Player Matchup

Hachiman
Hachiman
Leria6
Hachiman
Level 108
God Stats
2W - 3L
1,224 SR
Queue Stats
166W - 231L
1,319 Elo+
Party 3
Awilix
Awilix
Polandinho22
Awilix
Level 128
God Stats
7W - 5L
1,588 SR
Queue Stats
197W - 284L
1,332 Elo+
Party 3
Hercules
Hercules
TipoNAT
Hercules
Level 127
God Stats
0W - 2L
1,277 SR
Queue Stats
199W - 293L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
Wolf_Black997
Cthulhu
Level 14
God Stats
9W - 8L
1,581 SR
Queue Stats
18W - 21L
1,368 Elo+
Party 3
Zeus
Zeus
papiflow007
Zeus
Level 122
God Stats
31W - 37L
1,498 SR
Queue Stats
157W - 223L
1,365 Elo+
Party 3
Team Averages
Level 100
1,434 SR
1,353 Elo+

VS

Team Averages
Level 72
1,349 SR
1,390 Elo+
Shiva
Shiva
Dumbo_020
Shiva
Level 121
God Stats
2W - 2L
1,298 SR
Queue Stats
281W - 267L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
K_L_Z_64
Kukulkan
Level 63
God Stats
2W - 2L
1,420 SR
Queue Stats
397W - 362L
1,455 Elo+
Party 2
Chiron
Chiron
Monster-_-UN76
Chiron
Level 89
God Stats
2W - 1L
1,261 SR
Queue Stats
359W - 282L
1,412 Elo+
Party 1
Loki
Loki
TheVoidWattcher
Loki
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 164L
1,369 Elo+
Party 1
Ares
Ares
shenlong_25
Ares
Level 39
God Stats
24W - 29L
1,263 SR
Queue Stats
459W - 486L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Leria6
Hachiman
13
0 / 5 / 1
8,082
404
6,570
14,862
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
2 / 3 / 3
9,183
459
8,851
18,975
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
TipoNAT
Hercules
14
1 / 4 / 2
9,082
454
10,052
22,585
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
13
0 / 6 / 1
7,799
390
6,502
18,435
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 5 / 2
9,516
476
19,826
13,190
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dumbo_020
Shiva
17
2 / 1 / 6
10,599
530
15,405
18,390
15,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
K_L_Z_64
Kukulkan
15
0 / 5 / 7
9,425
471
13,518
14,507
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 0 / 5
10,380
519
16,967
11,171
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 1 / 6
10,132
507
11,049
14,274
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 12
10,251
513
8,744
19,557
24,191
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
23
23
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
Dumbo_020
Shiva
2
1
6
5
W
Kukulkan
K_L_Z_64
Kukulkan
0
5
7
0.7
L
Hachiman
Leria6
Hachiman
0
5
1
0.1
W
7
0
5
9.5
L
Awilix
2
3
3
1.17
W
10
1
6
13
L
Hercules
TipoNAT
Hercules
1
4
2
0.5
L
Cthulhu
0
6
1
0.08
L
5
5
2
1.2
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,801
Damage
65,683
88,047
Taken
77,899
53,134
Mitigated
59,199
19,394
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Dumbo_020
Shiva
15,405
2,475
0
7,577
18,390
15,594
528
2,844
14,716
0
88,835
W
Kukulkan
K_L_Z_64
Kukulkan
13,518
1,989
0
1,806
14,507
7,127
798
6,198
7,814
91,655
0
L
Hachiman
Leria6
Hachiman
6,570
3,662
0
2,737
14,862
5,093
0
3,343
11,519
0
56,922
W
16,967
6,588
1,702
3,653
11,171
5,996
975
3,053
8,012
0
100,057
L
Awilix
8,851
3,044
0
6,966
18,975
8,281
0
2,993
15,982
0
71,184
W
11,049
2,322
0
3,482
14,274
6,291
264
4,156
9,790
0
51,630
L
Hercules
TipoNAT
Hercules
10,052
3,603
0
4,961
22,585
14,447
552
3,521
19,064
0
67,266
L
Cthulhu
6,502
238
0
1,441
18,435
20,046
0
6,772
11,663
31,179
0
L
19,826
1,286
0
3,289
13,190
5,267
0
5,633
7,557
74,178
0
W
8,744
557
0
5,277
19,557
24,191
305
8,679
10,387
33,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
50,787
482
Minions Killed
512
0
Camps Cleared
0
1,752,445
Distance Traveled
1,972,006
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,599
530
126
6
0
401,526
6
W
Kukulkan
9,425
471
142
7
0
358,967
3
L
Hachiman
8,082
404
99
5
0
340,257
4
W
Chiron
10,380
519
135
7
0
387,603
10
L
Awilix
9,183
459
107
5
0
395,715
2
W
Loki
10,132
507
70
4
0
468,448
1
L
Hercules
9,082
454
124
6
0
316,397
0
L
Cthulhu
7,799
390
34
2
0
354,431
1
L
Zeus
9,516
476
118
6
0
345,645
5
W
Ares
10,251
513
39
2
0
355,462
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role