Player Matchup

Chiron
Chiron
Cr4ckedChezze
Chiron
Level 129
God Stats
0W - 1L
1,267 SR
Queue Stats
315W - 332L
1,491 Elo+
Party 3
Hun Batz
Hun Batz
Nitrokiller117
Hun Batz
Level 114
God Stats
0W - 1L
1,719 SR
Queue Stats
309W - 286L
1,489 Elo+
Party 3
Sylvanus
Sylvanus
RaineBowGBT
Sylvanus
Level 24
God Stats
3W - 10L
1,318 SR
Queue Stats
144W - 139L
1,474 Elo+
Party 3
Hera
Hera
ZZthegoat125472
Hera
Level 86
God Stats
2W - 5L
1,492 SR
Queue Stats
154W - 171L
1,509 Elo+
Party 2
Chaac
Chaac
a24 7CLAMPS
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 76
1,459 SR
1,493 Elo+

VS

Team Averages
Level 66
1,507 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
FarRightPumpkin
Tsukuyomi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
Fluffluuse
Cernunnos
Level 43
God Stats
1W - 1L
1,312 SR
Queue Stats
121W - 111L
1,511 Elo+
Party 1
Thanatos
Thanatos
JoeJoeysin
Thanatos
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 64L
1,570 Elo+
Party 1
Hel
Hel
WDYCTisDead
Hel
Level 95
God Stats
3W - 1L
1,721 SR
Queue Stats
140W - 117L
1,536 Elo+
Party 1
Bellona
Bellona
XDrowningFishX
Bellona
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
13,468
464
21,647
22,995
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
19
3 / 9 / 5
13,154
454
22,492
30,267
13,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RaineBowGBT
Sylvanus
16
0 / 5 / 4
11,215
387
8,645
36,835
46,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 9 / 4
12,292
424
19,653
21,501
16,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 10 / 4
12,909
445
22,973
36,895
23,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FarRightPumpkin
Tsukuyomi
20
7 / 4 / 12
15,386
531
27,163
24,138
12,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Fluffluuse
Cernunnos
20
4 / 1 / 13
14,528
501
28,051
24,300
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
JoeJoeysin
Thanatos
20
20 / 4 / 9
17,124
590
30,960
39,353
23,981
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 12
14,416
497
21,786
25,881
28,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 10
14,782
510
8,741
31,207
33,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
13
Kills
37
37
Deaths
14
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Tsukuyomi
FarRightPumpkin
Tsukuyomi
7
4
12
3.25
W
Cernunnos
Fluffluuse
Cernunnos
4
1
13
10.5
W
Thanatos
JoeJoeysin
Thanatos
20
4
9
6.13
L
Hun Batz
3
9
5
0.61
L
Sylvanus
RaineBowGBT
Sylvanus
0
5
4
0.4
W
3
1
12
9
W
3
4
10
2
L
2
9
4
0.44
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,410
Damage
116,701
148,493
Taken
144,879
107,781
Mitigated
109,352
38,040
Healing
92,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,647
7,520
2,002
6,117
22,995
7,817
1,012
4,871
18,124
0
120,331
W
Tsukuyomi
FarRightPumpkin
Tsukuyomi
27,163
7,019
0
2,840
24,138
12,071
746
1,948
22,190
0
132,474
W
Cernunnos
Fluffluuse
Cernunnos
28,051
15,227
0
12,793
24,300
10,795
3,439
4,084
20,216
0
136,216
W
Thanatos
JoeJoeysin
Thanatos
30,960
11,999
0
37,736
39,353
23,981
1,223
8,833
30,520
0
156,789
L
Hun Batz
22,492
7,442
0
6,950
30,267
13,338
679
2,209
28,058
0
124,957
L
Sylvanus
RaineBowGBT
Sylvanus
8,645
1,588
3,555
10,447
36,835
46,568
217
7,693
29,142
51,119
0
W
21,786
2,893
11,634
14,278
25,881
28,810
872
4,200
21,681
89,029
0
W
8,741
3,605
0
13,491
31,207
33,695
1,819
11,046
20,161
0
87,006
L
19,653
5,794
0
715
21,501
16,189
1,038
2,227
19,274
98,058
0
L
22,973
3,040
0
8,254
36,895
23,869
0
4,786
32,109
0
109,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,038
Gold Earned
76,236
725
Minions Killed
740
0
Camps Cleared
0
2,453,362
Distance Traveled
2,806,549
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,468
464
205
7
0
523,073
5
W
Tsukuyomi
15,386
531
149
5
0
598,527
0
W
Cernunnos
14,528
501
197
7
0
539,494
0
W
Thanatos
17,124
590
137
5
0
608,574
4
L
Hun Batz
13,154
454
160
6
0
579,071
7
L
Sylvanus
11,215
387
63
2
0
437,380
6
W
Hel
14,416
497
101
3
0
552,804
0
W
Bellona
14,782
510
156
5
0
507,150
1
L
Hera
12,292
424
145
5
0
435,089
3
L
Chaac
12,909
445
152
5
0
478,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role