15,146
0
59,758
W
17,989
864
5,734
10,216
23,727
11,728
3,713
8,334
15,393
105,566
0
W
10,401
2,803
0
1,938
18,391
7,813
488
3,428
14,851
0
60,075
L
Izanami
RuFF VisionZ
Izanami
13,565
8,649
0
1,596
13,232
7,708
1,390
3,186
10,046
0
82,757
W
Chernobog
Vanderize
Chernobog
14,677
10,554
0
3,389
12,448
6,428
2,857
4,257
8,191
0
90,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,525
Gold Earned
51,433
528
Minions Killed
439
0
Camps Cleared
0
2,170,839
Distance Traveled
2,019,312
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,432
454
122
5
0
388,704
2
L
Ymir
9,766
425
24
1
0
391,095
0
L
Achilles
10,101
439
85
4
0
356,976
8
W
Athena
11,923
518
59
3
0
462,055
4
W
Amaterasu
13,247
576
134
6
0
479,788
1
L
Fenrir
10,610
461
64
3
0
498,108
0
W
Chang'e
12,481
543
149
6
0
395,822
3
W
Pele
10,531
458
72
3
0
439,107
0
L
Izanami
10,524
458
144
6
0
384,429
0
W
Chernobog
11,343
493
114
5
0
394,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role