Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ESLEITMIKE
Medusa
Level 153
God Stats
4W - 3L
1,611 SR
Queue Stats
146W - 152L
1,461 Elo+
Solo
Ymir
Ymir
RainTKPro
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 226L
1,464 Elo+
Solo
Bakasura
Bakasura
luis01209
Bakasura
Level 105
God Stats
4W - 1L
1,713 SR
Queue Stats
30W - 40L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
mbafinest
Jing Wei
Level 145
God Stats
5W - 3L
1,788 SR
Queue Stats
224W - 207L
1,523 Elo+
Solo
Team Averages
Level 136
1,622 SR
1,482 Elo+

VS

Team Averages
Level 130
1,585 SR
1,450 Elo+
Janus
Janus
ChrisPena
Janus
Level 105
God Stats
7W - 6L
1,582 SR
Queue Stats
83W - 83L
1,452 Elo+
Solo
Nu Wa
Nu Wa
DimeStoreProphet
Nu Wa
Level 148
God Stats
3W - 2L
1,684 SR
Queue Stats
70W - 74L
1,486 Elo+
Solo
Pele
Pele
PureXvll
Pele
Level 153
God Stats
9W - 5L
1,613 SR
Queue Stats
410W - 380L
1,459 Elo+
Party 2
Athena
Athena
SpCas9
Athena
Level 122
God Stats
36W - 30L
1,533 SR
Queue Stats
271W - 229L
1,438 Elo+
Party 2
Rama
Rama
benimaru3112
Rama
Level 121
God Stats
6W - 10L
1,514 SR
Queue Stats
299W - 280L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 0 / 0
8,092
539
4,218
8,874
4,147
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ESLEITMIKE
Medusa
16
5 / 1 / 1
9,903
660
8,002
11,425
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
0 / 1 / 1
7,138
476
3,550
12,572
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
luis01209
Bakasura
12
0 / 1 / 1
7,434
496
1,705
11,522
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
mbafinest
Jing Wei
14
1 / 2 / 0
8,336
556
6,047
11,023
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChrisPena
Janus
10
0 / 5 / 0
6,394
426
2,648
8,040
3,063
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 1 / 1
7,263
484
8,542
4,000
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
4 / 0 / 1
8,503
567
6,815
9,590
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
SpCas9
Athena
11
0 / 0 / 5
7,033
469
3,866
7,561
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 1 / 2
7,965
531
3,406
9,052
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
5
5
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
L
Janus
ChrisPena
Janus
0
5
0
0
L
1
1
1
1.5
W
Medusa
ESLEITMIKE
Medusa
5
1
1
5.5
L
Pele
4
0
1
4.5
W
Ymir
0
1
1
0.5
L
Athena
SpCas9
Athena
0
0
5
2.5
L
0
1
2
1
W
Bakasura
luis01209
Bakasura
0
1
1
0.5
W
Jing Wei
mbafinest
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
25,277
55,416
Taken
38,243
27,884
Mitigated
18,407
21,049
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,218
795
844
2,812
8,874
4,147
0
3,611
5,263
75,548
0
L
Janus
ChrisPena
Janus
2,648
110
0
341
8,040
3,063
0
0
8,040
36,699
0
L
8,542
2,886
0
500
4,000
1,842
0
3,249
751
61,056
0
W
Medusa
ESLEITMIKE
Medusa
8,002
3,216
0
4,795
11,425
5,891
1,176
3,458
7,967
0
77,679
L
Pele
6,815
1,630
0
2,076
9,590
3,895
1,092
1,784
7,696
0
74,262
W
Ymir
3,550
672
0
1,849
12,572
9,414
0
5,128
7,444
29,060
0
L
Athena
SpCas9
Athena
3,866
1,101
72
2,106
7,561
5,991
0
2,298
5,263
17,791
0
L
3,406
2,890
0
3,750
9,052
3,616
0
437
8,615
0
64,097
W
Bakasura
luis01209
Bakasura
1,705
1,174
0
5,696
11,522
4,306
0
1,893
9,629
0
40,690
W
Jing Wei
mbafinest
Jing Wei
6,047
5,394
0
5,053
11,023
4,126
1,722
1,442
9,581
0
69,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
37,158
511
Minions Killed
434
0
Camps Cleared
0
1,488,896
Distance Traveled
1,366,934
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,092
539
133
9
0
287,164
5
L
Janus
6,394
426
68
5
0
205,306
3
L
Nu Wa
7,263
484
98
7
0
262,510
6
W
Medusa
9,903
660
124
8
0
265,217
2
L
Pele
8,503
567
126
8
0
320,594
4
W
Ymir
7,138
476
41
3
0
279,202
5
L
Athena
7,033
469
20
1
0
316,113
5
L
Rama
7,965
531
122
8
0
262,411
4
W
Bakasura
7,434
496
107
7
0
378,848
2
W
Jing Wei
8,336
556
106
7
0
278,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role