Player Matchup

Geb
Geb
IndustriousPie
Geb
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,684 Elo+
Solo
Izanami
Izanami
Mooverick
Izanami
Level 17
God Stats
6W - 6L
1,497 SR
Queue Stats
13W - 14L
1,530 Elo+
Solo
Ullr
Ullr
PndaPnda
Ullr
Level 18
God Stats
3W - 1L
1,838 SR
Queue Stats
102W - 132L
1,477 Elo+
Party 2
Chang'e
Chang'e
QMPanda
Chang'e
Level 102
God Stats
11W - 12L
1,533 SR
Queue Stats
330W - 363L
1,429 Elo+
Party 2
Merlin
Merlin
Robby24
Merlin
Level 84
God Stats
77W - 79L
1,533 SR
Queue Stats
166W - 184L
1,454 Elo+
Solo
Team Averages
Level 65
1,580 SR
1,515 Elo+

VS

Team Averages
Level 38
1,402 SR
1,352 Elo+
Danzaburou
Danzaburou
DarkKitty6908
Danzaburou
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 1
Guan Yu
Guan Yu
DefconAlpha
Guan Yu
Level 27
God Stats
2W - 5L
1,186 SR
Queue Stats
9W - 14L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Mphua
Cliodhna
Level 13
God Stats
3W - 10L
1,372 SR
Queue Stats
15W - 43L
1,304 Elo+
Solo
Rama
Rama
Vixxera
Rama
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
5W - 12L
1,339 Elo+
Party 1
Ra
Ra
boss X20000 62
Ra
Level 95
God Stats
1W - 1L
1,412 SR
Queue Stats
42W - 49L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
11,158
797
11,724
19,035
25,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Mooverick
Izanami
17
2 / 2 / 10
10,713
765
10,235
15,640
6,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
19
13 / 0 / 7
12,369
884
28,213
8,317
4,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
QMPanda
Chang'e
17
2 / 5 / 12
10,539
753
13,551
17,473
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Robby24
Merlin
20
5 / 0 / 10
11,973
855
17,881
9,637
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkKitty6908
Danzaburou
15
0 / 6 / 6
9,025
645
8,330
17,451
7,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
DefconAlpha
Guan Yu
15
1 / 3 / 5
8,931
638
6,811
22,158
17,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Mphua
Cliodhna
15
2 / 5 / 5
9,116
651
10,161
18,742
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Vixxera
Rama
17
4 / 6 / 2
9,775
698
9,118
19,278
8,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 4
9,935
710
11,838
14,729
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
23
Kills
8
8
Deaths
23
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkKitty6908
Danzaburou
0
6
6
0.5
L
Guan Yu
DefconAlpha
Guan Yu
1
3
5
1.17
W
1
1
16
9
W
Izanami
Mooverick
Izanami
2
2
10
3.5
L
Cliodhna
Mphua
Cliodhna
2
5
5
0.9
W
Ullr
13
0
7
16.5
W
Chang'e
QMPanda
Chang'e
2
5
12
1.6
W
Merlin
Robby24
Merlin
5
0
10
10
L
Rama
Vixxera
Rama
4
6
2
0.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,604
Damage
46,258
70,102
Taken
92,358
53,162
Mitigated
49,225
21,132
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkKitty6908
Danzaburou
8,330
4,454
0
1,133
17,451
7,906
1,194
7,813
9,478
0
20,940
L
Guan Yu
DefconAlpha
Guan Yu
6,811
510
4,053
4,373
22,158
17,290
0
10,600
11,324
0
22,036
W
11,724
1,229
0
2,961
19,035
25,652
710
3,000
16,035
21,926
0
W
Izanami
Mooverick
Izanami
10,235
7,980
0
2,153
15,640
6,597
5,954
1,088
14,552
0
62,455
L
Cliodhna
Mphua
Cliodhna
10,161
1,510
0
1,335
18,742
8,066
0
6,512
12,150
0
25,707
W
Ullr
28,213
16,327
350
1,483
8,317
4,986
3,077
856
7,461
0
55,100
W
Chang'e
QMPanda
Chang'e
13,551
2,268
5,200
5,446
17,473
10,557
1,034
3,812
13,661
36,242
2,034
W
Merlin
Robby24
Merlin
17,881
824
0
3,539
9,637
5,370
1,636
3,082
6,555
63,053
0
L
Rama
Vixxera
Rama
9,118
7,507
0
0
19,278
8,620
597
9,127
10,101
0
33,837
L
11,838
1,258
2,865
4,367
14,729
7,343
0
7,849
6,817
54,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
46,782
297
Minions Killed
240
0
Camps Cleared
0
1,433,781
Distance Traveled
1,305,438
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,025
645
38
3
0
255,117
0
L
Guan Yu
8,931
638
25
2
0
288,584
0
W
Geb
11,158
797
16
1
0
321,574
0
W
Izanami
10,713
765
74
5
0
284,858
1
L
Cliodhna
9,116
651
38
3
0
261,052
0
W
Ullr
12,369
884
54
4
0
307,492
4
W
Chang'e
10,539
753
49
4
0
262,023
5
W
Merlin
11,973
855
104
7
0
257,834
0
L
Rama
9,775
698
54
4
0
233,281
2
L
Ra
9,935
710
85
6
0
267,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role