Player Matchup

Agni
Agni
ASneakyAtheist
Agni
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 306L
1,667 Elo+
Party 1
King Arthur
King Arthur
CleverSeika6806
King Arthur
Level 41
God Stats
2W - 0L
1,090 SR
Queue Stats
33W - 35L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
IAmDaSupport
Baron Samedi
Level 19
God Stats
15W - 6L
1,811 SR
Queue Stats
58W - 16L
1,722 Elo+
Party 1
Ne Zha
Ne Zha
JOEownsYOU
Ne Zha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 98L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
RizeOfTheFenix92
Danzaburou
Level 124
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,517 SR
1,605 Elo+

VS

Team Averages
Level 103
1,462 SR
1,566 Elo+
Thanatos
Thanatos
Chybee
Thanatos
Level 109
God Stats
7W - 18L
1,249 SR
Queue Stats
284W - 256L
1,509 Elo+
Party 2
Ganesha
Ganesha
McBarb87
Ganesha
Level 18
God Stats
15W - 9L
1,645 SR
Queue Stats
48W - 37L
1,574 Elo+
Party 2
Freya
Freya
PersBunny
Freya
Level 122
God Stats
1W - 5L
1,249 SR
Queue Stats
89W - 76L
1,581 Elo+
Party 2
Nike
Nike
SomeDumbDuck
Nike
Level 128
God Stats
17W - 15L
1,665 SR
Queue Stats
705W - 659L
1,585 Elo+
Party 2
Nox
Nox
SsG Boss
Nox
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 160L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,020
523
12,314
15,472
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
CleverSeika6806
King Arthur
20
3 / 1 / 2
13,253
576
15,200
29,946
37,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
IAmDaSupport
Baron Samedi
16
2 / 1 / 12
11,994
521
8,633
15,693
17,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
JOEownsYOU
Ne Zha
19
8 / 4 / 6
13,012
566
12,566
21,176
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
RizeOfTheFenix92
Danzaburou
18
6 / 2 / 4
12,919
562
16,637
16,919
8,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chybee
Thanatos
16
2 / 8 / 4
10,326
449
6,102
21,798
11,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
McBarb87
Ganesha
16
0 / 4 / 2
9,682
421
6,594
26,775
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
PersBunny
Freya
16
2 / 7 / 2
9,970
433
10,332
18,231
7,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 1
11,390
495
15,372
18,572
19,298
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 2
12,703
552
16,003
12,929
7,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
12
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Thanatos
Chybee
Thanatos
2
8
4
0.5
W
King Arthur
CleverSeika6806
King Arthur
3
1
2
4
W
Baron Samedi
IAmDaSupport
Baron Samedi
2
1
12
8
W
Ne Zha
JOEownsYOU
Ne Zha
8
4
6
2.75
L
Ganesha
McBarb87
Ganesha
0
4
2
0.25
L
Freya
PersBunny
Freya
2
7
2
0.43
W
Danzaburou
RizeOfTheFenix92
Danzaburou
6
2
4
4
L
1
2
1
0.75
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,350
Damage
54,403
99,206
Taken
98,305
79,664
Mitigated
67,896
33,790
Healing
35,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,314
875
0
3,269
15,472
6,628
1,125
8,103
7,369
86,289
0
L
Thanatos
Chybee
Thanatos
6,102
1,818
0
15,228
21,798
11,593
0
3,936
17,862
0
95,582
W
King Arthur
CleverSeika6806
King Arthur
15,200
1,567
0
8,870
29,946
37,054
686
3,367
26,055
0
115,599
W
Baron Samedi
IAmDaSupport
Baron Samedi
8,633
2,265
4,722
5,697
15,693
17,799
297
9,303
6,390
45,738
0
W
Ne Zha
JOEownsYOU
Ne Zha
12,566
4,306
0
4,337
21,176
10,021
523
7,556
13,620
0
96,790
L
Ganesha
McBarb87
Ganesha
6,594
731
576
10,516
26,775
22,106
118
8,395
18,380
46,938
0
L
Freya
PersBunny
Freya
10,332
4,240
0
5,012
18,231
7,856
1,168
3,975
14,256
75,569
0
W
Danzaburou
RizeOfTheFenix92
Danzaburou
16,637
8,809
0
6,895
16,919
8,162
0
10,159
6,760
0
129,013
L
15,372
3,666
0
558
18,572
19,298
0
1,404
17,168
0
104,729
L
16,003
680
0
4,007
12,929
7,043
0
3,237
9,692
132,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,198
Gold Earned
54,071
656
Minions Killed
696
0
Camps Cleared
0
2,157,797
Distance Traveled
2,116,812
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,020
523
127
6
0
448,789
4
L
Thanatos
10,326
449
134
6
0
427,115
2
W
King Arthur
13,253
576
199
9
0
411,289
1
W
Baron Samedi
11,994
521
50
2
0
422,837
11
W
Ne Zha
13,012
566
118
5
0
470,873
6
L
Ganesha
9,682
421
22
1
0
394,680
2
L
Freya
9,970
433
154
7
0
396,586
2
W
Danzaburou
12,919
562
162
7
0
404,009
0
L
Nike
11,390
495
171
7
0
458,043
4
L
Nox
12,703
552
215
9
0
440,388
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role