Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ImDaProphitzz
Ymir
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,321 MMR
Solo
Apollo
Apollo
Silver I
PJ-IS-RAEL
Apollo
Silver I
Level 89
God Stats
31W - 23L
1,586 SR
Queue Stats
550W - 551L
1,181 MMR
Party 1
Skadi
Skadi
Silver II
SuaveATL
Skadi
Silver II
Level 67
God Stats
11W - 6L
1,592 SR
Queue Stats
144W - 155L
1,374 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
thfacu1232
Gilgamesh
Silver I
Level 127
God Stats
4W - 6L
1,417 SR
Queue Stats
116W - 121L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,519 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,538 SR
1,367 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver III
Bendo91
Chiron
Silver III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,321 MMR
Solo
Geb
Geb
Gold V
McFly717
Geb
Gold V
Level 116
God Stats
2W - 0L
1,416 SR
Queue Stats
16W - 20L
1,488 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Pandemonium_Lite
Baron Samedi
Gold V
Level 146
God Stats
3W - 1L
1,737 SR
Queue Stats
82W - 88L
1,314 MMR
Solo
Mercury
Mercury
Gold V
oMgShark
Mercury
Gold V
Level 120
God Stats
75W - 61L
1,538 SR
Queue Stats
343W - 362L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 2 / 2
10,638
484
12,308
12,746
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 5
9,215
419
5,307
17,803
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
PJ-IS-RAEL
Apollo
18
3 / 3 / 1
10,824
492
9,616
18,909
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
SuaveATL
Skadi
17
4 / 6 / 1
10,558
480
17,102
21,460
10,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
thfacu1232
Gilgamesh
11
1 / 2 / 2
7,924
360
2,645
8,904
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KaliCliodhnaIzanamiBacchusArachne

VS

Bans
AresZhong KuiBastetAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 0 / 3
11,779
535
10,345
18,033
25,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Bendo91
Chiron
17
5 / 3 / 2
11,474
522
16,631
17,461
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 6
10,343
470
7,098
17,995
21,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pandemonium_Lite
Baron Samedi
15
1 / 3 / 4
9,829
447
15,016
15,411
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
oMgShark
Mercury
19
4 / 3 / 3
11,646
529
9,037
18,256
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
14
14
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
2
2
2
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Chiron
Bendo91
Chiron
5
3
2
2
L
0
1
5
2.5
W
2
2
6
2.5
L
Apollo
PJ-IS-RAEL
Apollo
3
3
1
1.17
W
Baron Samedi
Pandemonium_Lite
Baron Samedi
1
3
4
1
L
Skadi
SuaveATL
Skadi
4
6
1
0.75
W
Mercury
oMgShark
Mercury
4
3
3
1.83
L
Gilgamesh
thfacu1232
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
58,127
79,822
Taken
87,156
44,720
Mitigated
71,490
19,957
Healing
29,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,308
692
0
1,727
12,746
6,030
122
7,407
5,339
99,343
0
W
Sylvanus
 
Sylvanus
10,345
3,426
649
8,445
18,033
25,197
2,864
84
17,949
69,911
18,539
W
Chiron
Bendo91
Chiron
16,631
5,775
1,076
7,343
17,461
7,741
1,014
3,431
13,928
0
88,712
L
5,307
742
777
4,072
17,803
14,714
0
7,865
9,938
30,006
0
W
7,098
574
0
2,565
17,995
21,356
14
4,913
12,820
25,986
0
L
Apollo
PJ-IS-RAEL
Apollo
9,616
6,102
0
5,696
18,909
9,324
216
4,119
14,790
0
101,610
W
Baron Samedi
Pandemonium_Lite
Baron Samedi
15,016
1,303
2,322
5,013
15,411
8,411
633
6,805
8,100
69,455
0
L
Skadi
SuaveATL
Skadi
17,102
8,526
0
6,877
21,460
10,616
0
9,908
11,552
0
80,637
W
Mercury
oMgShark
Mercury
9,037
4,636
0
1,871
18,256
8,785
0
1,856
16,296
0
114,667
L
Gilgamesh
thfacu1232
Gilgamesh
2,645
568
0
808
8,904
4,036
0
1,885
7,019
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
55,071
543
Minions Killed
553
0
Camps Cleared
0
1,835,488
Distance Traveled
2,084,686
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,638
484
158
7
0
380,801
6
W
Sylvanus
11,779
535
154
7
0
357,495
2
W
Chiron
11,474
522
120
5
0
383,831
2
L
Ymir
9,215
419
40
2
0
425,660
12
W
Geb
10,343
470
28
1
0
470,268
12
L
Apollo
10,824
492
162
7
0
414,845
1
W
Baron Samedi
9,829
447
104
5
0
364,456
4
L
Skadi
10,558
480
138
6
0
345,498
2
W
Mercury
11,646
529
147
7
0
508,636
9
L
Gilgamesh
7,924
360
45
2
0
268,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role