Player Matchup

Chronos
Chronos
MaestroQuaalude
Chronos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,442 Elo+
Party 2
Neith
Neith
Numba7even
Neith
Level 28
God Stats
4W - 3L
1,867 SR
Queue Stats
194W - 219L
1,414 Elo+
Solo
Poseidon
Poseidon
Sour781
Poseidon
Level 41
God Stats
5W - 2L
1,579 SR
Queue Stats
55W - 75L
1,395 Elo+
Party 3
Cupid
Cupid
Void Coffee5497
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
xScythe1
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 3
Team Averages
Level 29
1,589 SR
1,442 Elo+

VS

Team Averages
Level 70
1,704 SR
1,577 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KidW
Erlang Shen
Level 71
God Stats
4W - 1L
1,800 SR
Queue Stats
210W - 155L
1,595 Elo+
Party 1
Chaac
Chaac
KingOhzar
Chaac
Level 25
God Stats
9W - 2L
1,730 SR
Queue Stats
152W - 108L
1,599 Elo+
Party 1
Olorun
Olorun
RainbowGorilla
Olorun
Level 86
God Stats
12W - 6L
1,675 SR
Queue Stats
295W - 230L
1,618 Elo+
Party 1
Artio
Artio
colorfulskyyyy
Artio
Level 23
God Stats
3W - 0L
1,812 SR
Queue Stats
54W - 35L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,597
800
16,264
11,905
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
16
4 / 5 / 7
9,295
775
14,692
12,891
6,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Sour781
Poseidon
16
4 / 5 / 7
9,491
791
16,692
11,235
5,695
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 8
7,839
653
3,691
11,820
5,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
xScythe1
Hun Batz
13
1 / 7 / 9
7,980
665
9,195
13,301
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 4 / 7
8,704
725
5,301
8,380
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
KidW
Erlang Shen
16
6 / 2 / 17
10,861
905
9,158
18,229
18,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
KingOhzar
Chaac
17
10 / 3 / 11
10,752
896
11,681
19,567
31,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 1 / 16
10,770
898
26,914
16,347
10,298
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 4 / 12
8,944
745
2,661
19,203
19,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
14
Kills
26
26
Deaths
14
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
4
7
1.13
W
Erlang Shen
KidW
Erlang Shen
6
2
17
7.25
W
Chaac
KingOhzar
Chaac
10
3
11
5.17
L
5
3
7
2.83
L
Neith
4
5
7
1.5
W
8
1
16
16
L
Poseidon
Sour781
Poseidon
4
5
7
1.5
L
0
6
8
0.67
W
1
4
12
1.75
L
Hun Batz
xScythe1
Hun Batz
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,534
Damage
55,715
61,152
Taken
81,726
29,446
Mitigated
82,805
16,893
Healing
33,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,301
302
288
689
8,380
3,622
570
3,011
5,369
22,053
0
W
Erlang Shen
KidW
Erlang Shen
9,158
4,086
3,956
5,314
18,229
18,261
623
5,766
12,463
0
14,978
W
Chaac
KingOhzar
Chaac
11,681
2,200
1,719
5,088
19,567
31,190
385
6,973
12,594
0
24,497
L
16,264
3,377
2,045
2,572
11,905
5,912
747
7,329
4,576
21,255
0
L
Neith
14,692
4,376
904
2,561
12,891
6,276
559
7,161
5,730
0
26,712
W
26,914
14,857
5,612
7,725
16,347
10,298
2,539
8,679
7,668
45,199
0
L
Poseidon
Sour781
Poseidon
16,692
2,615
1,072
1,822
11,235
5,695
420
7,109
4,126
42,803
0
L
3,691
1,352
2,021
1,419
11,820
5,438
961
6,926
4,894
0
10,495
W
2,661
184
1,250
2,111
19,203
19,434
203
8,527
10,676
4,139
0
L
Hun Batz
xScythe1
Hun Batz
9,195
2,656
1,484
993
13,301
6,125
585
6,351
6,950
0
10,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
50,031
116
Minions Killed
128
0
Camps Cleared
0
1,062,108
Distance Traveled
1,070,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,704
725
27
2
0
156,824
0
W
Erlang Shen
10,861
905
19
2
0
227,104
0
W
Chaac
10,752
896
22
2
0
229,078
0
L
Chronos
9,597
800
13
1
0
231,186
0
L
Neith
9,295
775
22
2
0
200,415
0
W
Olorun
10,770
898
56
5
0
199,596
0
L
Poseidon
9,491
791
57
5
0
202,147
0
L
Cupid
7,839
653
13
1
0
203,932
0
W
Artio
8,944
745
4
0
0
257,466
0
L
Hun Batz
7,980
665
11
1
0
224,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role