Player Matchup

Fenrir
Fenrir
Influennce203
Fenrir
Level 157
God Stats
8W - 11L
1,729 SR
Queue Stats
66W - 89L
1,500 Elo+
Party 1
Ganesha
Ganesha
Kazekage Tobi
Ganesha
Level 114
God Stats
2W - 1L
1,734 SR
Queue Stats
21W - 24L
1,447 Elo+
Party 1
Cupid
Cupid
aeil004
Cupid
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 106
1,587 SR
1,482 Elo+

VS

Team Averages
Level 137
1,590 SR
1,414 Elo+
Baron Samedi
Baron Samedi
RoyalBeast524
Baron Samedi
Level 137
God Stats
3W - 0L
1,663 SR
Queue Stats
68W - 71L
1,503 Elo+
Solo
Bacchus
Bacchus
SnorkratsWife
Bacchus
Level 127
God Stats
73W - 71L
1,605 SR
Queue Stats
118W - 136L
1,518 Elo+
Solo
Apollo
Apollo
fallengamer87
Apollo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,904
659
11,066
15,881
10,253
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
12
0 / 0 / 4
8,335
695
5,576
11,792
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
aeil004
Cupid
12
1 / 2 / 0
7,526
627
5,612
8,851
4,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RoyalBeast524
Baron Samedi
14
2 / 1 / 3
8,654
721
12,307
11,623
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
1 / 0 / 4
9,028
752
8,028
12,722
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 3
8,521
710
6,891
7,066
2,737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
5
5
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Ganesha
0
0
4
2
W
Baron Samedi
RoyalBeast524
Baron Samedi
2
1
3
3.5
W
Bacchus
1
0
4
3
L
Cupid
aeil004
Cupid
1
2
0
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
27,226
36,524
Taken
31,411
28,973
Mitigated
26,715
6,209
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,066
3,826
0
1,984
15,881
10,253
0
8,274
7,607
0
30,895
L
Ganesha
5,576
668
0
1,677
11,792
14,373
0
6,340
5,452
16,842
0
W
Baron Samedi
RoyalBeast524
Baron Samedi
12,307
1,187
2,784
5,410
11,623
6,229
440
2,511
9,112
36,939
0
W
Bacchus
8,028
1,035
620
4,503
12,722
17,749
0
2,343
10,379
24,662
0
L
Cupid
aeil004
Cupid
5,612
3,612
721
1,827
8,851
4,347
0
6,028
2,823
0
28,729
W
6,891
4,946
0
761
7,066
2,737
2,061
1,297
5,769
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
26,203
104
Minions Killed
135
5
Camps Cleared
6
653,539
Distance Traveled
683,525
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,904
659
36
3
4
215,955
5
L
Ganesha
8,335
695
7
1
1
241,168
2
W
Baron Samedi
8,654
721
48
4
4
227,574
4
W
Bacchus
9,028
752
30
3
1
251,853
4
L
Cupid
7,526
627
61
5
0
196,416
0
W
Apollo
8,521
710
57
5
1
204,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role