Player Matchup

Yemoja
Yemoja
Izanagi 69s
Yemoja
Level 27
God Stats
1W - 1L
1,250 SR
Queue Stats
54W - 58L
1,265 Elo+
Party 1
Zhong Kui
Zhong Kui
LeoMora01
Zhong Kui
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,462 Elo+
Solo
Serqet
Serqet
LittleBit934
Serqet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,450 Elo+
Solo
Apollo
Apollo
TiedEndymion583
Apollo
Level 69
God Stats
5W - 2L
1,299 SR
Queue Stats
82W - 86L
1,306 Elo+
Party 1
Odin
Odin
sacj123
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo
Team Averages
Level 55
1,410 SR
1,372 Elo+

VS

Team Averages
Level 63
1,545 SR
1,425 Elo+
Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DeadFool33
Eset
Level 61
God Stats
4W - 2L
1,725 SR
Queue Stats
327W - 340L
1,354 Elo+
Solo
Thor
Thor
WolfLegnd
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
cheesthebest
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 0 / 15
8,792
879
5,517
8,171
4,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
LeoMora01
Zhong Kui
15
4 / 3 / 11
8,283
828
10,464
11,119
10,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
15
7 / 3 / 10
8,849
885
5,084
8,506
5,908
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 13
8,123
812
10,092
12,098
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
sacj123
Odin
14
7 / 4 / 9
8,237
824
8,753
11,689
10,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 6 / 4
8,992
899
13,724
9,779
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
15
4 / 2 / 4
8,068
807
8,261
8,524
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 6
7,491
749
9,662
8,831
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
1 / 6 / 6
6,969
697
5,818
9,937
4,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
2 / 3 / 9
8,336
834
5,005
9,557
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
22
Kills
14
14
Deaths
22
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
6
4
1.17
L
Charybdis
 
Charybdis
4
2
4
3
L
2
5
6
1
W
Yemoja
2
0
15
9.5
W
Zhong Kui
LeoMora01
Zhong Kui
4
3
11
3.17
W
Serqet
7
3
10
4
W
2
4
13
2.13
L
Thor
1
6
6
0.67
L
Yemoja
2
3
9
2.17
W
Odin
sacj123
Odin
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,910
Damage
42,470
51,583
Taken
46,628
36,864
Mitigated
27,477
19,556
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,724
1,552
1,048
513
9,779
4,316
0
3,951
5,485
27,172
0
L
Charybdis
 
Charybdis
8,261
2,917
677
2,568
8,524
4,109
0
2,393
5,981
0
16,847
L
9,662
1,764
0
602
8,831
4,227
0
3,356
5,475
17,214
0
W
Yemoja
5,517
873
6,318
3,318
8,171
4,870
246
5,360
2,811
12,255
0
W
Zhong Kui
LeoMora01
Zhong Kui
10,464
403
1,166
2,425
11,119
10,885
0
4,553
6,566
21,055
0
W
Serqet
5,084
757
1,484
944
8,506
5,908
701
4,486
4,020
0
7,945
W
10,092
5,070
1,026
2,750
12,098
4,922
136
7,780
4,318
0
22,588
L
Thor
5,818
1,022
9
340
9,937
4,443
0
4,151
5,786
0
10,994
L
Yemoja
5,005
270
1,868
1,060
9,557
10,382
0
4,261
5,296
10,139
0
W
Odin
sacj123
Odin
8,753
1,353
0
125
11,689
10,279
435
6,212
5,477
4,306
9,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
39,856
83
Minions Killed
90
0
Camps Cleared
0
966,240
Distance Traveled
884,881
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,992
899
30
3
0
181,835
0
L
Charybdis
8,068
807
15
2
0
164,906
0
L
Eset
7,491
749
18
2
0
169,661
0
W
Yemoja
8,792
879
15
2
0
187,921
4
W
Zhong Kui
8,283
828
24
2
0
199,711
0
W
Serqet
8,849
885
9
1
0
209,333
0
W
Apollo
8,123
812
30
3
0
189,334
1
L
Thor
6,969
697
12
1
0
171,066
0
L
Yemoja
8,336
834
15
2
0
197,413
0
W
Odin
8,237
824
5
1
0
179,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role