Player Matchup

Sol
Sol
GetShagged
Sol
Level 66
God Stats
4W - 4L
1,554 SR
Queue Stats
226W - 215L
1,501 Elo+
Party 1
Chiron
Chiron
MommyKinkNuts
Chiron
Level 43
God Stats
54W - 42L
1,498 SR
Queue Stats
153W - 161L
1,423 Elo+
Party 1
Scylla
Scylla
Snacky69
Scylla
Level 79
God Stats
12W - 15L
1,546 SR
Queue Stats
361W - 377L
1,429 Elo+
Party 1
Mercury
Mercury
TheWolfShinobi
Mercury
Level 86
God Stats
29W - 32L
1,468 SR
Queue Stats
380W - 407L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
streakse
Gilgamesh
Level 29
God Stats
17W - 17L
1,523 SR
Queue Stats
259W - 257L
1,445 Elo+
Party 1
Team Averages
Level 61
1,518 SR
1,447 Elo+

VS

Team Averages
Level 75
1,646 SR
1,508 Elo+
Hera
Hera
MalpowCX
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
RickyRavioli
Baron Samedi
Level 82
God Stats
3W - 1L
1,836 SR
Queue Stats
112W - 122L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
eIgobIino
Hun Batz
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 274L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
iIDDQD
Ratatoskr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,431 Elo+
Solo
Chiron
Chiron
nothingodd1
Chiron
Level 108
God Stats
5W - 6L
1,896 SR
Queue Stats
122W - 123L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,606
761
12,918
10,565
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 3
5,451
545
4,748
6,370
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Snacky69
Scylla
11
2 / 0 / 2
6,055
606
3,692
4,056
1,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 0 / 3
6,419
642
3,587
6,729
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
streakse
Gilgamesh
8
3 / 1 / 3
5,246
525
4,705
6,404
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 2 / 0
4,525
453
2,369
4,387
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
RickyRavioli
Baron Samedi
7
0 / 3 / 1
4,802
480
2,778
9,319
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
eIgobIino
Hun Batz
10
2 / 3 / 0
5,947
595
5,337
8,639
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
iIDDQD
Ratatoskr
6
0 / 8 / 1
4,513
451
4,424
11,067
3,989
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
9
1 / 2 / 1
5,118
512
5,948
7,525
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Hera
0
2
0
0
W
1
1
3
2.5
L
Baron Samedi
RickyRavioli
Baron Samedi
0
3
1
0.17
W
Scylla
Snacky69
Scylla
2
0
2
3
W
4
0
3
5.5
L
Hun Batz
eIgobIino
Hun Batz
2
3
0
0.67
L
Ratatoskr
iIDDQD
Ratatoskr
0
8
1
0.06
L
Chiron
1
2
1
0.75
W
Gilgamesh
streakse
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
20,856
34,124
Taken
40,937
12,605
Mitigated
15,902
13,653
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,918
8,780
0
6,802
10,565
3,405
3,016
438
10,127
53,177
0
L
Hera
2,369
422
0
560
4,387
1,520
0
1,955
2,401
26,651
0
W
4,748
1,472
400
3,005
6,370
1,951
0
1,129
5,241
0
30,769
L
Baron Samedi
RickyRavioli
Baron Samedi
2,778
484
125
2,597
9,319
4,755
0
2,029
7,125
13,947
0
W
Scylla
Snacky69
Scylla
3,692
659
0
1,210
4,056
1,615
656
1,200
2,856
38,841
0
W
3,587
1,561
0
500
6,729
2,575
569
1,437
5,292
0
41,142
L
Hun Batz
eIgobIino
Hun Batz
5,337
519
0
2,266
8,639
3,428
0
3,372
5,206
0
32,508
L
Ratatoskr
iIDDQD
Ratatoskr
4,424
374
0
1,950
11,067
3,989
0
8,047
2,989
0
15,925
L
Chiron
5,948
2,674
478
1,883
7,525
2,210
0
1,207
6,179
0
38,292
W
Gilgamesh
streakse
Gilgamesh
4,705
1,265
0
1,736
6,404
3,059
0
943
5,461
0
14,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
24,905
304
Minions Killed
203
0
Camps Cleared
0
1,047,174
Distance Traveled
941,441
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,606
761
90
9
0
186,453
0
L
Hera
4,525
453
39
4
0
171,675
1
W
Chiron
5,451
545
52
5
0
202,072
0
L
Baron Samedi
4,802
480
23
2
0
177,608
0
W
Scylla
6,055
606
57
6
0
187,717
0
W
Mercury
6,419
642
79
8
0
258,742
0
L
Hun Batz
5,947
595
65
7
0
208,414
3
L
Ratatoskr
4,513
451
22
2
0
200,052
1
L
Chiron
5,118
512
54
5
0
183,692
3
W
Gilgamesh
5,246
525
26
3
0
212,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role