Player Matchup

Nu Wa
Nu Wa
ISpilledMyMeat
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,388 Elo+
Party 2
Horus
Horus
LegacyUp
Horus
Level 67
God Stats
5W - 3L
1,490 SR
Queue Stats
19W - 26L
1,407 Elo+
Party 3
Fenrir
Fenrir
Night826
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 162L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Plobian
Baron Samedi
Level 98
God Stats
12W - 10L
1,503 SR
Queue Stats
63W - 60L
1,426 Elo+
Party 2
Apollo
Apollo
vulrik
Apollo
Level 148
God Stats
2W - 1L
1,458 SR
Queue Stats
61W - 67L
1,428 Elo+
Party 3
Team Averages
Level 111
1,490 SR
1,419 Elo+

VS

Team Averages
Level 39
1,421 SR
1,315 Elo+
Izanami
Izanami
Ahcur
Izanami
Level 48
God Stats
9W - 7L
1,500 SR
Queue Stats
81W - 87L
1,285 Elo+
Party 1
Charybdis
Charybdis
GRANDEPPNALGON
Charybdis
Level 42
God Stats
0W - 3L
1,150 SR
Queue Stats
98W - 123L
1,206 Elo+
Party 4
Amaterasu
Amaterasu
TheGuerraa
Amaterasu
Level 45
God Stats
8W - 6L
1,674 SR
Queue Stats
38W - 51L
1,435 Elo+
Solo
Vulcan
Vulcan
hollytheistic
Vulcan
Level 43
God Stats
8W - 14L
1,282 SR
Queue Stats
174W - 236L
1,364 Elo+
Party 4
Ravana
Ravana
phaghet
Ravana
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,406
525
10,159
9,856
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
LegacyUp
Horus
12
1 / 0 / 5
8,170
511
3,160
9,398
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Night826
Fenrir
14
3 / 0 / 2
8,530
533
6,441
14,050
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Plobian
Baron Samedi
16
1 / 0 / 1
9,590
599
11,301
14,693
13,459
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
vulrik
Apollo
14
4 / 1 / 2
8,830
552
7,058
15,221
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahcur
Izanami
13
2 / 4 / 1
8,652
541
8,024
11,523
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
GRANDEPPNALGON
Charybdis
12
2 / 0 / 0
7,497
469
6,435
7,128
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
TheGuerraa
Amaterasu
14
0 / 2 / 0
8,582
536
9,861
18,207
16,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 0
6,192
387
6,445
8,520
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
phaghet
Ravana
12
0 / 1 / 0
7,181
449
1,495
8,654
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ahcur
Izanami
2
4
1
0.63
L
Charybdis
GRANDEPPNALGON
Charybdis
2
0
0
2
W
4
3
1
1.5
W
Horus
LegacyUp
Horus
1
0
5
3.5
W
Fenrir
Night826
Fenrir
3
0
2
4
W
Baron Samedi
Plobian
Baron Samedi
1
0
1
1.5
L
Amaterasu
TheGuerraa
Amaterasu
0
2
0
0
L
0
6
0
0
L
Ravana
phaghet
Ravana
0
1
0
0
W
Apollo
vulrik
Apollo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
32,260
63,218
Taken
54,032
36,068
Mitigated
29,265
33,822
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ahcur
Izanami
8,024
5,785
0
1,374
11,523
4,628
1,200
5,630
5,545
0
62,649
L
Charybdis
GRANDEPPNALGON
Charybdis
6,435
4,498
0
710
7,128
1,957
0
1,037
6,039
0
40,882
W
10,159
2,686
0
1,386
9,856
3,022
672
0
9,856
65,923
0
W
Horus
LegacyUp
Horus
3,160
1,713
1,663
4,547
9,398
6,779
490
2,758
6,360
0
21,190
W
Fenrir
Night826
Fenrir
6,441
1,314
0
7,633
14,050
6,688
0
1,277
12,709
0
66,809
W
Baron Samedi
Plobian
Baron Samedi
11,301
2,005
188
9,669
14,693
13,459
0
0
14,693
81,329
0
L
Amaterasu
TheGuerraa
Amaterasu
9,861
4,427
0
9,502
18,207
16,362
0
12,141
5,991
0
76,040
L
6,445
2,340
0
260
8,520
2,852
0
416
8,080
36,697
0
L
Ravana
phaghet
Ravana
1,495
586
0
4,728
8,654
3,466
0
1,641
6,917
0
61,084
W
Apollo
vulrik
Apollo
7,058
4,311
0
8,736
15,221
6,120
1,163
2,723
12,254
0
82,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
38,104
529
Minions Killed
489
0
Camps Cleared
0
1,483,655
Distance Traveled
1,489,675
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,652
541
116
7
0
264,856
0
L
Charybdis
7,497
469
71
4
0
284,112
2
W
Nu Wa
8,406
525
106
7
0
245,479
3
W
Horus
8,170
511
33
2
0
346,774
8
W
Fenrir
8,530
533
95
6
0
328,042
0
W
Baron Samedi
9,590
599
155
10
0
255,291
0
L
Amaterasu
8,582
536
146
9
0
307,176
0
L
Vulcan
6,192
387
52
3
0
290,706
4
L
Ravana
7,181
449
104
7
0
342,825
0
W
Apollo
8,830
552
140
9
0
308,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role