Player Matchup

Merlin
Merlin
Gold V
KoiFishHD
Merlin
Gold V
Level 93
God Stats
4W - 3L
1,646 SR
Queue Stats
27W - 28L
1,496 MMR
Party 4
Zhong Kui
Zhong Kui
Gold III
Manbearbruh
Zhong Kui
Gold III
Level 63
God Stats
1W - 0L
1,336 SR
Queue Stats
59W - 57L
1,558 MMR
Party 2
Izanami
Izanami
Gold V
Maximus6215
Izanami
Gold V
Level 89
God Stats
9W - 8L
1,532 SR
Queue Stats
46W - 47L
1,593 MMR
Solo
Horus
Horus
Gold IV
Nezhera
Horus
Gold IV
Level 65
God Stats
2W - 0L
1,567 SR
Queue Stats
12W - 5L
1,733 MMR
Party 4
Serqet
Serqet
Gold I
trashXbandicoot_
Serqet
Gold I
Level 160
God Stats
3W - 1L
1,452 SR
Queue Stats
97W - 91L
1,632 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,507 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,513 SR
1,607 MMR
Mulan
Mulan
Gold I
AlexRivgon
Mulan
Gold I
Level 129
God Stats
12W - 4L
1,837 SR
Queue Stats
151W - 144L
1,591 MMR
Party 3
Hera
Hera
Gold IV
DrownInHtown
Hera
Gold IV
Level 128
God Stats
1W - 6L
1,122 SR
Queue Stats
96W - 94L
1,443 MMR
Party 1
King Arthur
King Arthur
Gold V
Fudge0960
King Arthur
Gold V
Level 89
God Stats
16W - 22L
1,606 SR
Queue Stats
137W - 131L
1,588 MMR
Solo
Olorun
Olorun
Platinum V
daniconti
Olorun
Platinum V
Level 149
God Stats
0W - 1L
1,302 SR
Queue Stats
156W - 146L
1,637 MMR
Party 3
Mercury
Mercury
Platinum IV
littlemantn
Mercury
Platinum IV
Level 160
God Stats
33W - 27L
1,698 SR
Queue Stats
325W - 323L
1,773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KoiFishHD
Merlin
20
8 / 2 / 18
16,682
556
39,671
19,418
11,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Manbearbruh
Zhong Kui
20
4 / 6 / 19
15,142
505
22,663
37,688
53,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Maximus6215
Izanami
20
9 / 3 / 14
19,054
635
29,872
30,250
17,128
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Nezhera
Horus
20
9 / 4 / 17
16,914
564
24,637
36,539
42,879
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 7 / 10
16,521
551
17,350
29,665
18,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Cu ChulainnCliodhnaBakasura

VS

Bans
KaliAthenaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 8 / 11
13,643
455
13,778
38,858
55,938
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 10 / 7
13,831
461
16,928
23,606
10,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Fudge0960
King Arthur
20
4 / 7 / 5
15,738
525
35,951
39,851
53,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
daniconti
Olorun
20
4 / 8 / 3
14,068
469
21,871
33,755
16,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
littlemantn
Mercury
20
6 / 10 / 4
14,689
490
19,406
35,333
17,900
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
43
Kills
22
22
Deaths
43
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
8
11
1.06
L
5
10
7
0.85
L
King Arthur
Fudge0960
King Arthur
4
7
5
0.93
W
Merlin
KoiFishHD
Merlin
8
2
18
8.5
W
Zhong Kui
Manbearbruh
Zhong Kui
4
6
19
2.25
W
Izanami
Maximus6215
Izanami
9
3
14
5.33
W
Horus
Nezhera
Horus
9
4
17
4.38
L
Olorun
daniconti
Olorun
4
8
3
0.69
L
Mercury
littlemantn
Mercury
6
10
4
0.8
W
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,193
Damage
107,934
153,560
Taken
171,403
143,332
Mitigated
154,192
41,122
Healing
27,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
13,778
1,874
0
4,641
38,858
55,938
203
15,083
23,041
0
47,775
L
16,928
4,217
0
1,277
23,606
10,690
249
12,008
11,130
102,937
0
L
King Arthur
Fudge0960
King Arthur
35,951
2,822
0
4,975
39,851
53,274
7
12,624
25,629
0
150,126
W
Merlin
KoiFishHD
Merlin
39,671
1,585
291
4,125
19,418
11,903
1,826
5,189
14,105
166,847
0
W
Zhong Kui
Manbearbruh
Zhong Kui
22,663
3,755
1,860
8,746
37,688
53,229
2,199
13,095
24,237
83,433
0
W
Izanami
Maximus6215
Izanami
29,872
23,551
0
13,991
30,250
17,128
2,326
13,734
16,372
0
223,146
W
Horus
Nezhera
Horus
24,637
10,536
2,275
8,146
36,539
42,879
1,022
2,826
33,595
344
137,640
L
Olorun
daniconti
Olorun
21,871
12,737
259
14,321
33,755
16,390
1,386
10,486
22,733
153,658
0
L
Mercury
littlemantn
Mercury
19,406
11,506
0
2,454
35,333
17,900
0
12,473
22,685
0
165,549
W
17,350
6,578
0
1,688
29,665
18,193
1,878
4,601
24,918
0
131,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,313
Gold Earned
71,969
926
Minions Killed
820
0
Camps Cleared
0
2,840,453
Distance Traveled
2,717,894
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,643
455
50
2
0
538,500
6
L
Hera
13,831
461
160
5
0
511,884
3
L
King Arthur
15,738
525
207
7
0
547,229
8
W
Merlin
16,682
556
197
7
0
561,254
10
W
Zhong Kui
15,142
505
88
3
0
537,790
3
W
Izanami
19,054
635
290
10
0
551,772
4
W
Horus
16,914
564
198
7
0
554,078
4
L
Olorun
14,068
469
199
7
0
468,086
1
L
Mercury
14,689
490
204
7
0
652,195
3
W
Serqet
16,521
551
153
5
0
635,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role