Player Matchup

Chaac
Chaac
GalAbergil94
Chaac
Level 48
God Stats
0W - 3L
1,391 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 2
Izanami
Izanami
Itaybuhbut
Izanami
Level 17
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 3L
1,493 Elo+
Party 2
Anubis
Anubis
guilleMz-97
Anubis
Level 29
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 1
Awilix
Awilix
ivangracu03
Awilix
Level 66
God Stats
0W - 1L
1,476 SR
Queue Stats
36W - 37L
1,445 Elo+
Party 1
Nox
Nox
xino_115
Nox
Level 129
God Stats
0W - 1L
1,554 SR
Queue Stats
19W - 19L
1,507 Elo+
Party 1
Team Averages
Level 58
1,463 SR
1,406 Elo+

VS

Team Averages
Level 90
1,625 SR
1,501 Elo+
Atlas
Atlas
DiamondPinecone
Atlas
Level 95
God Stats
40W - 24L
1,537 SR
Queue Stats
425W - 327L
1,615 Elo+
Party 4
Arachne
Arachne
JohnSmith1418
Arachne
Level 41
God Stats
4W - 0L
1,917 SR
Queue Stats
32W - 16L
1,629 Elo+
Party 4
Sol
Sol
Regular_Pancake
Sol
Level 65
God Stats
98W - 109L
1,496 SR
Queue Stats
170W - 214L
1,395 Elo+
Party 3
Artemis
Artemis
clo_udz
Artemis
Level 144
God Stats
17W - 17L
1,656 SR
Queue Stats
292W - 344L
1,433 Elo+
Party 3
Nox
Nox
wolf-Hunter2003
Nox
Level 106
God Stats
4W - 4L
1,522 SR
Queue Stats
112W - 140L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,088
506
7,157
14,371
10,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Itaybuhbut
Izanami
11
2 / 5 / 1
6,749
422
5,159
10,191
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
0 / 1 / 2
8,082
505
5,063
6,444
2,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
5 / 7 / 3
8,494
531
7,446
16,641
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
7,375
461
8,292
10,832
3,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,594
600
9,355
11,896
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
14
6 / 3 / 5
9,349
584
11,201
14,675
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 0
9,907
619
5,164
9,301
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
clo_udz
Artemis
15
7 / 2 / 5
9,712
607
9,365
11,784
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 8
8,780
549
5,526
10,947
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
20
20
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
2
2
1
1.25
L
Izanami
Itaybuhbut
Izanami
2
5
1
0.5
W
Arachne
6
3
5
2.83
W
2
1
0
2
W
Artemis
clo_udz
Artemis
7
2
5
4.75
L
Anubis
0
1
2
1
L
Awilix
5
7
3
0.93
W
3
2
8
3.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,117
Damage
40,611
58,479
Taken
58,603
26,675
Mitigated
35,081
12,671
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
2,887
0
3,680
11,896
9,279
0
0
11,896
67,572
0
L
7,157
1,429
106
5,218
14,371
10,209
0
7,840
5,861
0
62,562
L
Izanami
Itaybuhbut
Izanami
5,159
3,886
0
1,089
10,191
2,750
0
2,210
7,981
0
32,826
W
Arachne
11,201
6,298
0
5,900
14,675
9,482
0
2,724
11,951
0
75,854
W
5,164
1,301
0
3,422
9,301
3,699
1,632
4,070
5,231
77,924
0
W
Artemis
clo_udz
Artemis
9,365
4,297
250
5,646
11,784
4,597
1,106
3,676
8,108
0
72,167
L
Anubis
5,063
137
0
3,649
6,444
2,841
519
4,410
2,034
64,819
0
L
Awilix
7,446
3,820
0
1,550
16,641
7,015
0
2,268
14,230
0
63,639
W
5,526
806
368
1,755
10,947
8,024
304
3,740
7,207
25,649
0
L
8,292
2,040
0
1,059
10,832
3,860
0
2,504
8,328
47,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
47,342
435
Minions Killed
515
0
Camps Cleared
0
1,491,692
Distance Traveled
1,543,739
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,594
600
126
8
0
317,393
3
L
Chaac
8,088
506
116
7
0
315,600
0
L
Izanami
6,749
422
52
3
0
274,721
1
W
Arachne
9,349
584
105
7
0
349,892
0
W
Sol
9,907
619
137
9
0
289,729
3
W
Artemis
9,712
607
119
7
0
282,015
1
L
Anubis
8,082
505
103
6
0
293,769
0
L
Awilix
8,494
531
80
5
0
333,357
4
W
Nox
8,780
549
28
2
0
304,710
1
L
Nox
7,375
461
84
5
0
274,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role